<s>
Glaze3D	B-Device
was	O
a	O
family	O
of	O
graphics	B-Device
cards	I-Device
announced	O
by	O
BitBoys	O
Oy	O
on	O
August	O
2	O
,	O
1999	O
,	O
that	O
would	O
have	O
produced	O
substantially	O
better	O
performance	O
than	O
other	O
consumer	O
products	O
available	O
at	O
the	O
time	O
.	O
</s>
<s>
The	O
family	O
,	O
which	O
would	O
have	O
come	O
in	O
the	O
Glaze3D	B-Device
1200	O
,	O
Glaze3D	B-Device
2400	O
and	O
Glaze3D	B-Device
4800	O
models	O
,	O
was	O
supposed	O
to	O
offer	O
full	O
support	O
for	O
DirectX	B-Application
7	I-Application
,	O
OpenGL	B-Application
1.2	O
,	O
AGP	B-Architecture
4×	O
,	O
4×	O
anisotropic	O
filtering	O
,	O
full-screen	O
anti-aliasing	O
and	O
a	O
host	O
of	O
other	O
technologies	O
not	O
commonly	O
seen	O
at	O
the	O
time	O
.	O
</s>
<s>
The	O
1.5	O
million	O
gate	O
GPU	B-Architecture
would	O
have	O
been	O
fabricated	O
by	O
Infineon	O
on	O
a	O
0.2	O
μm	O
eDRAM	O
process	O
,	O
later	O
to	O
be	O
reduced	O
to	O
0.17	O
μm	O
with	O
a	O
minimum	O
of	O
9	O
MB	O
of	O
embedded	O
DRAM	O
and	O
128	O
to	O
512	O
MB	O
of	O
external	O
SDRAM	O
.	O
</s>
<s>
The	O
maximum	O
supported	O
video	B-General_Concept
resolution	I-General_Concept
was	O
2048×1536	O
pixels	B-Algorithm
.	O
</s>
<s>
The	O
Glaze3D	B-Device
family	O
of	O
cards	O
were	O
developed	O
in	O
several	O
generations	O
,	O
beginning	O
with	O
the	O
original	O
Glaze3D	B-Device
"	O
400	O
"	O
with	O
multi-channel	O
RDRAM	O
instead	O
of	O
internal	O
eDRAM	O
.	O
</s>
<s>
They	O
came	O
up	O
with	O
a	O
new	O
Glaze3D	B-Device
pitched	O
for	O
release	O
in	O
Q1	O
,	O
2000	O
.	O
</s>
<s>
The	O
card	O
promised	O
extremely	O
high	O
performance	O
compared	O
to	O
contemporary	O
consumer	O
GPUs	B-Architecture
.	O
</s>
<s>
The	O
GPU	B-Architecture
was	O
later	O
redesigned	O
under	O
a	O
new	O
codename	O
,	O
Axe	O
,	O
to	O
take	O
advantage	O
of	O
DirectX	B-Application
8	I-Application
and	O
compete	O
with	O
a	O
developing	O
competition	O
.	O
</s>
<s>
The	O
new	O
version	O
sported	O
such	O
features	O
as	O
an	O
additional	O
3	O
MB	O
of	O
eDRAM	O
,	O
proprietary	O
Matrix	O
Antialiasing	O
and	O
a	O
vastly	O
improved	O
fillrate	B-General_Concept
,	O
as	O
well	O
as	O
offering	O
a	O
programmable	O
vertex	O
shader	O
and	O
widened	O
internal	O
memory	O
bus	O
.	O
</s>
<s>
This	O
new	O
card	O
was	O
to	O
be	O
a	O
high-end	O
DirectX	B-Application
9	I-Application
part	O
,	O
offering	O
new	O
features	O
such	O
as	O
occlusion	O
culling	O
,	O
improved	O
rendering	O
performance	O
and	O
various	O
other	O
innovations	O
.	O
</s>
<s>
The	O
Glaze3D	B-Device
family	O
was	O
well	O
known	O
for	O
the	O
bold	O
performance	O
claims	O
that	O
were	O
associated	O
with	O
it	O
.	O
</s>
<s>
The	O
low-end	O
1200	O
model	O
was	O
purported	O
to	O
achieve	O
a	O
fillrate	B-General_Concept
of	O
1.2	O
billion	O
texels	O
per	O
second	O
,	O
with	O
a	O
geometry	O
throughput	O
of	O
15	O
million	O
triangles	O
per	O
second	O
.	O
</s>
<s>
Most	O
importantly	O
,	O
the	O
card	O
was	O
originally	O
claimed	O
to	O
achieve	O
over	O
200	O
frames	O
per	O
second	O
in	O
id	O
Software	O
's	O
Quake	B-Application
III	I-Application
Arena	I-Application
at	O
maximum	O
visual	O
quality	O
.	O
</s>
<s>
The	O
1200	O
model	O
's	O
claimed	O
specifications	O
would	O
place	O
it	O
as	O
the	O
rough	O
equivalent	O
of	O
the	O
GeForce	O
FX	O
5200	O
Ultra	O
or	O
Radeon	B-Device
9200	I-Device
Pro	I-Device
(	O
very	O
low	O
performance	O
GPUs	B-Architecture
of	O
2002	O
vintage	O
)	O
,	O
while	O
its	O
claimed	O
performance	O
would	O
place	O
it	O
at	O
the	O
same	O
level	O
as	O
the	O
GeForce	O
3	O
Ti	O
500	O
or	O
Radeon	B-Device
8500	I-Device
(	O
high-end	O
GPUs	B-Architecture
from	O
2000	O
to	O
2001	O
)	O
.	O
</s>
<s>
While	O
the	O
Glaze3D	B-Device
1200	O
was	O
supposed	O
to	O
achieve	O
unheard-of	O
performance	O
in	O
video	O
games	O
,	O
it	O
was	O
claimed	O
that	O
the	O
2400	O
and	O
4800	O
models	O
would	O
each	O
be	O
substantially	O
more	O
powerful	O
in	O
turn	O
.	O
</s>
<s>
Using	O
two	O
and	O
four	O
GPU	B-Architecture
configurations	O
respectively	O
,	O
and	O
including	O
an	O
additional	O
geometry	O
accelerator	O
on	O
the	O
4800	O
,	O
the	O
higher-end	O
Glaze3D	B-Device
cards	O
were	O
to	O
be	O
aimed	O
at	O
the	O
very	O
highest	O
end	O
of	O
the	O
video-gaming	O
market	O
.	O
</s>
