<s>
Geist	B-Application
(	O
stylized	O
as	O
geist	B-Application
)	O
is	O
an	O
action-adventure	O
video	O
game	O
developed	O
by	O
n-Space	O
and	O
published	O
by	O
Nintendo	O
for	O
the	O
GameCube	B-Application
,	O
released	O
on	O
August	O
15	O
,	O
2005	B-Application
,	O
in	O
North	O
America	O
,	O
on	O
October	O
7	O
,	O
2005	B-Application
,	O
in	O
Europe	O
and	O
on	O
November	O
3	O
,	O
2005	B-Application
,	O
in	O
Australia	O
.	O
</s>
<s>
A	O
prototype	B-Application
of	O
the	O
game	O
was	O
developed	O
by	O
n-Space	O
,	O
who	O
approached	O
Nintendo	O
to	O
be	O
the	O
game	O
's	O
publisher	O
.	O
</s>
<s>
Nintendo	O
accepted	O
,	O
making	O
Geist	B-Application
the	O
second	O
GameCube	B-Application
game	O
published	O
by	O
Nintendo	O
to	O
receive	O
an	O
M-rating	O
from	O
the	O
Entertainment	O
Software	O
Rating	O
Board	O
(	O
the	O
first	O
being	O
Eternal	B-Application
Darkness	I-Application
:	I-Application
Sanity	I-Application
's	I-Application
Requiem	I-Application
)	O
.	O
</s>
<s>
Originally	O
announced	O
to	O
be	O
part	O
of	O
the	O
GameCube	B-Application
's	O
2003	O
line-up	O
,	O
it	O
was	O
delayed	O
multiple	O
times	O
,	O
making	O
it	O
two	O
years	O
of	O
delay	O
for	O
fine-tuning	O
.	O
</s>
<s>
Geist	B-Application
received	O
mixed	O
reviews	O
upon	O
release	O
,	O
with	O
critics	O
praising	O
the	O
game	O
for	O
its	O
unique	O
concepts	O
,	O
graphics	O
,	O
and	O
story	O
,	O
while	O
criticism	O
was	O
directed	O
at	O
its	O
poor	O
performance	O
,	O
sluggish	O
controls	O
,	O
and	O
awkward	O
animations	O
.	O
</s>
<s>
There	O
are	O
three	O
core	O
multiplayer	O
modes	O
:	O
Possession	O
Deathmatch	O
,	O
Capture	B-Application
the	I-Application
Host	I-Application
,	O
and	O
Hunt	O
.	O
</s>
<s>
In	O
Capture	B-Application
the	I-Application
Host	I-Application
,	O
players	O
must	O
kill	O
opponents	O
and	O
deliver	O
their	O
hosts	O
to	O
their	O
respective	O
bases	O
.	O
</s>
<s>
Work	O
on	O
Geist	B-Application
started	O
in	O
2002	O
.	O
</s>
<s>
N-Space	O
learned	O
that	O
Nintendo	O
was	O
interested	O
in	O
a	O
first-person	O
shooter	O
action	B-Application
game	I-Application
with	O
a	O
unique	O
feel	O
to	O
it	O
.	O
</s>
<s>
From	O
there	O
,	O
the	O
concept	O
changed	O
from	O
being	O
an	O
invisible	O
person	O
to	O
being	O
a	O
ghost	O
and	O
Poltergeist	B-General_Concept
.	O
</s>
<s>
After	O
about	O
eight	O
months	O
of	O
work	O
,	O
n-Space	O
finished	O
the	O
prototype	B-Application
and	O
sent	O
it	O
to	O
Nintendo	O
of	O
America	O
,	O
from	O
which	O
it	O
was	O
sent	O
to	O
Nintendo	O
.	O
</s>
<s>
Geist	B-Application
was	O
first	O
shown	O
to	O
the	O
public	O
at	O
the	O
E3	O
2003	O
and	O
it	O
was	O
later	O
stated	O
that	O
Geist	B-Application
would	O
be	O
released	O
the	O
same	O
year	O
.	O
</s>
<s>
In	O
the	O
months	O
after	O
the	O
E3	O
,	O
both	O
companies	O
realized	O
they	O
"	O
were	O
n't	O
working	O
on	O
the	O
same	O
game	O
"	O
;	O
N-Space	O
had	O
envisioned	O
Geist	B-Application
to	O
be	O
a	O
first-person	O
shooter	O
while	O
Nintendo	O
(	O
more	O
specifically	O
,	O
Kensuke	O
Tanabe	O
)	O
considered	O
it	O
to	O
be	O
a	O
first-person	O
action-adventure	O
.	O
</s>
<s>
The	O
adjustments	O
caused	O
the	O
game	O
to	O
be	O
delayed	O
many	O
times	O
until	O
it	O
was	O
finally	O
released	O
two	O
years	O
later	O
in	O
2005	B-Application
,	O
but	O
Geist	B-Application
was	O
present	O
at	O
both	O
the	O
E3	O
2004	O
and	O
E3	O
2005	B-Application
.	O
</s>
<s>
Nearing	O
the	O
end	O
of	O
development	O
,	O
a	O
Nintendo	B-Device
DS	I-Device
port	O
was	O
rumored	O
by	O
an	O
IGN	O
tour	O
to	O
be	O
in	O
development	O
.	O
</s>
<s>
Although	O
this	O
port	O
was	O
never	O
announced	O
,	O
and	O
no	O
information	O
of	O
it	O
has	O
ever	O
been	O
officially	O
released	O
,	O
n-Space	O
did	O
have	O
development	O
kits	O
for	O
the	O
DS	B-Device
at	O
the	O
time	O
,	O
and	O
traces	O
of	O
the	O
port	O
's	O
existence	O
have	O
been	O
found	O
within	O
the	O
ROM	O
of	O
the	O
DS	B-Device
version	O
of	O
Call	B-Application
of	I-Application
Duty	I-Application
4	I-Application
:	I-Application
Modern	I-Application
Warfare	I-Application
,	O
which	O
was	O
developed	O
by	O
n-Space	O
,	O
as	O
two	O
text	O
documents	O
for	O
the	O
credits	O
of	O
"	O
Geist	B-Application
DS	B-Device
"	O
are	O
present	O
.	O
</s>
<s>
The	O
Geist	B-Application
franchise	O
is	O
currently	O
owned	O
by	O
Nintendo	O
,	O
due	O
to	O
their	O
contract	O
with	O
n-Space	O
.	O
</s>
<s>
Geist	B-Application
was	O
Nintendo	O
's	O
E3	O
2003	O
surprise	O
announcement	O
,	O
as	O
it	O
was	O
not	O
a	O
new	O
title	O
from	O
one	O
of	O
their	O
staple	O
franchises	O
and	O
no	O
rumors	O
about	O
it	O
had	O
been	O
going	O
around	O
before	O
the	O
E3	O
2003	O
.	O
</s>
<s>
Two	O
years	O
later	O
,	O
the	O
game	O
received	O
“	O
mixed	O
and	O
average	O
"	O
reviews	O
according	O
to	O
the	O
review	B-Application
aggregator	I-Application
website	O
Metacritic	O
.	O
</s>
<s>
which	O
meant	O
Geist	B-Application
was	O
unable	O
to	O
maintain	O
a	O
smooth	O
frame	O
rate	O
throughout	O
the	O
first-person	O
shooter	O
sequences	O
.	O
</s>
<s>
The	O
game	O
was	O
also	O
burdened	O
by	O
poor	O
character	O
animation	O
and	O
AI	B-Application
.	O
</s>
<s>
Altogether	O
,	O
the	O
game	O
was	O
mostly	O
placed	O
in	O
the	O
"	O
reasonable-to-good	O
"	O
range	O
,	O
with	O
remarks	O
as	O
"	O
Geist	B-Application
at	O
least	O
serves	O
as	O
an	O
important	O
reminder	O
that	O
an	O
original	O
game	O
design	O
and	O
a	O
first-person	O
perspective	O
are	O
n't	O
mutually	O
exclusive	O
.	O
</s>
<s>
The	O
shooter	O
portions	O
of	O
Geist	B-Application
are	O
n't	O
all	O
that	O
special	O
,	O
but	O
there	O
's	O
a	O
lot	O
more	O
to	O
this	O
game	O
than	O
meets	O
the	O
eye	O
"	O
from	O
GameSpot	O
;	O
and	O
,	O
"	O
The	O
concept	O
is	O
refreshingly	O
inventive	O
and	O
Geist	B-Application
is	O
propelled	O
into	O
something	O
much	O
greater	O
than	O
an	O
FPS	O
clone	O
"	O
from	O
IGN	O
;	O
but	O
also	O
,	O
"	O
Unfortunately	O
,	O
no	O
sooner	O
does	O
Geist	B-Application
suggest	O
it	O
can	O
blossom	O
into	O
something	O
fresh	O
and	O
exciting	O
that	O
it	O
's	O
undermined	O
at	O
every	O
turn	O
by	O
a	O
frustrating	O
insistence	O
on	O
being	O
nothing	O
more	O
than	O
a	O
mundane	O
first-person	O
shooter	O
"	O
from	O
Edge	O
.	O
</s>
