<s>
Franko	B-Application
:	I-Application
The	I-Application
Crazy	I-Application
Revenge	I-Application
is	O
a	O
side-scrolling	B-Application
beat	I-Application
'	I-Application
em	I-Application
up	I-Application
computer	O
game	O
developed	O
by	O
the	O
Polish	O
Szczecin-based	O
studio	O
World	O
Software	O
for	O
the	O
Amiga	B-Device
in	O
1994	O
(	O
using	O
AMOS	B-Language
)	O
,	O
later	O
ported	O
to	O
MS-DOS	B-Application
compatible	O
operating	O
systems	O
in	O
1996	O
.	O
</s>
<s>
Gry	O
Online	O
felt	O
the	O
game	O
was	O
Poland	O
's	O
answer	O
to	O
contemporary	O
titles	O
like	O
Double	B-Application
Dragon	I-Application
or	O
Golden	B-Application
Axe	I-Application
.	O
</s>
<s>
Franko	O
is	O
a	O
beat	B-Application
'	I-Application
em	I-Application
up	I-Application
in	O
a	O
vein	O
of	O
Capcom	O
's	O
Final	B-Application
Fight	I-Application
.	O
</s>
<s>
Franko	O
consists	O
of	O
three	O
stages	O
-	O
taking	O
each	O
in	O
a	O
different	O
parts	O
of	O
Szczecin	O
-	O
whose	O
low	O
number	O
is	O
compensated	O
for	O
their	O
length	O
when	O
compared	O
to	O
the	O
stages	O
in	O
other	O
beat	B-Application
'	I-Application
em	I-Application
up	I-Application
games	I-Application
.	O
</s>
<s>
As	O
was	O
common	O
with	O
Amiga	B-Device
games	O
at	O
the	O
time	O
,	O
Franko	O
utilizes	O
an	O
eight-directional	O
joystick	O
and	O
a	O
single	O
fire	O
button	O
whose	O
function	O
changes	O
depending	O
on	O
the	O
direction	O
held	O
.	O
</s>
<s>
The	O
game	O
proper	O
begins	O
somewhere	O
in	O
the	O
early	O
1990s	O
-	O
with	O
slight	O
hints	O
in	O
the	O
form	O
of	O
references	O
like	O
C+C	O
Music	O
Factory	O
being	O
mentioned	O
on	O
a	O
floor	O
graffiti	O
and	O
one	O
billboard	O
in	O
the	O
third	O
level	O
depicting	O
an	O
advertisement	O
for	O
RoboCop	B-Application
3	I-Application
.	O
</s>
<s>
It	O
would	O
've	O
been	O
one	O
of	O
the	O
first	O
commercially	O
released	O
Polish	O
games	O
for	O
the	O
Amiga	B-Device
had	O
it	O
be	O
released	O
two	O
years	O
earlier	O
.	O
</s>
<s>
Mariusz	O
Pawluk	O
,	O
the	O
artist	O
and	O
the	O
primary	O
idea	O
originator	O
for	O
the	O
game	O
is	O
a	O
big	O
enthusiast	O
for	O
the	O
Beat	B-Application
'	I-Application
em	I-Application
up	I-Application
genre	O
of	O
video	O
games	O
and	O
wanted	O
to	O
create	O
a	O
worthy	O
one	O
for	O
the	O
Commodore	B-Device
Amiga	I-Device
after	O
being	O
disappointed	O
with	O
the	O
poorly	O
received	O
home	O
ports	O
of	O
contemporary	O
beat	B-Application
'	I-Application
em	I-Application
ups	I-Application
on	O
the	O
platform	O
.	O
</s>
<s>
The	O
programmer	O
also	O
had	O
to	O
work	O
around	O
the	O
limitations	O
(	O
especially	O
the	O
memory-related	B-Architecture
ones	I-Architecture
)	O
of	O
the	O
hardware	O
and	O
the	O
artist	O
's	O
ambitions	O
.	O
</s>
<s>
One	O
of	O
the	O
artist	O
's	O
ambitions	O
that	O
proved	O
to	O
be	O
taxing	O
for	O
the	O
hardware	O
was	O
his	O
insistence	O
on	O
not	O
using	O
tile-based	B-Application
rendering	I-Application
for	O
stages	O
,	O
instead	O
opting	O
to	O
create	O
the	O
stage	O
backgrounds	O
in	O
one	O
single	O
large	O
image	O
that	O
was	O
loaded	O
in	O
chunks	O
to	O
make	O
the	O
stage	O
look	O
unique	O
throughout	O
its	O
length	O
.	O
</s>
<s>
The	O
DOS	B-Device
version	O
was	O
developed	O
and	O
released	O
for	O
1996	O
,	O
with	O
the	O
separate	O
developer	O
handling	O
the	O
port	O
.	O
</s>
<s>
As	O
World	O
Software	O
themselves	O
did	O
not	O
have	O
internet	O
connections	O
at	O
the	O
time	O
,	O
their	O
input	O
on	O
the	O
DOS	B-Device
port	O
was	O
limited	O
to	O
sharing	O
few	O
tips	O
and	O
sending	O
assets	O
on	O
disc	O
through	O
mail	O
to	O
the	O
developer	O
of	O
the	O
port	O
who	O
lived	O
far	O
away	O
from	O
them	O
.	O
</s>
<s>
The	O
game	O
's	O
release	O
in	O
Poland	O
have	O
garnered	O
quite	O
a	O
lot	O
of	O
hype	O
by	O
the	O
virtue	O
of	O
being	O
one	O
of	O
the	O
earliest	O
commercial	O
Amiga	B-Device
games	O
developed	O
in	O
Poland	O
,	O
and	O
the	O
game	O
's	O
setting	O
in	O
Szczecin	O
have	O
further	O
bolstered	O
the	O
game	O
's	O
appeal	O
.	O
</s>
<s>
Despite	O
the	O
amateurish	O
graphics	O
and	O
the	O
technical	O
issues	O
–	O
most	O
notably	O
the	O
constant	O
and	O
lengthy	O
load	O
times	O
–	O
the	O
Amiga	B-Device
game	O
was	O
widely	O
acclaimed	O
within	O
the	O
polish	O
video	O
game	O
press	O
,	O
with	O
Secret	O
Service	O
magazine	O
awarding	O
it	O
a	O
near	O
perfect	O
score	O
and	O
Top	O
Secret	O
even	O
declaring	O
it	O
1994	O
16-bit	O
Game	O
of	O
the	O
Year	O
.	O
</s>
<s>
The	O
DOS	B-Device
version	O
had	O
a	O
more	O
lukewarm	O
reception	O
,	O
with	O
Secret	O
Service	O
especially	O
panning	O
that	O
version	O
in	O
a	O
later	O
issue	O
.	O
</s>
<s>
While	O
the	O
DOS	B-Device
version	O
boasts	O
improved	O
graphics	O
and	O
next-to-nonexistent	O
load	O
times	O
,	O
the	O
redrawn	O
backgrounds	O
were	O
a	O
point	O
of	O
contention	O
among	O
players	O
familiar	O
with	O
the	O
Amiga	B-Device
original	O
,	O
feeling	O
the	O
sparsity	O
of	O
the	O
backgrounds	O
made	O
the	O
game	O
lose	O
its	O
charm	O
.	O
</s>
<s>
The	O
developers	O
of	O
the	O
Amiga	B-Device
game	O
were	O
also	O
critical	O
on	O
the	O
PC	O
port	O
.	O
</s>
<s>
World	O
Software	O
followed	O
Franko	O
up	O
with	O
a	O
spiritual	O
sequel	O
titled	O
Doman	B-Application
:	I-Application
Grzechy	I-Application
Ardana	I-Application
,	O
released	O
for	O
the	O
Amiga	B-Device
in	O
1995	O
.	O
</s>
<s>
Franko	O
2	O
was	O
to	O
be	O
initially	O
developed	O
for	O
the	O
Amiga	B-Device
,	O
but	O
Mirage	O
Software	O
's	O
lack	O
of	O
interest	O
in	O
releasing	O
violent	O
video	O
games	O
coupled	O
with	O
the	O
fading	O
viability	O
of	O
the	O
Amiga	B-Device
as	O
a	O
commercial	O
platform	O
caused	O
the	O
project	O
to	O
be	O
cancelled	O
.	O
</s>
<s>
Mirage	O
Software	O
would	O
later	O
gauge	O
their	O
interest	O
in	O
developing	O
a	O
new	O
installment	O
for	O
the	O
IBM	B-Device
PC	I-Device
,	O
but	O
nothing	O
much	O
came	O
out	O
after	O
that	O
.	O
</s>
<s>
Then	O
in	O
2003	O
Franko	O
2	O
:	O
No	O
Mercy	O
was	O
in	O
development	O
for	O
the	O
Game	B-Device
Boy	I-Device
Advance	I-Device
with	O
Mariusz	O
Pawluk	O
reprising	O
as	O
an	O
artist	O
and	O
director	O
,	O
but	O
that	O
project	O
was	O
also	O
canceled	O
,	O
with	O
Pawluk	O
putting	O
the	O
blame	O
on	O
Nintendo	O
's	O
policies	O
regarding	O
violent	O
video	O
games	O
.	O
</s>
