<s>
Fract	B-Application
OSC	I-Application
(	O
stylized	O
as	O
FRACT	B-Application
OSC	I-Application
)	O
is	O
a	O
music-based	O
puzzle	O
game	O
created	O
by	O
independent	O
game	O
developer	O
Phosfiend	O
Systems	O
.	O
</s>
<s>
The	O
game	O
was	O
released	O
on	O
22	O
April	O
2014	O
for	O
both	O
Microsoft	B-Application
Windows	I-Application
and	O
OS	B-Operating_System
X	I-Operating_System
platforms	O
.	O
</s>
<s>
Fract	B-Application
OSC	I-Application
allows	O
players	O
to	O
explore	O
an	O
abstract	O
landscape	O
that	O
includes	O
puzzles	O
using	O
platforming	O
and	O
music-based	O
game	O
elements	O
.	O
</s>
<s>
Fract	B-Application
OSC	I-Application
is	O
presented	O
to	O
the	O
player	O
in	O
the	O
first-person	O
view	O
.	O
</s>
<s>
This	O
world	O
is	O
an	O
abstract	O
landscape	O
,	O
comparable	O
to	O
the	O
visuals	O
of	O
Tron	B-Language
,	O
that	O
includes	O
many	O
large	O
structures	O
along	O
with	O
the	O
unique	O
environmental	O
features	O
.	O
</s>
<s>
Fract	B-Application
OSC	I-Application
began	O
as	O
a	O
student	O
project	O
by	O
Richard	O
E	O
.	O
Flanagan	O
while	O
at	O
the	O
University	O
of	O
Montreal	O
,	O
working	O
on	O
a	O
post-graduate	O
degree	O
in	O
game	O
design	O
.	O
</s>
<s>
At	O
the	O
time	O
,	O
Flanagan	O
had	O
named	O
the	O
game	O
Fract	O
,	O
and	O
described	O
it	O
as	O
a	O
"	O
boldly	O
styled	O
Myst-like	O
adventure	O
"	O
,	O
having	O
the	O
player	O
explore	O
an	O
abstract	O
world	O
,	O
resembling	O
Tron-like	O
environments	O
,	O
that	O
incorporated	O
music	O
and	O
sound	O
into	O
its	O
aesthetic	O
.	O
</s>
<s>
Though	O
not	O
a	O
programmer	O
himself	O
,	O
he	O
learned	O
the	O
Unity	B-Application
engine	I-Application
to	O
build	O
out	O
his	O
ideas	O
,	O
making	O
sure	O
that	O
the	O
engine	O
was	O
capable	O
of	O
capturing	O
the	O
visual	O
feel	O
he	O
wanted	O
for	O
the	O
game	O
while	O
scaling	O
back	O
on	O
some	O
of	O
the	O
larger	O
puzzles	O
he	O
had	O
envisioned	O
.	O
</s>
