<s>
Fork	B-General_Concept
Particle	I-General_Concept
is	O
a	O
computer	O
graphics	O
visual	O
effects	O
modeling	O
and	O
software	B-Application
development	I-Application
kit	I-Application
(	O
SDK	O
)	O
developed	O
and	O
sold	O
by	O
Fork	B-General_Concept
Particle	I-General_Concept
,	O
Inc	O
.	O
</s>
<s>
Fork	B-General_Concept
Particle	I-General_Concept
uses	O
its	O
real	B-General_Concept
time	I-General_Concept
particle	O
system	O
technology	O
to	O
simulate	O
visual	O
effects	O
or	O
particle	O
effects	O
such	O
as	O
CGI	O
explosions	O
,	O
fire	O
,	O
rain	O
,	O
smoke	O
,	O
dust	O
,	O
etc	O
.	O
</s>
<s>
Fork	B-General_Concept
Particle	I-General_Concept
is	O
used	O
in	O
video	O
games	O
and	O
visual	B-General_Concept
simulation	I-General_Concept
software	O
such	O
as	O
a	O
flight	B-Application
simulator	I-Application
.	O
</s>
<s>
It	O
has	O
been	O
licensed	O
to	O
game	O
developers	O
for	O
Windows	B-Application
,	O
macOS	B-Application
,	O
Linux	B-Application
,	O
PlayStation	B-Operating_System
3	I-Operating_System
,	O
PlayStation	B-Operating_System
4	I-Operating_System
,	O
Xbox	B-Operating_System
360	I-Operating_System
and	O
Xbox	B-Device
One	I-Device
.	O
</s>
<s>
Notable	O
Fork	B-General_Concept
Particle	I-General_Concept
licensees	O
include	O
Ubisoft	O
,	O
Trickstar	O
Games	O
,	O
Firaxis	O
Games	O
,	O
ZeniMax	O
Online	O
Studios	O
,	O
Electronic	O
Arts	O
,	O
Microsoft	O
,	O
LEGO	B-Language
,	O
and	O
Sony	O
.	O
</s>
<s>
Video	O
games	O
that	O
have	O
utilized	O
Fork	B-General_Concept
Particle	I-General_Concept
’s	O
technology	O
include	O
Elder	B-Protocol
Scrolls	I-Protocol
Online	I-Protocol
,	O
Sid	B-Application
Meier	I-Application
's	I-Application
Civilization	I-Application
:	I-Application
Beyond	I-Application
Earth	I-Application
,	O
Rocksmith	B-Application
2014	I-Application
Edition	I-Application
,	O
Empire	B-Application
Earth	I-Application
III	I-Application
,	O
LEGO	B-Application
Universe	I-Application
,	O
Splosion	B-Application
Man	I-Application
,	O
Sid	B-Application
Meier	I-Application
's	I-Application
Civilization	I-Application
V	I-Application
and	O
Sid	B-Application
Meier	I-Application
's	I-Application
Civilization	I-Application
VI	I-Application
.	O
</s>
<s>
Fork	B-General_Concept
Particle	I-General_Concept
's	O
real	B-General_Concept
time	I-General_Concept
technology	O
component	O
or	O
particle	O
engine	O
is	O
meant	O
to	O
be	O
integrated	O
and	O
used	O
with	O
a	O
video	O
game	O
engine	O
or	O
computer	O
graphics	B-Device
engine	I-Device
.	O
</s>
<s>
Particle	O
effects	O
are	O
authored	O
by	O
VFX	O
artists	O
or	O
designers	O
using	O
Fork	B-General_Concept
Particle	I-General_Concept
’s	O
effects	O
modeling	O
tool	O
and	O
then	O
brought	O
into	O
the	O
user	O
’s	O
3D	O
computer	O
graphics	O
environment	O
or	O
2D	O
computer	O
graphics	O
environment	O
where	O
these	O
particle	O
effects	O
are	O
simulated	O
by	O
Fork	B-General_Concept
Particle	I-General_Concept
’s	O
engine	O
in	O
real	B-General_Concept
time	I-General_Concept
and	O
displayed	O
by	O
the	O
user	O
application	O
’s	O
graphics	B-Device
engine	I-Device
.	O
</s>
<s>
The	O
Fork	B-General_Concept
Particle	I-General_Concept
SDK	O
includes	O
these	O
components	O
:	O
real	B-General_Concept
time	I-General_Concept
particle	O
engine	O
(	O
Fork	O
Runtime	O
SDK	O
)	O
,	O
particle	O
editor	O
or	O
modeling	O
tool	O
(	O
Fork	B-General_Concept
Particle	I-General_Concept
Studio	O
)	O
,	O
live	O
update	O
for	O
in	O
application	O
particle	O
effects	O
editing	O
(	O
Fork	O
Live	O
Tuner	O
)	O
,	O
and	O
particle	O
effects	O
definitions	O
batch	O
file	O
exporter	O
.	O
</s>
<s>
Fork	B-General_Concept
Particle	I-General_Concept
also	O
includes	O
incorporation	O
or	O
integrations	O
with	O
partner	O
technologies	O
:	O
</s>
