<s>
The	O
,	O
also	O
known	O
as	O
the	O
Famicom	O
Net	O
System	O
and	O
Famicom	B-Device
Modem	I-Device
,	O
is	O
a	O
peripheral	O
for	O
Nintendo	O
's	O
Family	O
Computer	O
video	B-Device
game	I-Device
console	I-Device
,	O
and	O
was	O
released	O
in	O
September	O
1988	O
only	O
in	O
Japan	O
.	O
</s>
<s>
The	O
device	O
uses	O
a	O
ROM	B-Protocol
card	O
storage	O
format	O
,	O
reminiscent	O
to	O
the	O
HuCard	B-Device
for	O
the	O
TurboGrafx-16	B-General_Concept
and	O
the	O
Sega	B-Device
Card	I-Device
for	O
the	O
Master	O
System	O
.	O
</s>
<s>
Nintendo	O
gained	O
experience	O
with	O
this	O
endeavor	O
which	O
led	O
directly	O
to	O
its	O
satellite	O
based	O
Satellaview	B-Device
network	O
for	O
the	O
Super	B-Application
Famicom	I-Application
in	O
the	O
early	O
1990s	O
.	O
</s>
<s>
This	O
allowed	O
Famicom	O
players	O
with	O
Famicom	B-Device
Disk	I-Device
System	I-Device
games	O
to	O
bring	O
their	O
writable	O
Disk	O
Cards	O
into	O
stores	O
and	O
upload	O
their	O
high	O
scores	O
to	O
the	O
company	O
's	O
central	O
leaderboards	O
via	O
fax	O
,	O
enter	O
nationwide	O
achievement	O
contests	O
,	O
and	O
download	O
new	O
games	O
cheaper	O
than	O
on	O
cartridge	B-Protocol
.	O
</s>
<s>
Led	O
by	O
Famicom	O
's	O
designer	O
Masayuki	O
Uemura	O
,	O
Nintendo	O
Research	O
&	O
Development	O
2	O
developed	O
the	O
modem	B-Application
hardware	O
;	O
and	O
Nomura	O
Securities	O
developed	O
the	O
client	O
and	O
server	O
software	O
and	O
the	O
information	O
database	O
.	O
</s>
<s>
The	O
Famicom	B-Device
Modem	I-Device
began	O
mass	O
production	O
in	O
September	O
1988	O
.	O
</s>
<s>
By	O
1991	O
,	O
all	O
these	O
Famicom	O
Network	O
System	O
online	O
services	O
had	O
shut	O
down	O
,	O
except	O
for	O
the	O
Super	O
Mario	O
Club	O
as	O
the	O
sole	O
final	O
application	O
of	O
the	O
Famicom	B-Device
Modem	I-Device
and	O
Network	O
System	O
.	O
</s>
<s>
Nintendo	O
shipped	O
a	O
lifetime	O
total	O
of	O
130,000	O
Famicom	B-Device
Modems	I-Device
and	O
the	O
Famicom	O
Network	O
System	O
had	O
15,000	O
-20	O
,	O
000	O
users	O
for	O
stock	O
brokering	O
services	O
,	O
14,000	O
for	O
banking	O
,	O
and	O
3,000	O
businesses	O
for	O
Super	O
Mario	O
Club	O
.	O
</s>
<s>
Uemura	O
stated	O
that	O
the	O
system	O
's	O
most	O
popular	O
application	O
was	O
ultimately	O
home-based	O
betting	O
on	O
horse	O
racing	O
,	O
with	O
a	O
peak	O
of	O
100,000	O
Famicom	B-Device
Modem	I-Device
units	O
used	O
and	O
capturing	O
35%	O
of	O
Japan	O
's	O
fanatical	O
online	O
horse	O
betting	O
market	O
even	O
among	O
diverse	O
competition	O
from	O
PCs	O
and	O
from	O
dedicated	O
horse	O
betting	O
network	O
terminal	O
appliances	O
.	O
</s>
<s>
Wanting	O
to	O
replicate	O
and	O
expand	O
upon	O
the	O
progress	O
seen	O
with	O
the	O
Famicom	B-Device
Modem	I-Device
in	O
Japan	O
,	O
Nintendo	O
of	O
America	O
began	O
a	O
series	O
of	O
open	O
announcements	O
in	O
mid-1989	O
to	O
describe	O
its	O
private	O
talks	O
with	O
AT&T	O
over	O
the	O
prospect	O
of	O
launching	O
an	O
information	O
network	O
service	O
in	O
America	O
in	O
1990	O
.	O
</s>
<s>
A	O
modem	B-Application
for	O
NES	O
was	O
tested	O
in	O
the	O
United	O
States	O
by	O
the	O
Minnesota	B-Device
State	I-Device
Lottery	I-Device
.	O
</s>
<s>
Online	O
content	O
would	O
later	O
be	O
delivered	O
to	O
Nintendo	O
's	O
customers	O
via	O
the	O
Super	B-Application
Famicom	I-Application
's	O
Satellaview	B-Device
peripheral	O
.	O
</s>
<s>
Masayuki	O
Uemura	O
,	O
lead	O
designer	O
of	O
the	O
Famicom	B-Device
Modem	I-Device
at	O
Nintendo	O
Research	O
&	O
Development	O
2	O
,	O
said	O
:	O
"	O
Our	O
experiences	O
with	O
the	O
Famicom	B-Device
Modem	I-Device
triggered	O
Nintendo	O
's	O
entrance	O
into	O
the	O
satellite	O
data	O
broadcasting	O
market	O
in	O
April	O
,	O
1995	O
"	O
.	O
</s>
