<s>
Ečstatica	B-Application
is	O
a	O
survival	O
horror	O
game	O
for	O
MS-DOS	B-Application
developed	O
by	O
British	O
team	O
Andrew	O
Spencer	O
Studios	O
and	O
released	O
by	O
Psygnosis	O
in	O
1994	B-Application
.	O
</s>
<s>
It	O
was	O
followed	O
by	O
a	O
sequel	O
,	O
Ecstatica	B-Application
II	I-Application
,	O
in	O
1997	O
.	O
</s>
<s>
The	O
gameplay	O
is	O
from	O
a	O
third-person	O
perspective	O
with	O
viewing	B-General_Concept
angles	I-General_Concept
changing	O
automatically	O
.	O
</s>
<s>
The	O
traveler	O
must	O
help	O
the	O
townspeople	O
and	O
lift	O
the	O
curse	O
from	O
the	O
town	O
by	O
freeing	O
the	O
young	O
sorceress	O
Ečstatica	B-Application
from	O
her	O
possession	O
.	O
</s>
<s>
Initially	O
developer	O
Andrew	O
Spencer	O
Studios	O
consisted	O
of	O
just	O
Andrew	O
Spencer	O
himself	O
,	O
who	O
spent	O
years	O
single-handedly	O
creating	O
the	O
game	O
engine	O
used	O
by	O
Ecstatica	B-Application
.	O
</s>
<s>
This	O
gave	O
the	O
game	O
a	O
unique	O
aesthetic	O
,	O
as	O
it	O
looked	O
much	O
less	O
angular	O
than	O
other	O
more	O
conventional	O
polygon-based	O
games	O
at	O
the	O
time	O
.	O
</s>
<s>
Computer	O
Gaming	O
World	O
nominated	O
Ecstatica	B-Application
as	O
its	O
1994	B-Application
"	O
Adventure	O
of	O
the	O
Year	O
"	O
,	O
although	O
it	O
lost	O
to	O
Relentless	B-Application
:	I-Application
Twinsen	I-Application
's	I-Application
Adventure	I-Application
.	O
</s>
<s>
The	O
editors	O
wrote	O
of	O
Ecstatica	B-Application
,	O
"	O
The	O
offbeat	O
characters	O
and	O
unusual	O
storyline	O
mesh	O
with	O
the	O
racy	O
humor	O
to	O
form	O
an	O
adventure	O
of	O
a	O
different	O
feather.	O
"	O
</s>
