<s>
DirectX	B-Device
Graphics	I-Device
Infrastructure	I-Device
(	O
DXGI	B-Device
)	O
is	O
a	O
user-mode	O
component	O
of	O
Microsoft	B-Application
Windows	I-Application
(	O
for	O
Windows	B-Application
Vista	I-Application
and	O
above	O
)	O
which	O
provides	O
a	O
mapping	O
between	O
particular	O
graphics	O
APIs	O
such	O
as	O
Direct3D	B-Application
10.0	O
and	O
above	O
(	O
known	O
in	O
DXGI	B-Device
parlance	O
as	O
producers	O
)	O
and	O
the	O
graphics	O
kernel	O
,	O
which	O
in	O
turn	O
interfaces	O
with	O
the	O
user-mode	O
Windows	B-Device
Display	I-Device
Driver	I-Device
Model	I-Device
driver	O
.	O
</s>
<s>
DXGI	B-Device
provides	O
objects	O
to	O
handle	O
tasks	O
such	O
as	O
enumerating	O
graphics	O
adapters	O
and	O
monitors	O
,	O
enumerating	O
display	O
modes	O
,	O
choosing	O
buffer	O
formats	O
,	O
sharing	O
resources	O
between	O
processes	O
(	O
such	O
as	O
between	O
applications	O
and	O
the	O
Desktop	O
Window	O
Manager	O
)	O
,	O
and	O
presenting	O
rendered	O
frames	O
to	O
a	O
window	O
or	O
monitor	O
for	O
display	O
.	O
</s>
<s>
Both	O
Direct3D	B-Application
10	O
and	O
OpenGL	B-Application
applications	O
in	O
Windows	B-Application
Vista	I-Application
work	O
through	O
DXGI	B-Device
.	O
</s>
<s>
DXGI	B-Device
1.1	O
added	O
surface	O
sharing	O
between	O
the	O
various	O
Windows	O
graphics	O
API	O
.	O
</s>
<s>
The	O
newest	O
version	O
is	O
DXGI	B-Device
1.6	O
,	O
introduced	O
with	O
Windows	O
10	O
Creators	O
Update	O
and	O
updated	O
with	O
Windows	O
10	O
Fall	O
Creators	O
Update	O
.	O
</s>
<s>
DXGI	B-Device
2	O
preview	O
has	O
been	O
released	O
with	O
the	O
Oculus	B-Device
Rift	I-Device
SDK	O
;	O
it	O
contains	O
improvements	O
for	O
stereoscopic	B-Algorithm
rendering	I-Algorithm
.	O
</s>
