<s>
Deep	B-Algorithm
learning	I-Algorithm
anti-aliasing	I-Algorithm
(	O
DLAA	O
)	O
is	O
a	O
form	O
of	O
spatial	B-Algorithm
anti-aliasing	I-Algorithm
created	O
by	O
Nvidia	O
.	O
</s>
<s>
DLAA	O
is	O
similar	O
to	O
deep	B-Device
learning	I-Device
super	I-Device
sampling	I-Device
(	O
DLSS	B-Device
)	O
in	O
its	O
anti-aliasing	O
method	O
,	O
with	O
one	O
important	O
differentiation	O
being	O
that	O
DLSS	B-Device
's	O
goal	O
is	O
to	O
increase	O
performance	O
at	O
the	O
cost	O
of	O
image	O
quality	O
,	O
where	O
the	O
main	O
priority	O
of	O
DLAA	O
is	O
improving	O
image	O
quality	O
at	O
the	O
cost	O
of	O
performance	O
,	O
irrelevant	O
of	O
resolution	O
upscaling	O
or	O
downscaling	O
.	O
</s>
<s>
DLAA	O
is	O
similar	O
to	O
temporal	B-Algorithm
anti-aliasing	I-Algorithm
(	O
TAA	O
)	O
in	O
that	O
they	O
're	O
both	O
spatial	B-Algorithm
anti-aliasing	I-Algorithm
solutions	O
relying	O
on	O
past	O
frame	O
data	O
.	O
</s>
<s>
TAA	O
is	O
used	O
in	O
many	O
modern	O
video	O
games	O
and	O
game	O
engines	O
,	O
however	O
all	O
previous	O
implementations	O
have	O
used	O
some	O
form	O
of	O
manually	O
written	O
heuristics	B-Algorithm
to	O
prevent	O
temporal	O
artifacts	O
such	O
as	O
ghosting	O
and	O
flickering	O
.	O
</s>
<s>
This	O
helps	O
to	O
identify	O
and	O
fix	O
many	O
temporal	O
artifacts	O
,	O
but	O
deliberately	O
removing	O
fine	O
details	O
in	O
this	O
way	O
is	O
analogous	O
to	O
applying	O
a	O
blur	B-Algorithm
filter	I-Algorithm
,	O
and	O
thus	O
the	O
final	O
image	O
can	O
appear	O
blurry	O
when	O
using	O
this	O
method	O
.	O
</s>
<s>
DLAA	O
uses	O
a	O
convolutional	B-Architecture
auto-encoder	B-Algorithm
neural	B-Architecture
network	I-Architecture
trained	O
to	O
identify	O
and	O
fix	O
temporal	O
artifacts	O
,	O
instead	O
of	O
manually	O
programmed	O
heuristics	B-Algorithm
as	O
mentioned	O
above	O
.	O
</s>
<s>
DLSS	B-Device
handles	O
upscaling	O
with	O
a	O
focus	O
on	O
performance	O
,	O
DLAA	O
handles	O
anti-aliasing	O
with	O
a	O
focus	O
on	O
visual	O
quality	O
.	O
</s>
<s>
DLSS	B-Device
and	O
DLAA	O
share	O
the	O
same	O
AI-driven	O
anti-aliasing	O
method	O
.	O
</s>
