<s>
is	O
a	O
3D	O
mixed-genre	O
video	O
game	O
for	O
the	O
Sega	B-Device
Saturn	I-Device
created	O
by	O
Climax	O
Entertainment	O
.	O
</s>
<s>
It	O
was	O
referred	O
to	O
by	O
GameSpot	O
as	O
a	O
sequel	O
to	O
the	O
developer	O
's	O
game	O
for	O
the	O
Sega	B-Operating_System
Mega	I-Operating_System
Drive/Genesis	I-Operating_System
,	O
Landstalker	B-Application
:	I-Application
The	I-Application
Treasures	I-Application
of	I-Application
King	I-Application
Nole	I-Application
,	O
even	O
though	O
the	O
games	O
 '	O
storylines	O
are	O
unrelated	O
and	O
their	O
gameplay	O
is	O
considerably	O
different	O
.	O
</s>
<s>
Dark	B-Application
Savior	I-Application
is	O
a	O
combination	O
of	O
three	O
different	O
gameplay	O
genres	O
:	O
a	O
platform	O
jumping	O
game	O
,	O
a	O
puzzle	O
adventure	O
game	O
,	O
and	O
a	O
fighting	O
game	O
.	O
</s>
<s>
The	O
platforming	O
sections	O
require	O
the	O
player	O
to	O
utilize	O
the	O
camera	O
control	O
in	O
order	O
to	O
see	O
around	O
certain	O
objects	O
,	O
and	O
supports	O
the	O
Saturn	B-Device
analog	O
gamepad	O
.	O
</s>
<s>
Though	O
control	O
is	O
purely	O
digital	O
,	O
the	O
player	O
can	O
use	O
the	O
analog	O
controller	O
to	O
simultaneously	O
control	O
their	O
character	O
(	O
using	O
the	O
D-pad	B-Device
)	O
and	O
the	O
camera	O
(	O
using	O
the	O
analog	O
knob	O
)	O
.	O
</s>
<s>
This	O
is	O
also	O
the	O
only	O
scenario	O
where	O
the	O
source	O
of	O
the	O
game	O
's	O
name	O
,	O
Dark	B-Application
Savior	I-Application
,	O
becomes	O
apparent	O
.	O
</s>
<s>
Work	O
on	O
Dark	B-Application
Savior	I-Application
started	O
in	O
December	O
1994	O
.	O
</s>
<s>
Though	O
the	O
characters	O
were	O
all	O
represented	O
with	O
2-dimensional	B-Algorithm
bitmaps	I-Algorithm
,	O
they	O
were	O
placed	O
within	O
a	O
3-dimensional	O
environment	O
built	O
of	O
texture	O
mapped	O
polygons	O
.	O
</s>
<s>
The	O
game	O
took	O
what	O
was	O
then	O
considered	O
an	O
unusually	O
long	O
time	O
in	O
development	O
because	O
none	O
of	O
the	O
Climax	O
team	O
had	O
any	O
experience	O
with	O
3D	O
camera	O
programming	O
,	O
polygonal	O
modeling	O
,	O
or	O
the	O
Sega	B-Device
Saturn	I-Device
.	O
</s>
<s>
Despite	O
this	O
,	O
director	O
Kan	O
Naito	O
felt	O
that	O
the	O
decision	O
to	O
create	O
the	O
game	O
for	O
the	O
Saturn	B-Device
rather	O
than	O
the	O
PlayStation	B-Device
proved	O
to	O
be	O
the	O
right	O
one	O
:	O
"	O
The	O
PlayStation	B-Device
may	O
be	O
better	O
at	O
managing	O
polygons	O
,	O
but	O
you	O
ca	O
n't	O
write	O
in	O
assembler	B-Language
,	O
you	O
can	O
only	O
use	O
C	B-Language
and	O
we	O
just	O
do	O
n't	O
know	O
if	O
Dark	O
Saviour	O
could	O
be	O
done	O
in	O
C	B-Language
.	O
The	O
PlayStation	B-Device
's	O
polygons	O
become	O
easily	O
distorted	O
,	O
too	O
-	O
especially	O
when	O
big	O
polygons	O
come	O
close	O
to	O
the	O
camera.	O
"	O
</s>
<s>
Lacking	O
the	O
Silicon	O
Graphics	O
workstations	O
employed	O
by	O
big	O
developers	O
,	O
Climax	O
had	O
to	O
program	O
the	O
game	O
using	O
a	O
little-known	O
3D	O
software	O
package	O
called	O
Cyclone	O
and	O
their	O
own	O
custom	O
software	O
tools	O
,	O
apart	O
from	O
the	O
two	O
full	B-Application
motion	I-Application
video	I-Application
(	O
FMV	O
)	O
sequences	O
,	O
which	O
were	O
designed	O
in	O
Softimage	B-Device
3D	I-Device
by	O
freelance	O
artist	O
Masayuki	O
Hasegawa	O
(	O
who	O
had	O
previously	O
designed	O
the	O
FMVs	O
for	O
Clockwork	B-Application
Knight	I-Application
)	O
.	O
</s>
<s>
Dark	B-Application
Savior	I-Application
received	O
generally	O
positive	O
reviews	O
.	O
</s>
<s>
The	O
fighting	O
game	O
segments	O
were	O
somewhat	O
controversial	O
;	O
while	O
Computer	O
and	O
Video	O
Games	O
,	O
Ultra	O
Game	O
Players	O
,	O
Shawn	O
Smith	O
of	O
Electronic	O
Gaming	O
Monthly	O
,	O
and	O
Rich	O
Leadbetter	O
of	O
Sega	B-Device
Saturn	I-Device
Magazine	O
commented	O
that	O
the	O
inclusion	O
of	O
a	O
fighting	O
game	O
component	O
is	O
unique	O
for	O
an	O
adventure	O
game	O
and	O
works	O
well	O
,	O
GamePro	O
,	O
Jeff	O
Gerstmann	O
of	O
GameSpot	O
,	O
and	O
Smith	O
's	O
co-reviewers	O
Dan	O
Hsu	O
,	O
Crispin	O
Boyer	O
,	O
and	O
Sushi-X	O
all	O
remarked	O
that	O
while	O
the	O
ability	O
to	O
fight	O
with	O
captured	O
enemies	O
is	O
an	O
interesting	O
novelty	O
,	O
the	O
actual	O
fighting	O
is	O
rudimentary	O
and	O
lackluster	O
,	O
with	O
each	O
character	O
having	O
only	O
two	O
basic	O
attacks	O
and	O
one	O
special	O
attack	O
,	O
and	O
Mean	O
Machines	O
Sega	O
felt	O
that	O
the	O
restriction	O
of	O
battles	O
to	O
a	O
separate	O
gameplay	O
mode	O
makes	O
the	O
platforming	O
mode	O
"	O
seem	O
empty	O
and	O
lifeless.	O
"	O
</s>
<s>
GamePro	O
found	O
the	O
game	O
too	O
easy	O
in	O
general	O
and	O
judged	O
the	O
story	O
to	O
be	O
simplistic	O
and	O
overly	O
linear	O
,	O
but	O
concluded	O
that	O
the	O
variety	O
of	O
gameplay	O
styles	O
make	O
Dark	B-Application
Savior	I-Application
"	O
a	O
good	O
buy	O
for	O
novices	O
"	O
.	O
</s>
<s>
He	O
deemed	O
Dark	B-Application
Savior	I-Application
"	O
A	O
brilliantly	O
original	O
and	O
well-executed	O
adventure	O
that	O
's	O
without	O
compare.	O
"	O
</s>
<s>
Mean	O
Machines	O
called	O
it	O
"	O
the	O
most	O
lavish	O
RPG	O
on	O
Saturn	B-Device
,	O
with	O
nothing	O
to	O
put	O
off	O
platform	O
gamesplayers	O
too	O
.	O
</s>
