<s>
CryEngine	B-Application
(	O
stylized	O
as	O
CRYENGINE	B-Application
)	O
is	O
a	O
game	O
engine	O
designed	O
by	O
the	O
German	O
game	O
developer	O
Crytek	O
.	O
</s>
<s>
It	O
has	O
been	O
used	O
in	O
all	O
of	O
their	O
titles	O
with	O
the	O
initial	O
version	O
being	O
used	O
in	O
Far	B-Application
Cry	I-Application
,	O
and	O
continues	O
to	O
be	O
updated	O
to	O
support	O
new	O
consoles	O
and	O
hardware	O
for	O
their	O
games	O
.	O
</s>
<s>
It	O
has	O
also	O
been	O
used	O
for	O
many	O
third-party	O
games	O
under	O
Crytek	O
's	O
licensing	O
scheme	O
,	O
including	O
Sniper	B-Application
:	I-Application
Ghost	I-Application
Warrior	I-Application
2	I-Application
and	O
SNOW	B-Application
.	O
</s>
<s>
Warhorse	O
Studios	O
uses	O
a	O
modified	O
version	O
of	O
the	O
engine	O
for	O
their	O
medieval	O
RPG	O
Kingdom	B-Application
Come	I-Application
:	I-Application
Deliverance	I-Application
.	O
</s>
<s>
Ubisoft	O
maintains	O
an	O
in-house	O
,	O
heavily	O
modified	O
version	O
of	O
CryEngine	B-Application
from	O
the	O
original	O
Far	B-Application
Cry	I-Application
called	O
the	O
Dunia	O
Engine	O
,	O
which	O
is	O
used	O
in	O
their	O
later	O
iterations	O
of	O
the	O
Far	B-Application
Cry	I-Application
series	O
.	O
</s>
<s>
According	O
to	O
various	O
anonymous	O
reports	O
in	O
April	O
2015	O
,	O
CryEngine	B-Application
was	O
licensed	O
to	O
Amazon	O
for	O
$50	O
–	O
70	O
million	O
.	O
</s>
<s>
Consequently	O
,	O
in	O
February	O
2016	O
,	O
Amazon	O
released	O
its	O
own	O
reworked	O
and	O
extended	O
version	O
of	O
CryEngine	B-Application
under	O
the	O
name	O
of	O
Amazon	B-Application
Lumberyard	I-Application
.	O
</s>
<s>
CryEngine	B-Application
1	O
is	O
a	O
game	O
engine	O
used	O
for	O
the	O
first-person	O
shooter	O
video	O
game	O
Far	B-Application
Cry	I-Application
.	O
</s>
<s>
When	O
video	B-Device
cards	I-Device
with	O
support	O
for	O
3.0	O
pixel	O
and	O
vertex	O
shaders	O
were	O
released	O
,	O
Crytek	O
released	O
version	O
1.2	O
of	O
the	O
engine	O
which	O
used	O
some	O
of	O
the	O
capabilities	O
for	O
better	O
graphics	O
.	O
</s>
<s>
Later	O
the	O
company	O
developed	O
CryEngine	B-Application
version	O
1.3	O
,	O
which	O
added	O
support	O
for	O
HDR	B-Device
lighting	I-Device
.	O
</s>
<s>
The	O
engine	O
has	O
been	O
licensed	O
to	O
NCsoft	O
for	O
their	O
MMORPG	B-Protocol
,	O
Aion	B-Protocol
:	I-Protocol
The	I-Protocol
Tower	I-Protocol
of	I-Protocol
Eternity	I-Protocol
.	O
</s>
<s>
On	O
March	O
30	O
,	O
2006	O
,	O
Ubisoft	O
acquired	O
all	O
intellectual	O
property	O
rights	O
to	O
the	O
Far	B-Application
Cry	I-Application
franchise	O
and	O
a	O
perpetual	O
license	O
to	O
use	O
the	O
Far	B-Application
Cry	I-Application
edition	O
of	O
CryEngine	B-Application
,	O
known	O
as	O
the	O
Dunia	O
Engine	O
.	O
</s>
<s>
CryEngine	B-Application
2	I-Application
is	O
used	O
in	O
Crytek	O
's	O
game	O
Crysis	B-Application
,	O
and	O
an	O
updated	O
version	O
in	O
Crysis	B-Application
Warhead	I-Application
,	O
a	O
side	O
story	O
of	O
Crysis	B-Application
.	O
</s>
<s>
As	O
of	O
March	O
7	O
,	O
2011	O
,	O
Simpson	O
Studios	O
has	O
licensed	O
CryEngine	B-Application
2	I-Application
out	O
to	O
use	O
on	O
a	O
Massively	O
Multiplayer	O
Virtual	O
World	O
(	O
MMVW	O
)	O
that	O
takes	O
place	O
on	O
a	O
terraformed	O
Mars	O
.	O
</s>
<s>
It	O
is	O
also	O
confirmed	O
that	O
it	O
would	O
not	O
be	O
a	O
part	O
of	O
Crysis	B-Application
and	O
in	O
fact	O
may	O
not	O
even	O
be	O
a	O
first-person	O
shooter	O
.	O
</s>
<s>
On	O
September	O
17	O
,	O
2007	O
,	O
Ringling	O
College	O
of	O
Art	O
&	O
Design	O
became	O
the	O
first	O
higher	O
education	O
institution	O
in	O
the	O
world	O
to	O
license	O
CryEngine	B-Application
2	I-Application
for	O
educational	O
purposes	O
.	O
</s>
<s>
Crytek	O
introduced	O
CryEngine	B-Application
3	I-Application
at	O
the	O
2009	O
Game	O
Developers	O
Conference	O
,	O
held	O
from	O
March	O
25	O
to	O
March	O
27	O
and	O
demonstrated	O
it	O
on	O
the	B-Operating_System
Xbox	I-Operating_System
360	I-Operating_System
and	O
PlayStation	B-Operating_System
3	I-Operating_System
consoles	O
.	O
</s>
<s>
The	O
new	O
engine	O
was	O
being	O
developed	O
for	O
use	O
on	O
Microsoft	B-Application
Windows	I-Application
,	O
PlayStation	B-Operating_System
3	I-Operating_System
,	O
Xbox	B-Operating_System
360	I-Operating_System
,	O
and	O
Wii	B-Device
U	I-Device
.	O
</s>
<s>
As	O
of	O
June	O
1	O
,	O
2009	O
,	O
it	O
was	O
announced	O
that	O
Crysis	B-Application
2	I-Application
would	O
be	O
developed	O
by	O
Crytek	O
on	O
their	O
brand-new	O
engine	O
.	O
</s>
<s>
CryEngine	B-Application
3	I-Application
was	O
released	O
on	O
October	O
14	O
,	O
2009	O
.	O
</s>
<s>
On	O
March	O
1	O
,	O
2010	O
,	O
a	O
new	O
tech	O
demo	O
of	O
the	O
engine	O
was	O
released	O
for	O
the	O
i3D	O
2010	O
symposium	O
,	O
which	O
demonstrates	O
'	O
Cascaded	O
Light	O
Propagation	O
Volumes	O
for	O
Real	B-General_Concept
Time	I-General_Concept
Indirect	B-Algorithm
Illumination	I-Algorithm
 '	O
.	O
</s>
<s>
On	O
June	O
11	O
,	O
2011	O
,	O
the	O
Australian	O
Defence	O
Force	O
revealed	O
that	O
Navy	O
personnel	O
would	O
train	O
on	O
a	O
virtual	O
landing	O
helicopter	O
dock	O
ship	O
made	O
using	O
the	O
CryEngine	B-Application
3	I-Application
software	O
.	O
</s>
<s>
As	O
of	O
July	O
1	O
,	O
2011	O
,	O
the	O
Mod	O
SDK	O
version	O
of	O
CryEngine	B-Application
3	I-Application
specifically	O
to	O
create	O
custom	O
maps	O
,	O
mods	O
and	O
content	O
for	O
Crysis	B-Application
2	I-Application
is	O
available	O
on	O
Crytek	O
's	O
website	O
.	O
</s>
<s>
Crytek	O
also	O
released	O
a	O
free-to-use	O
version	O
of	O
the	O
CryEngine	B-Application
for	O
non-commercial	O
game	O
development	O
.	O
</s>
<s>
It	O
was	O
released	O
as	O
of	O
August	O
17	O
,	O
2011	O
under	O
the	O
name	O
CRYENGINE®	O
Free	O
SDK	O
.	O
</s>
<s>
Crytek	O
announced	O
on	O
September	O
9	O
,	O
2011	O
,	O
that	O
they	O
would	O
be	O
using	O
CryEngine	B-Application
3	I-Application
to	O
bring	O
the	O
original	O
Crysis	B-Application
to	O
consoles	O
.	O
</s>
<s>
It	O
was	O
released	O
for	O
Xbox	B-Operating_System
Live	O
and	O
PlayStation	O
Network	O
on	O
October	O
4	O
,	O
2011	O
.	O
</s>
<s>
On	O
August	O
21	O
,	O
2013	O
,	O
Crytek	O
rebranded	O
CryEngine	B-Application
(	O
starting	O
from	O
version	O
3.6.0	O
)	O
to	O
simply	O
"	O
CryEngine	B-Application
"	O
,	O
and	O
announced	O
that	O
their	O
next	O
CryEngine	B-Application
would	O
not	O
be	O
advertised	O
with	O
a	O
version	O
number	O
.	O
</s>
<s>
The	O
reason	O
for	O
this	O
decision	O
was	O
the	O
claim	O
that	O
this	O
new	O
engine	O
bears	O
almost	O
no	O
similarity	O
to	O
previous	O
CryEngine	B-Application
versions	O
.	O
</s>
<s>
However	O
,	O
the	O
development	B-Application
kits	I-Application
available	O
to	O
licensees	O
still	O
use	O
version	O
numbers	O
.	O
</s>
<s>
The	O
new	O
CryEngine	B-Application
version	O
adds	O
support	O
for	O
Linux	B-Application
and	O
consoles	O
such	O
as	O
the	B-Operating_System
PlayStation	I-Operating_System
4	I-Operating_System
,	O
Xbox	B-Device
One	I-Device
,	O
and	O
Wii	B-Device
U	I-Device
.	O
</s>
<s>
Subsequent	O
appearances	O
at	O
events	O
have	O
also	O
featured	O
the	O
use	O
of	O
CryEngine	B-Application
on	O
virtual	O
reality	O
systems	O
,	O
at	O
GDC	O
2015	O
Crytek	O
brought	O
a	O
demonstration	O
'	O
Back	O
To	O
Dinosaur	O
Island	O
 '	O
to	O
the	O
event	O
to	O
showcase	O
such	O
.	O
</s>
<s>
On	O
March	O
22	O
,	O
2016	O
,	O
Crytek	O
announced	O
a	O
new	O
version	O
of	O
CryEngine	B-Application
,	O
called	O
CryEngine	B-Application
V	O
.	O
Additionally	O
,	O
a	O
new	O
licensing	O
model	O
was	O
introduced	O
with	O
a	O
"	O
pay	O
what	O
you	O
want	O
"	O
model	O
for	O
usage	O
and	O
access	O
to	O
the	O
source	O
code	O
.	O
</s>
<s>
On	O
September	O
21	O
,	O
2017	O
,	O
CryEngine	B-Application
5.4	O
was	O
released	O
,	O
adding	O
the	O
Vulkan	O
API	O
renderer	O
as	O
a	O
beta	O
,	O
substance	O
integration	O
,	O
and	O
other	O
features	O
including	O
new	O
C#	B-Application
templates	O
,	O
asset	O
system	O
updates	O
,	O
and	O
new	O
anti-aliasing	O
techniques	O
.	O
</s>
<s>
In	O
2022	O
5.7	O
version	O
was	O
released	O
with	O
few	O
new	O
features	O
as	O
the	O
features	O
claimed	O
to	O
be	O
in	O
5.7	O
were	O
scraped	O
and	O
moved	O
to	O
new	O
CryEngine	B-Application
6	O
.	O
</s>
<s>
The	O
developers	O
have	O
stated	O
that	O
this	O
will	O
be	O
the	O
last	O
version	O
of	O
CryEngine	B-Application
5	O
and	O
confirmed	O
they	O
are	O
working	O
on	O
new	O
iteration	O
of	O
CryEngine	B-Application
.	O
</s>
<s>
Crytek	O
has	O
confirmed	O
that	O
they	O
are	O
working	O
on	O
new	O
CryEngine	B-Application
version	O
.	O
</s>
<s>
The	O
developers	O
have	O
stated	O
that	O
it	O
will	O
improve	O
global	B-Algorithm
illumination	I-Algorithm
system	O
and	O
will	O
probably	O
include	O
ray	O
tracing	O
as	O
well	O
as	O
stable	O
DirectX	O
12	O
support	O
.	O
</s>
<s>
The	O
CryEngine	B-Application
software	B-Application
development	I-Application
kit	I-Application
(	O
SDK	O
)	O
,	O
originally	O
called	O
Sandbox	O
Editor	O
,	O
is	O
the	O
current	O
version	O
of	O
the	O
level	O
editor	O
used	O
to	O
create	O
levels	O
for	O
CryEngine	B-Application
by	O
Crytek	O
.	O
</s>
<s>
Tools	O
are	O
also	O
provided	O
within	O
the	O
software	O
to	O
facilitate	O
scripting	B-Language
,	O
animation	O
,	O
and	O
object	O
creation	O
.	O
</s>
<s>
It	O
has	O
been	O
included	O
with	O
various	O
Crytek	O
games	O
(	O
including	O
,	O
but	O
not	O
limited	O
to	O
,	O
Crysis	B-Application
and	O
Far	B-Application
Cry	I-Application
)	O
,	O
and	O
is	O
used	O
extensively	O
for	O
modding	O
purposes	O
.	O
</s>
<s>
As	O
opposed	O
to	O
editors	O
like	O
UnrealEd	B-Application
,	O
which	O
use	O
a	O
"	O
subtractive	O
"	O
editing	O
style	O
that	O
takes	O
away	O
areas	O
from	O
a	O
filled	O
world	O
space	O
,	O
the	O
Sandbox	O
has	O
an	O
"	O
additive	O
"	O
style	O
(	O
like	O
Quake	B-Application
II	I-Application
)	O
.	O
</s>
<s>
In	O
a	O
fashion	O
somewhat	O
comparable	O
to	O
the	O
3D	O
Renderer	O
Blender	B-Application
,	O
which	O
can	O
be	O
used	O
for	O
game	O
design	O
,	O
the	O
Sandbox	O
editor	O
has	O
the	O
ability	O
,	O
with	O
a	O
single	O
key	O
press	O
,	O
for	O
the	O
editor	O
to	O
jump	O
straight	O
into	O
the	O
current	O
design	O
(	O
WYSIWYP	O
,	O
"	O
What	O
You	O
See	O
Is	O
What	O
You	O
Play	O
"	O
Feature	O
)	O
.	O
</s>
<s>
The	O
Editor	O
also	O
supports	O
all	O
the	O
CryEngine	B-Application
features	O
such	O
as	O
vehicles	O
and	O
physics	O
,	O
scripting	B-Language
,	O
advanced	O
lighting	O
(	O
including	O
real	B-General_Concept
time	I-General_Concept
,	O
moving	O
shadows	O
)	O
,	O
Polybump	B-Application
technology	O
,	O
shaders	O
,	O
3D	O
audio	O
,	O
character	O
inverse	B-General_Concept
kinematics	I-General_Concept
and	O
animation	O
blending	O
,	O
dynamic	O
music	O
,	O
Real	B-General_Concept
Time	I-General_Concept
Soft	O
Particle	O
System	O
and	O
Integrated	O
FX	O
Editor	O
,	O
Deferred	O
Lighting	O
,	O
Normal	B-Application
Maps	I-Application
&	O
Parallax	O
Occlusion	O
Maps	O
,	O
and	O
Advanced	O
Modular	O
AI	B-Application
System	O
.	O
</s>
