<s>
Crash	B-Device
Bandicoot	I-Device
:	I-Device
The	I-Device
Huge	I-Device
Adventure	I-Device
(	O
released	O
as	O
Crash	B-Device
Bandicoot	I-Device
XS	I-Device
in	O
Europe	O
)	O
is	O
a	O
2002	O
platform	O
game	O
developed	O
by	O
Vicarious	O
Visions	O
and	O
published	O
by	O
Universal	O
Interactive	O
Studios	O
for	O
the	O
Game	B-Device
Boy	I-Device
Advance	I-Device
.	O
</s>
<s>
It	O
is	O
the	O
seventh	O
installment	O
in	O
the	O
Crash	B-Application
Bandicoot	I-Application
video	O
game	O
series	O
,	O
the	O
first	O
Crash	B-Application
Bandicoot	I-Application
game	O
not	O
to	O
be	O
released	O
on	O
a	O
PlayStation	B-Device
console	I-Device
,	O
and	O
the	O
first	O
Crash	B-Application
Bandicoot	I-Application
game	O
to	O
be	O
released	O
on	O
a	O
handheld	O
console	O
.	O
</s>
<s>
The	O
protagonist	O
of	O
the	O
story	O
,	O
Crash	B-Application
Bandicoot	I-Application
,	O
must	O
gather	O
Crystals	O
in	O
order	O
to	O
power	O
a	O
device	O
that	O
will	O
return	O
the	O
Earth	O
to	O
its	O
proper	O
size	O
,	O
defeating	O
Doctor	O
Cortex	O
and	O
his	O
minions	O
along	O
the	O
way	O
.	O
</s>
<s>
The	O
game	O
stemmed	O
from	O
an	O
agreement	O
between	O
Universal	O
Interactive	O
Studios	O
and	O
Konami	O
that	O
enabled	O
them	O
to	O
respectively	O
produce	O
and	O
publish	O
a	O
Crash	B-Application
Bandicoot	I-Application
game	O
for	O
next-generation	O
handheld	O
game	O
systems	O
,	O
ending	O
the	O
franchise	O
's	O
exclusivity	O
to	O
Sony-produced	O
consoles	O
.	O
</s>
<s>
Critical	O
reactions	O
to	O
Crash	B-Device
Bandicoot	I-Device
:	I-Device
The	I-Device
Huge	I-Device
Adventure	I-Device
were	O
generally	O
positive	O
;	O
the	O
game	O
was	O
praised	O
for	O
its	O
graphics	O
and	O
overall	O
design	O
,	O
but	O
critics	O
noted	O
the	O
game	O
's	O
lack	O
of	O
innovation	O
.	O
</s>
<s>
A	O
sequel	O
,	O
Crash	B-Application
Bandicoot	I-Application
2	I-Application
:	I-Application
N-Tranced	I-Application
,	O
was	O
released	O
in	O
2003	O
.	O
</s>
<s>
Crash	B-Device
Bandicoot	I-Device
:	I-Device
The	I-Device
Huge	I-Device
Adventure	I-Device
is	O
a	O
platform	O
game	O
in	O
which	O
the	O
player	O
controls	O
Crash	B-Application
Bandicoot	I-Application
,	O
who	O
must	O
gather	O
20	O
Crystals	O
and	O
reverse	O
the	O
shrinkage	O
of	O
the	O
Earth	O
at	O
the	O
hands	O
of	O
Doctor	O
Neo	O
Cortex	O
,	O
the	O
main	O
antagonist	O
of	O
the	O
story	O
.	O
</s>
<s>
On	O
September	O
21	O
,	O
2000	O
,	O
Konami	O
and	O
Universal	O
Studios	O
announced	O
that	O
they	O
had	O
entered	O
an	O
agreement	O
that	O
would	O
enable	O
Konami	O
to	O
publish	O
a	O
Crash	B-Application
Bandicoot	I-Application
game	O
for	O
next-generation	B-Application
game	I-Application
systems	I-Application
,	O
with	O
Universal	O
Interactive	O
handling	O
the	O
production	O
of	O
the	O
games	O
.	O
</s>
<s>
The	O
Game	B-Device
Boy	I-Device
Color	I-Device
was	O
originally	O
included	O
alongside	O
the	O
Game	B-Device
Boy	I-Device
Advance	I-Device
in	O
the	O
deal	O
.	O
</s>
<s>
The	O
agreement	O
served	O
to	O
break	O
the	O
Crash	B-Application
Bandicoot	I-Application
franchise	O
's	O
exclusivity	O
to	O
Sony-produced	O
consoles	O
and	O
effectively	O
made	O
Crash	B-Application
Bandicoot	I-Application
a	O
mascot	O
character	O
for	O
Universal	O
rather	O
than	O
Sony	O
.	O
</s>
<s>
That	O
December	O
,	O
Vicarious	O
Visions	O
approached	O
Universal	O
and	O
showed	O
off	O
some	O
of	O
their	O
technology	O
on	O
the	O
Game	B-Device
Boy	I-Device
Advance	I-Device
.	O
</s>
<s>
Liking	O
the	O
submitted	O
concept	O
,	O
Universal	O
commissioned	O
a	O
prototype	O
;	O
the	O
prototype	O
resembled	O
a	O
handheld	O
version	O
of	O
the	O
PlayStation	B-Device
Crash	B-Application
Bandicoot	I-Application
games	O
.	O
</s>
<s>
Vicarious	O
Visions	O
was	O
then	O
given	O
developmental	O
duties	O
for	O
the	O
Game	B-Device
Boy	I-Device
Advance	I-Device
Crash	B-Application
Bandicoot	I-Application
game	O
.	O
</s>
<s>
Red	O
Eye	O
Studios	O
assisted	O
in	O
creating	O
the	O
graphics	O
and	O
animation	O
,	O
which	O
was	O
created	O
in	O
Maya	B-Language
.	O
</s>
<s>
Some	O
of	O
the	O
original	O
animation	O
and	O
textures	O
from	O
Crash	B-Application
Bandicoot	I-Application
:	I-Application
Warped	I-Application
were	O
repurposed	O
and	O
used	O
as	O
a	O
basis	O
for	O
the	O
Game	B-Device
Boy	I-Device
Advance	I-Device
game	O
.	O
</s>
<s>
The	O
sprite	O
for	O
the	O
Crash	B-Application
Bandicoot	I-Application
character	O
features	O
between	O
1,000	O
and	O
1,500	O
frames	O
of	O
animation	O
.	O
</s>
<s>
The	O
game	O
uses	O
a	O
static	B-Architecture
random	I-Architecture
access	I-Architecture
memory	I-Architecture
battery	O
,	O
allowing	O
the	O
player	O
to	O
save	O
their	O
progress	O
.	O
</s>
<s>
The	O
game	O
was	O
tentatively	O
titled	O
Crash	B-Application
Bandicoot	I-Application
Advance	O
and	O
went	O
through	O
the	O
titles	O
Crash	B-Application
Bandicoot	I-Application
X/S	O
and	O
Crash	B-Application
Bandicoot	I-Application
:	O
The	O
Big	O
Adventure	O
before	O
arriving	O
at	O
its	O
final	O
name	O
.	O
</s>
<s>
Crash	B-Device
Bandicoot	I-Device
:	I-Device
The	I-Device
Huge	I-Device
Adventure	I-Device
was	O
shipped	O
to	O
North	O
American	O
stores	O
on	O
March	O
13	O
,	O
2002	O
,	O
and	O
is	O
the	O
first	O
Crash	B-Application
Bandicoot	I-Application
title	O
to	O
be	O
released	O
on	O
a	O
handheld	O
console	O
.	O
</s>
<s>
In	O
Europe	O
,	O
the	O
game	O
was	O
released	O
under	O
the	O
title	O
Crash	B-Device
Bandicoot	I-Device
XS	I-Device
in	O
May	O
2002	O
.	O
</s>
<s>
Crash	B-Device
Bandicoot	I-Device
:	I-Device
The	I-Device
Huge	I-Device
Adventure	I-Device
received	O
generally	O
positive	O
reviews	O
from	O
critics	O
.	O
</s>
<s>
Louis	O
Bedigian	O
of	O
GameZone	O
considered	O
the	O
series	O
 '	O
adaptation	O
to	O
the	O
Game	B-Device
Boy	I-Device
Advance	I-Device
to	O
be	O
highly	O
successful	O
;	O
he	O
praised	O
the	O
game	O
's	O
level	O
design	O
and	O
replay	O
value	O
,	O
and	O
declared	O
The	O
Huge	O
Adventure	O
to	O
be	O
more	O
fun	O
than	O
its	O
PlayStation	B-Device
counterparts	O
or	O
the	O
Super	B-Application
Mario	I-Application
Advance	O
series	O
.	O
</s>
<s>
However	O
,	O
he	O
mentioned	O
that	O
the	O
flight	O
levels	O
(	O
which	O
he	O
described	O
as	O
a	O
"	O
watered-down	O
"	O
After	B-Application
Burner	I-Application
)	O
had	O
imperfect	O
collision	O
detection	O
,	O
and	O
he	O
found	O
fault	O
in	O
the	O
game	O
's	O
lack	O
of	O
an	O
auto-save	O
feature	O
or	O
any	O
prompting	O
to	O
save	O
the	O
game	O
.	O
</s>
<s>
Andrew	O
Reiner	O
of	O
Game	O
Informer	O
praised	O
the	O
"	O
essentially	O
perfect	O
"	O
incorporation	O
of	O
the	O
gameplay	O
intricacies	O
of	O
the	O
PlayStation	B-Device
trilogy	O
,	O
but	O
lamented	O
the	O
short	O
length	O
of	O
the	O
levels	O
.	O
</s>
<s>
Four-Eyed	O
Dragon	O
of	O
GamePro	O
commended	O
the	O
game	O
as	O
"	O
a	O
superb-looking	O
,	O
straightforward	O
platformer	O
that	O
no	O
interested	O
GBA	B-Device
gamer	O
should	O
miss.	O
"	O
</s>
<s>
Giancarlo	O
Varanini	O
of	O
GameSpot	O
summarized	O
the	O
game	O
as	O
a	O
basic	O
but	O
solid	O
platformer	O
that	O
lacked	O
the	O
innovation	O
of	O
other	O
Game	B-Device
Boy	I-Device
Advance	I-Device
platformers	O
.	O
</s>
<s>
Scott	O
Alan	O
Marriott	O
of	O
Allgame	O
,	O
while	O
acknowledging	O
the	O
game	O
's	O
lack	O
of	O
innovation	O
,	O
stated	O
that	O
the	O
translation	O
of	O
the	O
gameplay	O
and	O
feel	O
of	O
the	O
PlayStation	B-Device
Crash	O
games	O
onto	O
the	O
Game	B-Device
Boy	I-Device
Advance	I-Device
was	O
executed	O
well	O
.	O
</s>
<s>
A	O
Nintendo	B-Application
Power	I-Application
reviewer	O
noted	O
that	O
the	O
game	O
's	O
challenges	O
were	O
generally	O
more	O
difficult	O
and	O
sometimes	O
more	O
frustrating	O
than	O
those	O
of	O
the	O
Mario	B-Application
games	O
.	O
</s>
<s>
The	O
visuals	O
were	O
lauded	O
for	O
their	O
hardware-pushing	O
fluidity	O
and	O
detail	O
,	O
with	O
Bedigian	O
considering	O
the	O
graphics	O
to	O
be	O
superior	O
to	O
those	O
in	O
classic	O
SNES	B-Application
titles	O
.	O
</s>
<s>
Bettenhausen	O
,	O
however	O
,	O
felt	O
that	O
the	O
graphics	O
were	O
toned	O
down	O
to	O
"	O
merely	O
average	O
"	O
compared	O
to	O
the	O
PlayStation	B-Device
games	O
,	O
though	O
he	O
admired	O
the	O
pseudo-3D	O
stages	O
.	O
</s>
<s>
Bedigian	O
commended	O
the	O
music	O
as	O
"	O
excellent	O
"	O
and	O
some	O
of	O
the	O
best	O
on	O
the	O
Game	B-Device
Boy	I-Device
Advance	I-Device
.	O
</s>
<s>
Varanini	O
was	O
impressed	O
by	O
the	O
faithful	O
reproduction	O
of	O
the	O
PlayStation	B-Device
trilogy	O
's	O
sound	O
design	O
,	O
and	O
deemed	O
the	O
music	O
's	O
clarity	O
to	O
be	O
slightly	O
higher	O
than	O
most	O
Game	B-Device
Boy	I-Device
Advance	I-Device
titles	O
,	O
but	O
felt	O
that	O
the	O
individual	O
tracks	O
,	O
with	O
the	O
possible	O
exception	O
of	O
the	O
ice	O
stages	O
,	O
did	O
not	O
particularly	O
stand	O
out	O
.	O
</s>
<s>
Marriott	O
noted	O
the	O
sound	O
effects	O
to	O
be	O
accurate	O
,	O
but	O
considered	O
the	O
music	O
to	O
be	O
less	O
impressive	O
than	O
that	O
of	O
the	O
PlayStation	B-Device
trilogy	O
.	O
</s>
<s>
In	O
the	O
United	O
States	O
,	O
Crash	B-Device
Bandicoot	I-Device
:	I-Device
The	I-Device
Huge	I-Device
Adventure	I-Device
sold	O
750,000	O
copies	O
and	O
earned	O
$19	O
million	O
by	O
August	O
2006	O
.	O
</s>
<s>
During	O
the	O
period	O
between	O
January	O
2000	O
and	O
August	O
2006	O
,	O
it	O
was	O
the	O
26th	O
highest-selling	O
game	O
launched	O
for	O
the	O
Game	B-Device
Boy	I-Device
Advance	I-Device
,	O
Nintendo	B-Device
DS	I-Device
or	O
PlayStation	B-Operating_System
Portable	I-Operating_System
in	O
that	O
country	O
.	O
</s>
