<s>
An	O
image	O
pipeline	O
or	O
video	O
pipeline	O
is	O
the	O
set	O
of	O
components	O
commonly	O
used	O
between	O
an	O
image	O
source	O
(	O
such	O
as	O
a	O
camera	O
,	O
a	O
scanner	O
,	O
or	O
the	O
rendering	O
engine	O
in	O
a	O
computer	O
game	O
)	O
,	O
and	O
an	O
image	O
renderer	O
(	O
such	O
as	O
a	O
television	O
set	O
,	O
a	O
computer	O
screen	O
,	O
a	O
computer	O
printer	O
or	O
cinema	O
screen	O
)	O
,	O
or	O
for	O
performing	O
any	O
intermediate	O
digital	B-Algorithm
image	I-Algorithm
processing	I-Algorithm
consisting	O
of	O
two	O
or	O
more	O
separate	O
processing	O
blocks	O
.	O
</s>
<s>
An	O
image/video	O
pipeline	O
may	O
be	O
implemented	O
as	O
computer	O
software	O
,	O
in	O
a	O
digital	B-Architecture
signal	I-Architecture
processor	I-Architecture
,	O
on	O
an	O
FPGA	B-Architecture
,	O
or	O
as	O
fixed-function	O
ASIC	O
.	O
</s>
<s>
Typical	O
components	O
include	O
image	B-Algorithm
sensor	I-Algorithm
corrections	O
(	O
including	O
debayering	B-Algorithm
or	O
applying	O
a	O
Bayer	B-Algorithm
filter	I-Algorithm
)	O
,	O
noise	O
reduction	O
,	O
image	B-Algorithm
scaling	I-Algorithm
,	O
gamma	O
correction	O
,	O
image	O
enhancement	O
,	O
colorspace	B-Algorithm
conversion	O
(	O
between	O
formats	O
such	O
as	O
RGB	O
,	O
YUV	O
or	O
YCbCr	O
)	O
,	O
chroma	O
subsampling	O
,	O
framerate	O
conversion	O
,	O
image	O
compression/video	O
compression	O
(	O
such	O
as	O
JPEG	O
)	O
,	O
and	O
computer	O
data	O
storage/data	O
transmission	O
.	O
</s>
