<s>
Clusterball	B-Application
is	O
a	O
2000	O
video	O
game	O
featuring	O
futuristic	O
sport	O
gameplay	O
created	O
by	O
the	O
Swedish	O
Company	O
Daydream	O
Software	O
and	O
published	O
by	O
Strategy	O
First	O
,	O
RealNetworks	O
and	O
Daydream	O
Software	O
itself	O
.	O
</s>
<s>
Clusterball	B-Application
began	O
development	O
in	O
early	O
1997	O
as	O
a	O
research	O
and	O
development	O
experiment	O
at	O
Daydream	O
.	O
</s>
<s>
Clusterball	B-Application
is	O
an	O
action-sports	O
game	O
that	O
plays	O
out	O
in	O
a	O
three-dimensional	O
graphical	O
environment	O
.	O
</s>
<s>
In	O
Clusterball	B-Application
,	O
the	O
player	O
must	O
collect	O
as	O
many	O
balls	O
as	O
they	O
can	O
from	O
the	O
playing	O
field	O
then	O
fly	O
them	O
through	O
a	O
ring	O
in	O
the	O
center	O
of	O
the	O
stage	O
to	O
collect	O
points	O
.	O
</s>
<s>
Clusterball	B-Application
began	O
as	O
a	O
research	O
and	O
development	O
experiment	O
at	O
Daydream	O
Software	O
.	O
</s>
<s>
The	O
project	O
derived	O
from	O
Daydream	O
's	O
worry	O
,	O
according	O
to	O
the	O
team	O
's	O
Nigel	O
Papworth	O
,	O
that	O
the	O
production	O
pipeline	O
used	O
by	O
its	O
titles	O
Safecracker	B-Application
and	O
Traitors	B-Application
Gate	I-Application
was	O
"	O
too	O
costly	O
and	O
time	O
consuming	O
to	O
be	O
a	O
viable	O
long	O
term	O
solution	O
"	O
for	O
the	O
company	O
.	O
</s>
<s>
In	O
designing	O
Clusterball	B-Application
,	O
the	O
team	O
sought	O
to	O
create	O
a	O
unique	O
online	O
multiplayer	O
game	O
without	O
violence	O
,	O
as	O
Daydream	O
did	O
not	O
release	O
violent	O
titles	O
.	O
</s>
<s>
The	O
company	O
told	O
investors	O
in	O
June	O
1997	O
that	O
"	O
feasibility	O
study	O
and	O
research	O
"	O
was	O
underway	O
for	O
a	O
game	O
codenamed	O
Project	O
3	O
,	O
later	O
revealed	O
as	O
Clusterball	B-Application
.	O
</s>
<s>
They	O
settled	O
on	O
a	O
combination	O
of	O
sports	O
and	O
flight	B-Application
simulator	I-Application
gameplay	O
,	O
with	O
elements	O
of	O
racing	O
and	O
inspiration	O
from	O
the	O
game	O
Diamond	B-Application
Mine	I-Application
.	O
</s>
<s>
Clusterball	B-Application
was	O
started	O
concurrently	O
with	O
Traitors	B-Application
Gate	I-Application
and	O
was	O
developed	O
side	O
by	O
side	O
with	O
that	O
game	O
.	O
</s>
<s>
When	O
asked	O
how	O
the	O
team	O
initially	O
came	O
up	O
with	O
the	O
idea	O
for	O
Clusterball	B-Application
in	O
an	O
interview	O
with	O
Eurogamer	O
,	O
Daydream	O
Software	O
's	O
Nigel	O
Papworth	O
responded	O
with	O
"	O
We	O
sat	O
around	O
and	O
discussed	O
what	O
we	O
thought	O
were	O
the	O
greatest	O
aspects	O
of	O
real	O
life	O
games	O
and	O
computer	O
games	O
,	O
and	O
concluded	O
that	O
ball	O
games	O
rule	O
in	O
real	O
life	O
,	O
flight	O
sims	O
in	O
the	O
digital	O
universe	O
.	O
</s>
<s>
Plans	O
for	O
a	O
Mac	B-Operating_System
OS	I-Operating_System
X	I-Operating_System
version	O
of	O
the	O
game	O
were	O
announced	O
but	O
later	O
scrapped	O
.	O
</s>
<s>
A	O
sequel	O
to	O
Clusterball	B-Application
called	O
Clusterball	B-Application
Arcade	O
was	O
released	O
for	O
iPhone	O
by	O
Resolution	O
Interactive	O
,	O
a	O
team	O
consisting	O
of	O
ex-Daydream	O
Software	O
members	O
.	O
</s>
