<s>
Bullet	B-Application
is	O
a	O
physics	O
engine	O
which	O
simulates	O
collision	O
detection	O
as	O
well	O
as	O
soft	O
and	O
rigid	O
body	O
dynamics	O
.	O
</s>
<s>
Erwin	O
Coumans	O
,	O
its	O
main	O
author	O
,	O
won	O
a	O
Scientific	O
and	O
Technical	O
Academy	O
Award	O
for	O
his	O
work	O
on	O
Bullet	B-Application
.	O
</s>
<s>
He	O
worked	O
for	O
Sony	O
Computer	O
Entertainment	O
US	O
R&D	O
from	O
2003	O
until	O
2010	O
,	O
for	O
AMD	O
until	O
2014	O
,	O
for	O
Google	B-Application
until	O
2022	O
and	O
he	O
now	O
works	O
for	O
Nvidia	O
.	O
</s>
<s>
The	O
Bullet	B-Application
physics	I-Application
library	O
is	O
free	B-License
and	I-License
open-source	I-License
software	I-License
subject	O
to	O
the	O
terms	O
of	O
the	O
zlib	B-License
License	I-License
.	O
</s>
<s>
The	O
source	O
code	O
is	O
hosted	O
on	O
GitHub	B-Application
;	O
before	O
2014	O
it	O
was	O
hosted	O
on	O
Google	B-Protocol
Code	I-Protocol
.	O
</s>
<s>
The	O
Bullet	B-Application
website	O
also	O
hosts	O
a	O
Physics	O
Forum	O
for	O
general	O
discussion	O
around	O
physics	O
simulation	O
for	O
games	O
and	O
animation	O
.	O
</s>
<s>
At	O
AMD	O
Developer	O
Summit	O
(	O
APU	O
)	O
in	O
November	O
2013	O
Erwin	O
Coumans	O
presented	O
the	O
Bullet	B-Application
3	I-Application
OpenCL	B-Application
Rigid	O
Body	O
Simulation	O
.	O
</s>
