<s>
Body	B-Application
and	I-Application
Brain	I-Application
Connection	I-Application
,	O
also	O
known	O
as	O
Dr.	O
Kawashima	O
's	O
Body	O
and	O
Brain	O
Exercises	O
in	O
PAL	O
regions	O
,	O
is	O
an	O
puzzle	O
video	O
game	O
developed	O
and	O
published	O
by	O
Namco	O
Bandai	O
Games	O
for	O
the	B-Operating_System
Xbox	I-Operating_System
360	I-Operating_System
's	O
Kinect	B-Algorithm
platform	O
.	O
</s>
<s>
Body	B-Application
and	I-Application
Brain	I-Application
Connection	I-Application
is	O
a	O
puzzle	O
game	O
which	O
asks	O
mental	O
questions	O
but	O
requires	O
that	O
the	O
answers	O
be	O
performed	O
through	O
physical	O
actions	O
.	O
</s>
<s>
When	O
the	O
player	O
starts	O
the	O
game	O
,	O
it	O
allows	O
the	O
player	O
to	O
take	O
a	O
test	O
which	O
lasts	O
for	O
about	O
ten	O
minutes	O
to	O
determine	O
their	O
"	O
Brain	O
Age	O
"	O
,	O
much	O
like	O
the	O
Nintendo	B-Device
DS	I-Device
video	O
game	O
Brain	O
Age	O
does	O
.	O
</s>
<s>
Body	B-Application
and	I-Application
Brain	I-Application
Connection	I-Application
received	O
mostly	O
mixed	O
reviews	O
from	O
critics	O
;	O
it	O
received	O
a	O
57.5	O
%	O
from	O
GameRankings	O
.	O
</s>
<s>
GameSpot	O
's	O
Chris	O
Watters	O
called	O
the	O
game	O
"	O
shallow	O
and	O
flawed	O
"	O
for	O
its	O
lack	O
of	O
content	O
,	O
but	O
noted	O
that	O
it	O
successfully	O
used	O
Kinect	B-Algorithm
in	O
a	O
"	O
novel	O
way	O
"	O
.	O
</s>
<s>
G4	O
Canada	O
's	O
John	O
Powell	O
felt	O
that	O
the	O
minigames	O
were	O
uninspired	O
,	O
despite	O
his	O
praise	O
for	O
their	O
use	O
of	O
the	O
Kinect	B-Algorithm
system	O
.	O
</s>
