<s>
Back	B-Application
to	I-Application
Stone	I-Application
is	O
an	O
action	B-Application
role-playing	I-Application
game	I-Application
using	O
an	O
isometric	B-Application
3D	I-Application
perspective	I-Application
developed	O
by	O
French	O
studio	O
Hidden	O
Floor	O
.	O
</s>
<s>
It	O
was	O
released	O
for	O
the	O
Game	B-Device
Boy	I-Device
Advance	I-Device
on	O
December	O
14	O
,	O
2006	O
.	O
</s>
<s>
Some	O
reviewers	O
considered	O
the	O
graphics	O
and	O
design	O
to	O
be	O
"	O
charming	O
and	O
varied	O
"	O
,	O
easy	O
to	O
discern	O
(	O
in	O
contrast	O
to	O
Banjo-Kazooie	B-Device
:	I-Device
Grunty	I-Device
's	I-Device
Revenge	I-Device
)	O
,	O
but	O
many	O
judged	O
the	O
presentation	O
to	O
be	O
"	O
drab	O
"	O
,	O
"	O
grainy	O
"	O
and	O
"	O
muddy	O
"	O
.	O
</s>
<s>
Several	O
reviewers	O
have	O
noted	O
that	O
controlling	O
the	O
character	O
from	O
the	O
game	O
's	O
isometric	B-Application
3D	I-Application
perspective	I-Application
was	O
very	O
difficult	O
and	O
"	O
unintuitive	O
"	O
because	O
of	O
the	O
rigidity	O
of	O
a	O
directional	B-Device
pad	I-Device
and	O
the	O
difficulty	O
in	O
judging	O
depth	O
.	O
</s>
<s>
Back	B-Application
to	I-Application
Stone	I-Application
was	O
heavily	O
criticized	O
almost	O
unanimously	O
for	O
its	O
lack	O
of	O
saving	O
functionality	O
,	O
instead	O
relying	O
on	O
a	O
password-based	O
system	O
to	O
track	O
the	O
player	O
's	O
progress	O
,	O
which	O
was	O
seen	O
as	O
a	O
"	O
cumbersome	O
"	O
flaw	O
for	O
a	O
game	O
on	O
a	O
handheld	O
console	O
,	O
as	O
well	O
as	O
"	O
stupefying	O
"	O
,	O
"	O
unforgivable	O
"	O
and	O
"	O
inexcusably	O
archaic	O
"	O
when	O
compared	O
to	O
other	O
games	O
released	O
in	O
this	O
era	O
.	O
</s>
