<s>
Atom	B-Application
Zombie	I-Application
Smasher	I-Application
is	O
a	O
real-time	O
strategy	O
game	O
developed	O
by	O
independent	O
developer	O
Blendo	O
Games	O
.	O
</s>
<s>
Atom	B-Application
Zombie	I-Application
Smasher	I-Application
is	O
based	O
on	O
Simple	B-Language
and	I-Language
Fast	I-Language
Multimedia	I-Language
Library	I-Language
.	O
</s>
<s>
Brendon	O
Chung	O
,	O
the	O
sole	O
developer	O
behind	O
Blendo	O
Games	O
,	O
stated	O
that	O
development	O
of	O
Atom	B-Application
Zombie	I-Application
Smasher	I-Application
took	O
about	O
seven	O
months	O
of	O
full-time	O
work	O
following	O
a	O
few	O
months	O
of	O
prototyping	O
.	O
</s>
<s>
In	O
the	O
creation	O
of	O
Atom	B-Application
Zombie	I-Application
Smasher	I-Application
,	O
Chung	O
's	O
focus	O
was	O
on	O
procedural	O
generation	O
,	O
including	O
the	O
layout	O
of	O
the	O
city	O
and	O
each	O
zone	O
,	O
the	O
events	O
that	O
affected	O
the	O
larger	O
game	O
,	O
and	O
what	O
resources	O
would	O
be	O
available	O
to	O
the	O
player	O
.	O
</s>
<s>
Atom	B-Application
Zombie	I-Application
Smasher	I-Application
was	O
one	O
of	O
ten	O
independently	O
developed	O
games	O
that	O
was	O
featured	O
at	O
the	O
2011	O
Penny	O
Arcade	O
Expo	O
.	O
</s>
<s>
At	O
the	O
2012	O
Game	O
Developers	O
Conference	O
Chung	O
revealed	O
that	O
outside	O
of	O
the	O
Humble	O
Indie	O
Bundle	O
,	O
he	O
has	O
sold	O
nearly	O
100,000	O
copies	O
of	O
the	O
game	O
through	O
December	O
2011	O
,	O
with	O
more	O
than	O
95%	O
of	O
the	O
sales	O
through	O
the	O
Steam	B-Application
software	I-Application
platform	O
.	O
</s>
