<s>
jMonkeyEngine	O
(	O
abbreviated	O
JME	O
)	O
is	O
a	O
game	O
engine	O
for	O
developing	O
3D	O
games	O
written	O
in	O
Java	B-Language
.	O
</s>
<s>
It	O
uses	O
shader	O
technology	O
extensively	O
and	O
can	O
be	O
used	O
to	O
write	O
games	O
for	O
Windows	B-Application
,	O
Linux	B-Application
,	O
macOS	B-Application
,	O
Raspberry	B-Operating_System
Pi	I-Operating_System
,	O
Android	B-Application
,	O
and	O
iOS	B-Application
(	O
currently	O
in	O
alpha	O
testing	O
)	O
.	O
</s>
<s>
It	O
uses	O
Lightweight	B-Language
Java	I-Language
Game	I-Language
Library	I-Language
as	O
its	O
default	O
renderer	O
and	O
another	O
renderer	O
based	O
on	O
Java	B-Language
OpenGL	I-Language
is	O
available	O
and	O
supports	O
OpenGL	O
2	O
to	O
OpenGL	O
4	O
.	O
</s>
<s>
jMonkeyEngine	O
is	O
a	O
community-centric	O
open-source	B-Application
software	I-Application
project	O
released	O
under	O
the	O
New	O
BSD	O
license	O
.	O
</s>
<s>
The	O
default	O
jMonkeyEngine	O
3	O
download	O
comes	O
integrated	O
with	O
an	O
advanced	O
software	B-Application
development	I-Application
kit	I-Application
(	O
SDK	O
)	O
.	O
</s>
<s>
By	O
itself	O
,	O
jMonkeyEngine	O
is	O
a	O
collection	O
of	O
computing	B-Library
libraries	I-Library
,	O
making	O
it	O
a	O
low-level	O
game	B-Application
development	I-Application
tool	I-Application
.	O
</s>
<s>
Coupled	O
with	O
an	O
integrated	B-Application
development	I-Application
environment	I-Application
like	O
the	O
official	O
jMonkeyEngine	O
3	O
SDK	O
,	O
it	O
becomes	O
a	O
higher-level	O
game	O
development	O
environment	O
with	O
multiple	O
graphical	O
components	O
.	O
</s>
<s>
The	O
SDK	O
is	O
based	O
on	O
the	O
NetBeans	O
Platform	O
,	O
enabling	O
graphical	O
editors	O
and	O
plugin	B-Application
capabilities	O
.	O
</s>
<s>
Alongside	O
the	O
default	O
NetBeans	O
update	O
centers	O
,	O
the	O
SDK	O
has	O
its	O
own	O
plugin	B-Application
repository	O
and	O
a	O
selection	O
between	O
stable	O
point	O
releases	O
or	O
nightly	O
updates	O
.	O
</s>
<s>
jMonkeyEngine	O
helps	O
to	O
improve	O
the	O
lack	O
of	O
full	O
featured	O
graphics	O
engines	O
written	O
in	O
Java	B-Language
.	O
</s>
<s>
Ardor3D	B-Language
began	O
life	O
on	O
September	O
23	O
,	O
2008	O
,	O
as	O
a	O
fork	B-Application
from	O
jMonkeyEngine	O
by	O
Joshua	O
Slack	O
and	O
Rikard	O
Herlitz	O
due	O
to	O
what	O
they	O
perceived	O
as	O
irreconcilable	O
issues	O
with	O
naming	O
,	O
provenance	O
,	O
licensing	O
,	O
and	O
community	O
structure	O
in	O
that	O
engine	O
,	O
as	O
well	O
as	O
a	O
desire	O
to	O
back	O
a	O
powerful	O
open-source	B-Application
Java	B-Language
engine	O
with	O
organized	O
corporate	O
support	O
.	O
</s>
<s>
In	O
2011	O
,	O
Ardor3D	B-Language
was	O
used	O
in	O
the	O
Mars	O
Curiosity	O
mission	O
both	O
by	O
NASA	O
Ames	O
and	O
NASA	O
JPL	O
for	O
visualizing	O
terrain	O
and	O
rover	O
movement	O
.	O
</s>
<s>
On	O
March	O
11	O
,	O
2014	O
,	O
Joshua	O
Slack	O
announced	O
that	O
the	O
project	O
would	O
be	O
abandoned	O
,	O
although	O
the	O
software	O
itself	O
would	O
remain	O
under	O
zlib	B-License
license	I-License
and	O
continue	O
to	O
be	O
freely	O
available	O
.	O
</s>
<s>
However	O
,	O
a	O
subset	O
of	O
Ardor3D	B-Language
called	O
"	O
JogAmp	O
's	O
Ardor3D	B-Language
Continuation	O
"	O
was	O
still	O
actively	O
maintained	O
by	O
Julien	O
Gouesse	O
as	O
of	O
2014	O
.	O
</s>
