<s>
Alpha	B-Algorithm
Mapping	I-Algorithm
is	O
a	O
technique	O
in	O
3D	O
computer	O
graphics	O
involving	O
the	O
use	O
of	O
texture	O
mapping	O
to	O
designate	O
the	O
amount	O
of	O
transparency/translucency	O
of	O
areas	O
in	O
a	O
certain	O
object	O
.	O
</s>
<s>
Alpha	B-Algorithm
mapping	I-Algorithm
is	O
used	O
when	O
the	O
given	O
object	O
's	O
transparency	O
is	O
not	O
consistent	O
:	O
when	O
the	O
transparency	O
amount	O
is	O
not	O
the	O
same	O
for	O
the	O
entire	O
object	O
and/or	O
when	O
the	O
object	O
is	O
not	O
entirely	O
transparent	O
.	O
</s>
