<s>
Air	B-Application
Inferno	I-Application
is	O
a	O
1990	O
flight	B-Application
simulation	I-Application
arcade	B-Application
video	I-Application
game	I-Application
developed	O
and	O
released	O
by	O
Taito	O
,	O
in	O
Japan	O
,	O
Europe	O
and	O
North	O
America	O
.	O
</s>
<s>
A	O
spin-off	O
from	O
Taito	O
's	O
Landing	O
series	O
,	O
Air	B-Application
Inferno	I-Application
is	O
an	O
aerial	O
firefighting	O
simulation	O
that	O
involves	O
piloting	O
a	O
helicopter	B-Application
on	O
various	O
rescue	O
missions	O
,	O
shooting	O
a	O
fire	O
extinguisher	O
to	O
extinguish	O
flames	O
while	O
rescuing	O
civilians	O
.	O
</s>
<s>
Like	O
its	O
predecessor	O
Top	O
Landing	O
(	O
1988	O
)	O
,	O
Air	B-Application
Inferno	I-Application
used	O
flat-shaded	O
,	O
3D	O
polygon	O
graphics	O
.	O
</s>
<s>
Both	O
games	O
ran	O
on	O
the	O
Taito	O
Air	O
System	O
hardware	O
,	O
which	O
used	O
68000	B-Device
(	O
12MHz	O
)	O
and	O
Z80	B-General_Concept
(	O
4MHz	O
)	O
microprocessors	B-Architecture
as	O
CPU	B-General_Concept
and	O
a	O
TMS320C25	B-Architecture
(	O
24MHz	O
)	O
digital	B-Architecture
signal	I-Architecture
processor	I-Architecture
as	O
GPU	B-Architecture
.	O
</s>
<s>
The	O
game	O
comes	O
in	O
two	O
types	O
of	O
arcade	O
cabinets	O
,	O
a	O
larger	O
deluxe	O
motion	B-General_Concept
simulator	I-General_Concept
cockpit	O
cabinet	O
and	O
a	O
smaller	O
standard	O
cockpit	O
cabinet	O
.	O
</s>
<s>
In	O
Japan	O
,	O
Game	O
Machine	O
listed	O
Air	B-Application
Inferno	I-Application
on	O
their	O
August	O
1	O
,	O
1990	O
issue	O
as	O
being	O
the	O
most-successful	O
upright	O
arcade/cockpit	O
unit	O
of	O
the	O
month	O
.	O
</s>
