<s>
Age	B-Protocol
of	I-Protocol
Ascent	I-Protocol
is	O
a	O
video	O
game	O
,	O
aiming	O
"	O
to	O
become	O
the	O
biggest	O
MMO	O
ever	O
"	O
.	O
</s>
<s>
It	O
uses	O
an	O
on-demand	O
scaling	O
cloud-based	B-Architecture
architecture	O
and	O
features	O
real-time	O
direct	O
piloting	O
in	O
a	O
single	O
integrated	O
universe	O
.	O
</s>
<s>
On	O
March	O
14	O
,	O
2014	O
Age	B-Protocol
of	I-Protocol
Ascent	I-Protocol
sought	O
to	O
officially	O
break	O
the	O
Guinness	O
World	O
Record	O
for	O
the	O
"	O
World	O
's	O
Largest	O
Videogame	O
PvP	O
Battle	O
"	O
in	O
a	O
public	O
alpha	O
.	O
</s>
<s>
One	O
particularity	O
of	O
the	O
game	O
as	O
opposed	O
to	O
other	O
games	O
of	O
the	O
genre	O
,	O
is	O
that	O
it	O
is	O
browser-based	O
and	O
relies	O
heavily	O
on	O
WebGL	B-Library
for	O
its	O
implementation	O
,	O
allowing	O
players	O
to	O
drop	O
in	O
and	O
start	O
playing	O
,	O
irrespective	O
of	O
their	O
device	O
,	O
and	O
without	O
the	O
need	O
to	O
install	O
plug-ins	O
,	O
apps	O
or	O
executables	O
.	O
</s>
<s>
Powered	O
by	O
Microsoft	B-Application
Azure	I-Application
,	O
Age	B-Protocol
of	I-Protocol
Ascent	I-Protocol
has	O
been	O
designed	O
from	O
the	O
ground	O
up	O
allowing	O
it	O
to	O
run	O
across	O
hundreds	O
of	O
computers	O
,	O
yet	O
create	O
a	O
single	O
,	O
fluid	O
,	O
cohesive	O
universe	O
.	O
</s>
<s>
It	O
is	O
said	O
"	O
Age	B-Protocol
of	I-Protocol
Ascent	I-Protocol
will	O
usher	O
in	O
a	O
new	O
era	O
of	O
ultra-MMOs	O
"	O
.	O
</s>
