<s>
Affective	B-General_Concept
haptics	I-General_Concept
is	O
the	O
emerging	O
area	O
of	O
research	O
which	O
focuses	O
on	O
the	O
study	O
and	O
design	O
of	O
devices	O
and	O
systems	O
that	O
can	O
elicit	O
,	O
enhance	O
,	O
or	O
influence	O
the	O
emotional	O
state	O
of	O
a	O
human	O
by	O
means	O
of	O
sense	O
of	O
touch	O
.	O
</s>
<s>
The	O
research	O
field	O
is	O
originated	O
with	O
the	O
Dzmitry	O
Tsetserukou	O
and	O
Alena	O
Neviarouskaya	O
papers	O
on	O
affective	B-General_Concept
haptics	I-General_Concept
and	O
real-time	O
communication	O
system	O
with	O
rich	O
emotional	O
and	O
haptic	O
channels	O
.	O
</s>
<s>
Affective	O
haptic	B-Device
devices	I-Device
produce	O
different	O
senses	O
of	O
touch	O
including	O
kinesthetic	O
and	O
coetaneous	O
channels	O
.	O
</s>
<s>
Haptic	B-Device
technology	I-Device
allows	O
for	O
kinesthetic	O
and	O
tactile	O
interface	O
design	O
.	O
</s>
<s>
Affective	O
computing	O
can	O
be	O
used	O
to	O
measure	O
and	O
to	O
recognize	O
emotional	O
information	O
in	O
systems	O
and	O
devises	O
employing	O
affective	B-General_Concept
haptics	I-General_Concept
.	O
</s>
<s>
Affective	B-General_Concept
Haptics	I-General_Concept
is	O
in	O
the	O
vanguard	O
of	O
emotional	O
telepresence	O
,	O
technology	O
that	O
lets	O
users	O
feel	O
emotionally	O
as	O
if	O
they	O
were	O
present	O
and	O
communicating	O
at	O
a	O
remote	O
physical	O
location	O
.	O
</s>
<s>
system	O
,	O
great	O
importance	O
is	O
placed	O
on	O
the	O
automatic	O
sensing	O
of	O
emotions	O
conveyed	O
through	O
textual	O
messages	O
in	O
3D	O
virtual	O
world	O
Second	O
Life	O
(	O
artificial	B-Application
intelligence	I-Application
)	O
,	O
the	O
visualization	O
of	O
the	O
detected	O
emotions	O
by	O
avatars	O
in	O
virtual	O
environment	O
,	O
enhancement	O
of	O
user	O
's	O
affective	O
state	O
,	O
and	O
reproduction	O
of	O
feeling	O
of	O
social	O
touch	O
(	O
e.g.	O
,	O
hug	O
)	O
by	O
means	O
of	O
haptic	O
stimulation	O
in	O
a	O
real	O
world	O
.	O
</s>
