<s>
Adrenix	B-Application
is	O
a	O
1998	O
first-person	O
shooter	O
video	O
game	O
created	O
by	O
developer	O
Digital	O
Dialect	O
and	O
published	O
by	O
Playmates	O
Interactive	O
Entertainment	O
.	O
</s>
<s>
Adrenix	B-Application
is	O
set	O
in	O
a	O
dystopian	O
post-apocalyptic	O
setting	O
following	O
environmental	O
and	O
nuclear	O
disaster	O
,	O
leading	O
the	O
United	O
States	O
to	O
enter	O
a	O
state	O
of	O
martial	O
law	O
.	O
</s>
<s>
Adrenix	B-Application
is	O
a	O
3D	O
shoot-em-up	O
game	O
in	O
which	O
the	O
player	O
navigates	O
a	O
fighter	O
craft	O
in	O
a	O
first-person	O
perspective	O
with	O
six	O
degrees	O
of	O
freedom	O
.	O
</s>
<s>
Publisher	O
Playmates	O
Interactive	O
announced	O
the	O
release	O
of	O
Adrenix	B-Application
at	O
E3	O
in	O
June	O
1997	O
with	O
an	O
original	O
release	O
date	O
for	O
January	O
1998	O
,	O
described	O
by	O
Computer	O
Games	O
Strategy	O
Plus	O
as	O
a	O
"	O
3D	O
shooter	O
(	O
that	O
)	O
takes	O
place	O
over	O
cities	O
and	O
has	O
over	O
20	O
levels	O
,	O
missions	O
with	O
multiple	O
objectives	O
,	O
and	O
a	O
story	O
that	O
develops	O
over	O
the	O
course	O
of	O
the	O
game.	O
"	O
</s>
<s>
In	O
an	O
interview	O
previewing	O
the	O
alpha	O
build	O
of	O
the	O
game	O
for	O
Next	O
Generation	O
(	O
magazine	O
)	O
,	O
producer	O
and	O
designer	O
Chris	O
Archer	O
stated	O
that	O
Adrenix	B-Application
was	O
designed	O
"	O
to	O
get	O
away	O
from	O
"	O
the	O
"	O
corridor	O
shooter	O
"	O
genre	O
and	O
towards	O
a	O
game	O
that	O
is	O
"	O
story-driven	O
and	O
provides	O
a	O
lot	O
of	O
strategy	O
and	O
objective-based	O
missions	O
"	O
.	O
</s>
<s>
Adrenix	B-Application
was	O
noted	O
by	O
publications	O
to	O
be	O
marketed	O
as	O
a	O
budget	O
title	O
at	O
a	O
price	O
point	O
of	O
£19.99	O
upon	O
release	O
;	O
at	O
half	O
the	O
normal	O
retail	O
price	O
of	O
a	O
new	O
video	O
game	O
at	O
the	O
time	O
.	O
</s>
<s>
Reception	O
of	O
Adrenix	B-Application
was	O
mostly	O
positive	O
.	O
</s>
<s>
March	O
Stepnik	O
of	O
PC	O
PowerPlay	O
praised	O
the	O
story	O
and	O
mission	O
design	O
of	O
Adrenix	B-Application
as	O
its	O
"	O
main	O
difference	O
"	O
from	O
other	O
titles	O
,	O
noting	O
that	O
the	O
"	O
complex	O
,	O
multiple	O
objective	O
missions	O
...	O
closely	O
tie	O
in	O
with	O
the	O
story	O
"	O
.	O
</s>
<s>
Miles	O
Gutter	O
of	O
Ultimate	O
PC	O
highlighted	O
the	O
level	O
design	O
,	O
noting	O
the	O
"	O
wide	O
open	O
areas	O
"	O
and	O
"	O
towering	O
buildings	O
"	O
of	O
Adrenix	B-Application
create	O
"	O
well	O
realised	O
cities	O
"	O
,	O
although	O
critiquing	O
the	O
lack	O
of	O
environmental	O
animation	O
and	O
lighting	O
effects	O
to	O
"	O
bring	O
things	O
to	O
life	O
a	O
little	O
"	O
.	O
</s>
<s>
David	O
Wildgoose	O
of	O
Hyper	O
praised	O
the	O
straightforward	O
controls	O
and	O
engine	O
,	O
noting	O
the	O
game	O
"	O
borrows	O
heavily	O
from	O
the	O
Quake	B-Application
model	O
and	O
thus	O
offers	O
a	O
painless	O
way	O
of	O
controlling	O
your	O
ship	O
...	O
half	O
the	O
game	O
is	O
n't	O
being	O
able	O
to	O
master	O
the	O
controls	O
"	O
.	O
</s>
<s>
Critics	O
were	O
divided	O
on	O
the	O
merits	O
of	O
Adrenix	B-Application
compared	O
to	O
the	O
similar	O
first-person	O
shooter	O
series	O
Descent	B-Application
,	O
particularly	O
in	O
terms	O
of	O
gameplay	O
and	O
tone	O
.	O
</s>
<s>
Richie	O
Shoemaker	O
of	O
PC	O
Zone	O
critiqued	O
the	O
game	O
as	O
a	O
"	O
Descent	B-Application
clone	O
"	O
that	O
lacked	O
its	O
"	O
claustrophobia	O
"	O
,	O
arguing	O
the	O
game	O
possessed	O
"	O
no	O
sense	O
of	O
involvement	O
and	O
few	O
surprises	O
"	O
.	O
</s>
<s>
David	O
Wildgoose	O
of	O
Hyper	O
agreed	O
that	O
Adrenix	B-Application
"	O
never	O
scared	O
me	O
like	O
Descent	B-Application
could	O
,	O
nor	O
got	O
my	O
blood	O
rushing	O
like	O
Forsaken	B-Application
did	O
at	O
times	O
,	O
but	O
I	O
enjoyed	O
(	O
it	O
)	O
nevertheless.	O
"	O
</s>
<s>
Ultimate	O
PC	O
disagreed	O
,	O
stating	O
that	O
Adrenix	B-Application
"	O
has	O
been	O
compared	O
favourably	O
(	O
with	O
)	O
Descent	B-Application
...	O
however	O
,	O
it	O
's	O
really	O
a	O
great	O
game	O
in	O
its	O
own	O
right	O
,	O
with	O
superbly	O
detailed	O
graphics	O
...	O
humour	O
,	O
and	O
highly	O
intelligent	O
enemies.	O
"	O
</s>
