<s>
3D	B-Application
Tetris	I-Application
is	O
a	O
1996	O
puzzle	O
video	O
game	O
developed	O
by	O
T&E	O
Soft	O
and	O
published	O
by	O
Nintendo	O
for	O
the	O
Virtual	B-Device
Boy	I-Device
.	O
</s>
<s>
Parts	O
of	O
3D	B-Application
Tetris	I-Application
are	O
rendered	O
as	O
3D	O
wire-frame	B-Algorithm
models	I-Algorithm
.	O
</s>
<s>
3D	B-Application
Tetris	I-Application
is	O
a	O
puzzle	O
game	O
that	O
uses	O
a	O
three-dimensional	O
playing	O
field	O
as	O
opposed	O
to	O
the	O
traditional	O
two	O
dimensions	O
used	O
in	O
most	O
other	O
versions	O
of	O
Tetris	B-Application
.	O
</s>
<s>
The	O
game	O
contains	O
multiple	O
different	O
modes	O
:	O
3-D	O
Tetris	B-Application
,	O
Center-Fill	O
,	O
and	O
Puzzle	O
,	O
each	O
having	O
variations	O
in	O
how	O
they	O
play	O
.	O
</s>
<s>
In	O
the	O
3-D	O
Tetris	B-Application
mode	O
,	O
a	O
layer	O
disappears	O
when	O
it	O
is	O
filled	O
with	O
blocks	O
,	O
scoring	O
players	O
points	O
which	O
are	O
displayed	O
in	O
the	O
HUD	O
.	O
</s>
<s>
Like	O
the	O
3-D	O
Tetris	B-Application
mode	O
,	O
layers	O
will	O
be	O
lost	O
if	O
the	O
blocks	O
go	O
over	O
the	O
top	O
of	O
the	O
well	O
,	O
and	O
the	O
game	O
ends	O
when	O
all	O
layers	O
are	O
lost	O
.	O
</s>
<s>
3D	B-Application
Tetris	I-Application
includes	O
an	O
option	O
to	O
save	O
high	O
scores	O
and	O
names	O
entered	O
from	O
the	O
3-D	O
Tetris	B-Application
and	O
Center-Fill	O
modes	O
,	O
along	O
with	O
progress	O
in	O
the	O
Puzzle	O
mode	O
,	O
to	O
a	O
battery	O
backup	O
.	O
</s>
<s>
3D	B-Application
Tetris	I-Application
was	O
developed	O
by	O
T&E	O
Soft	O
and	O
published	O
by	O
Nintendo	O
in	O
North	O
America	O
.	O
</s>
<s>
A	O
version	O
was	O
planned	O
for	O
Japanese	O
markets	O
entitled	O
Polygo	B-Application
Block	I-Application
,	O
which	O
was	O
to	O
be	O
released	O
in	O
February	O
1996	O
,	O
but	O
was	O
never	O
released	O
.	O
</s>
<s>
Like	O
all	O
other	O
Virtual	B-Device
Boy	I-Device
games	O
,	O
3D	B-Application
Tetris	I-Application
uses	O
a	O
red-and-black	O
color	O
scheme	O
and	O
uses	O
parallax	B-Device
,	O
an	O
optical	O
trick	O
that	O
is	O
used	O
to	O
simulate	O
a	O
3D	O
effect	O
.	O
</s>
<s>
The	O
game	O
contains	O
30	O
different	O
block	O
types	O
,	O
and	O
renders	O
each	O
one	O
as	O
a	O
3D	O
wire-frame	B-Algorithm
model	I-Algorithm
until	O
they	O
fall	O
to	O
the	O
bottom	O
of	O
the	O
well	O
,	O
where	O
they	O
are	O
filled	O
in	O
.	O
</s>
<s>
It	O
was	O
the	O
last	O
game	O
released	O
on	O
the	O
Virtual	B-Device
Boy	I-Device
in	O
North	O
America	O
.	O
</s>
<s>
3D	B-Application
Tetris	I-Application
received	O
mostly	O
negative	O
reviews	O
.	O
</s>
<s>
Aaron	O
Curtiss	O
,	O
writing	O
for	O
the	O
Los	O
Angeles	O
Times	O
,	O
said	O
that	O
3D	B-Application
Tetris	I-Application
adds	O
nothing	O
to	O
the	O
Tetris	B-Application
experience	O
and	O
leaves	O
players	O
feeling	O
"	O
cheated.	O
"	O
</s>
<s>
Staff	O
for	O
Entertainment	O
Weekly	O
had	O
even	O
harsher	O
criticism	O
,	O
criticizing	O
it	O
as	O
"	O
eye-straining	O
"	O
and	O
comparing	O
it	O
unfavorably	O
to	O
the	O
video	O
game	O
Blockout	B-Device
.	O
</s>
<s>
A	O
reviewer	O
for	O
Next	O
Generation	O
panned	O
the	O
game	O
,	O
feeling	O
that	O
it	O
demonstrates	O
the	O
inherent	O
issues	O
of	O
the	O
Virtual	B-Device
Boy	I-Device
.	O
</s>
<s>
He	O
found	O
all	O
of	O
the	O
different	O
game	O
modes	O
to	O
be	O
poor	O
reworkings	O
of	O
the	O
Tetris	B-Application
concept	O
,	O
lacking	O
the	O
series	O
 '	O
"	O
simple	O
elegance	O
"	O
while	O
being	O
harmed	O
by	O
the	O
3D	O
perspective	O
.	O
</s>
<s>
A	O
reviewer	O
for	O
the	O
magazine	O
VideoGames	O
also	O
found	O
that	O
the	O
game	O
was	O
less	O
appealing	O
than	O
Tetris	B-Application
due	O
to	O
the	O
3D	O
perspective	O
,	O
though	O
felt	O
that	O
the	O
perspective	O
did	O
have	O
value	O
and	O
was	O
executed	O
well	O
.	O
</s>
<s>
Staff	O
for	O
Game	O
Informer	O
felt	O
the	O
idea	O
of	O
a	O
3D	B-Application
Tetris	I-Application
had	O
potential	O
,	O
but	O
it	O
was	O
not	O
executed	O
well	O
,	O
criticizing	O
its	O
slow	O
pace	O
.	O
</s>
<s>
A	O
writer	O
for	O
Nintendo	B-Application
Power	I-Application
felt	O
its	O
button	O
configurations	O
were	O
user-friendly	O
and	O
made	O
it	O
"	O
easy	O
to	O
master.	O
"	O
</s>
<s>
GamesRadar+	O
editor	O
Brett	O
Elston	O
felt	O
that	O
3D	B-Application
Tetris	I-Application
visuals	O
were	O
"	O
appalling	O
"	O
and	O
found	O
it	O
hard	O
to	O
tell	O
what	O
was	O
happening	O
as	O
a	O
result	O
.	O
</s>
<s>
Echoing	O
Entertainment	O
Weekly	O
,	O
writer	O
Jeremy	O
Parish	O
found	O
it	O
to	O
be	O
a	O
knockoff	O
of	O
Blockout	B-Device
;	O
he	O
criticized	O
its	O
visuals	O
and	O
gameplay	O
for	O
failing	O
to	O
find	O
a	O
middleground	O
between	O
too	O
complex	O
and	O
too	O
slow	O
.	O
</s>
<s>
Mark	O
Long	O
,	O
CEO	O
of	O
Zombie	O
Studios	O
,	O
preferred	O
3D	B-Application
Tetris	I-Application
to	O
Tetris	B-Application
on	O
the	O
Game	B-Device
Boy	I-Device
,	O
regarding	O
it	O
as	O
the	O
best	O
game	O
on	O
the	O
Virtual	B-Device
Boy	I-Device
.	O
</s>
