<s>
Imported	O
models	O
can	O
be	O
converted	O
into	O
voxel	B-Algorithm
objects	O
for	O
further	O
refinement	O
and	O
for	O
adding	O
high	O
resolution	O
detail	O
,	O
complete	O
UV	O
unwrapping	O
and	O
mapping	O
,	O
as	O
well	O
as	O
adding	O
PBR	O
textures	O
for	O
displacement	O
,	O
bump	O
maps	O
,	O
specular	O
and	O
diffuse	O
color	O
maps	O
.	O
</s>
<s>
3DCoat	O
specializes	O
in	O
voxel	B-Algorithm
sculpting	O
and	O
polygonal	O
sculpting	O
using	O
dynamic	O
patch	O
tessellation	O
technology	O
and	O
polygonal	O
sculpting	O
tools	O
.	O
</s>
<s>
It	O
includes	O
"	O
auto-retopology	O
"	O
,	O
a	O
proprietary	O
skinning	O
algorithm	O
which	O
generates	O
a	O
polygonal	O
mesh	O
skin	O
over	O
any	O
voxel	B-Algorithm
sculpture	O
,	O
composed	O
primarily	O
of	O
quadrangles	O
.	O
</s>
