RNG: 4/5- Arcanine Ability: 3/3- Justified arcanine (Move your mouse to reveal the content) arcanine (open) arcanine (close) Arcanine (M) Nature: Adamant Type: Fire: Fire STAB; immune to burn, 50% reduction in freeze chance, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas. Stats: HP: 100 Atk: Rank 5 (+) Def: Rank 3 SpA: Rank 3 (-) SpD: Rank 3 Spe: 95 Size Class: 4 Weight Class: 5 Base Rank Total: 20 Abilities: Abilities: Intimidate: (Can be Activated) When this Pokemon initially goes out into the battlefield, it generates an intimidating roar or war cry that shakes all opponents on the battlefield, reducing their Attack stage by one (1). The attack drop is maintained at the end of each round. If an opponent switches in a new Pokemon, Intimidate can be activated again. Flash Fire: (Innate) This Pokemon thrives in high temperatures, and takes the energy of any fire attack, nullifies the damage, and uses the additional power to boost its own fire attack’s Base Attack Power by two (2). Justified (DW): (Innate) This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokemon's attack will increase one (1) stage. A boost gained this way will be maintained at the end of each round. Item: Muscle Band Attacks: Thunder Fang Bite Roar Ember Leer Fire Fang Odour Sleuth Take Down Flame Wheel ExtremeSpeed Helping Hand Reversal Flame Burst Flamethrower Agility Crunch Retaliate Heat Wave Flare Blitz Dig Bide Wild Charge Body Slam Close Combat Safeguard Endure Mimic Go Flamestrike. GL!