17. Creating and Manipulating Sound to Enhance Computer Graphics I: Algorithms and Techniques
Half Day / Intermediate
An introduction to concepts of digital sound synthesis and manipulation: theory, algorithms, and issues in the computation of sound alone and sound combined with graphics. Specific topics include psycho-acoustics, algorithms for audio synthesis and processing, and networked audio. Source and binary code are available via ftp.
Who Should Attend
Engineers and people interested in sound for long-range development involving virtual environments, VRML, and multimedia.
University of Illinois at Urbana-Champaign
Pompeu Fabra University
University of California, Berkeley
8:30 am: Welcome, overview of course, introduction of speakers - Cook
8:35 am: Sound in Digital Media, Some Opening Thoughts - Bargar/FreedWhat you Might Be Thinking About Sound
- Isn't Sampling the End?
What We Hope You Will Think About Sound
- If Sampling Isn't The End, What Else is There?
Parallels Between Sound Synthesis and Animation/Rendering
Goals, and How We Propose to Achieve Them
Integrating Sound and Graphics: systems issues
9:15 am: Views of Sound - SerraTime Domain and Frequency Domain
Production and Perception
9:35 am: Survey of Synthesis and Processing Algorithms - Cook/SerraAdditive Analysis/Synthesis
Non-Linear Synthesis (FM, WaveShaping)
10:00 am: Break
10:15 am: Survey of Synthesis and Processing Algorithms (continued) - Cook/SerraSpectral Modeling
10:40 am: Controlling and Scripting Sound Synthesis and Processing - Bargar/FreedNote and Event Lists, MIDI
Relations to HTML, VRML, etc.
Coherent, multiplatform control from Tcl/TK, Matlab, MAX, Visual Basic, Java, C, C++
11:20 am: Synthesis Platforms, Software Environments, and Computing Issues - FreedMIDI modules vs. Sound Cards vs. Software Synthesis
Reliable, low latency control and Real-Time Issues
Synchronization with Gesture and Graphics
Courses | This Web Site
Final SIGGRAPH 96 Web site update: 25 October 1996.
For complete information on the next conference and exhibition, see: http/www.siggraph.org/s97/