Decimals and reading scales come together in this app as the player needs to mark where the given number appears on the number line. Twenty correct answers in a row are needed to complete the challenge.
Go to Decimal Line teaching resource.
Another resource dealing with decimals can be found here:Compare Decimals
Show how to use coordinates in one, two, or three quadrants using this resource. Drag the markers around and their respective coordinates will be updates. These can be covered or uncovered to enable the resource to be used for either demonstration purposes or to facilitate class questioning.
Go to demonstrating coordinates teaching resource.
Practise coordinates on a 1, 2 and 4 quadrant grid in this learning resources.
A coordinate appears at the top. Tap its location on the grid within the time and move on to the next until you get one wrong or 20 in a row correct.
Go to coordinates teaching resource.
Rather than write your own slides, use this resource to generate Roman numerals for class questioning. Set the range bands and then generate as many as you want. The second button gives helpful hints to assist learning such as the decimal equivalents and the places where subtraction needs to be used to work out the Roman numeral (the red bands).
The bottom button gives the answer. Simple to use with either an IWB or with a tablet for small group work.
Go to Roman Numeral Flashcards.
The Roman Numerals Complete game is a good accompaniment to this resource providing an opportunity for children to practise within the same number ranges.
Develop fluency with Roman numerals using this resource. A number appears as well as its Roman numeral equivalent, except there is a space in it. The player must select the appropriate Roman numeral to fill the space before the timer runs out. A wrong answer ends the game, correct answers complete it.
Three options can be selected to determine the range of numbers that can appear in the questions: 1 to 100, 1 to 1000 and 1 to 2500.
Go to Roman Numerals teaching resource.
Use greater than and less than signs to compare decimals. Draw the sign on the blue surface before the time bar runs out. After 10 questions the timer speeds up. If you start to draw the wrong sign turn it into a scribble or continue off the surface to cancel and start the sign again…if you have time. The timer starts when you answer the first question.
Go to Compare Decimals teaching resource.
Develop multiplication skills in the context of area of rectangles using this resource. One number is missing from the question but the player must still drag a rectangle to equal the numbers that are included. A wrong answer or exceeding the time limit ends the game. 20 correct wins the game.
Go to Show the Area game.