@spydrman54: That's exactly what happened with Bioshock too. Sure, Rapture was atmospheric and it was a cool story, but it was the clunkiest, most broken FPS of the generation by far. With a host of design decisions ranging from ammo scarcity to monotonous hacking. But c'mon - "Just because it was inventive"? Being unique IS something that should - rightfully - count more than being technically solid. Crap like Call of Duty hasn't changed since COD2, yet turds like that get the sales, and drive the industry into a dead end of creatively bankrupt ripoffs. Modern combat games are now a dime a dozen, and is there any reason for something like Medal of Honor or Battlefield BC2 to exist beyond trying to capitalize on what last was popular? No, there isn't. But was the reason for the first Scribblenauts to exist? Hell yes. That's something we never saw before, and that's why it earned its "free pass".