can the api glArrayElement return GL_INVALID_OPERATION in openGL 1.4 implementation?
if so, why in manual reference there isn't an error paragraph for this api? and can someone explain to me this error, please:
"GL_INVALID_OPERATION is generated if a non-zero buffer object name is bound to an enabled array and the buffer object's data store is currently mapped."
if not, in what version it was added?
i tried to find it in openGL updates every version in openGL WIKI, but no luck.