It advertises itself as a mix between Minesweeper and a roguelike dungeon crawler, but Quikding's Cavesweeper isn't quite either... it's something all its own. In it, you're tasked with exploring a single, linear cave, equipping weapons and armor you find within, collecting gold to spend on various goodies, completing various quests, and slaying all sorts of monsters... the last of which you do by unmasking tiles in a Minesweeper-esque grid.
Everything is done by clicking, or tapping if you're playing on iOS or Android. Whenever you face a monster, you're presented with a 5x5 grid of squares. The numbers at the bottom show how many tiles of each color are hidden in the grid, and there can be as few as two or as many s four different colors. Click a number, then a square to guess at its color. Guess right and the tile will be uncovered, but guess wrong and the monster will attack you and inflict damage on you... and sometimes worse! Once a tile is uncovered, the number on it indicates how many squares adjacent to it, though NOT diagonally, are the same color, with no number meaning 0. Uncover the whole grid without letting your health bar drain completely, and the monster drops dead. If things get too rough, use a potion to recover some of your health and remove your status effects, or a magic wand to uncover safely a square of your choice. Between monsters, you'll encounter a variety of more helpful characters, like treasure chests that contain valuable equipment, shopkeepers you can buy items and equipment from, and miners that give you a chance to earn more gold. The game lacks polish in various areas and it's a little hard to get the hang of how things work, but it's surprisingly addictive once you get it, just like a game should be.