Design and build an electronic educational toy, learn about the variety of energy options available in the new green world, or program a socially relevant computer game - as you gain insight into the world of electrical engineering and computer science.
||Microprocessors and Toys: An Introduction to
An Introduction to Computer Engineering
Students in this course design and build a microprocessor-based
educational toy from the ground up. The course emphasizes a hands-on
approach to learning, and students work in groups to move their project
through an entire engineering lifecycle. Prof. Peter Chen, who designed
the course, wants a student
having completed Microprocessors and toys to have learned enough to
appreciate the study of computer engineering - both how complicated it
can seem, and how understandable it can be.
||Disorder and Coherence: From Light Bulbs to Lasers
An Introduction to Electrical Engineering
In this course about energy,
students work with a variety of concepts in
electrical engineering, including the functions of solar panels, quantum
mechanics, microwaves, light emitting diodes and energy storage devices.
In the culminating project, small teams of students develop and submit proposals
to the United Nations, proposals that underscore the capability for engineering
to address humanitarian needs. Prof. Jasprit Singh, who designed the
course, also tries to
train his students to “lose the fear” of complex problems.
|Gaming for the Greater Good
An Introduction to Computer Science
This course was created to help students understand how programming
can meet a socially relevant need or educational purpose. The course is organized into small teams to design, build and test games with an
educational application. “They’re absolutely, 100 % enthused about what
they’re doing, and they have a strong sense of ownership,” reports
Dr. Chesney, who designed the course. Dr. Chesney feels he has been successful when his students
being to learn independently.