Platform/Server Software Engineer
-Coding, debugging and management of critical game systems
-Manage build system architecture and build deployment methods to team and publisher.
-Provide documentation support for milestones and technical documents.
-Assist team leads with engineering task specifications and scheduling
-Five plus years of experience developing and shipping multiple PC or console titles.
-Experience with build systems, tool development and content pipelines.
-Deep knowledge of C++ and STL. Solid software engineering and debugging skills.
-Ability to write robust, maintainable code.
-B.S. degree in Computer Science, Math, Physics, or Engineering or relative experience.
-Experience with Python and Lua is a plus.
-Strong communications skills.
-A strong desire to create world-class games.
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