Instant Dungeon is a great example of a game that combines exploration and retro arcade games like Frogger, Pac-Man, and Bomberman. This game allows you to travel through increasingly darker and complex levels of a dungeon while avoiding enemy creatures.
Each level forces you to deal with more complex passages, lower light levels, and more monsters that are trying to keep you from reaching your goal. Each level is a random combination of passageways and numerous styles of monstersthat attack More >
Tales from the Borderlands is an episodic Telltale game in the style of The Walking Dead or The Wolf Among Us, featuring a strong story told through dialogue choices, cutscenes, and quick time events. It’s the first game I’ve played in the Borderlands franchise, and I can report that it stands up on its own merits. Tales from the Borderlands’ colorful art, exciting story, and funny characters make for a great game.
Episode 1: Zer0 Sum introduces the game’s two playable characters: Rhys, a More >
Craft The World is being advertised as a “mix of Dungeon Keeper, Terraria and Dwarf Fortress” which describes pretty well what’s this game all about. After starting a campaign (which can be considered a tutorial as well) or the more creative sandbox mode you try to make a dwarf colony flourish and grow.
You may control one dwarf directly or issue commands in an indirect way (similar to Dungeon Keeper). By digging for hours on end and occasionally fighting some mobs you get ingredients for More >
Physics simulation puzzlers are among the most satisfying games “on paper”. You have the moving parts that need tweaking, the vessel which needs deliverance and the target to finish the level. Theoretically one could approach them in an almost open-ended fashion, try out the various combinations to detail-out the synergy between the moving bits and achieve a solution unique to that moment.
But most often that’s not what physics puzzlers appear: satisfying on paper; in practice their execution More >
Monument Valley is an elegantly-designed puzzle game with intriguing challenges and polished mechanics. You guide Princess Ida through ten Escheresque levels on a journey of discovery and forgiveness. Along the way, you meet crow people, befriend totem creatures and traverse seemingly-impossible optical illusions.
Mechanically, the game is reminiscent of games like Fez, where changes of perspective can create paths for Ida, but it is delightfully tactile on the iPad as you drag, rotate and tap More >
For a game in the “turn your zero-star, rat-infested craphole into a gleaming bastion of gourmet food” genre, Cook, Serve, Delicious! certainly crams in a lot. Apart from cooking, you have to wash dishes, clean toilets, and accurately describe robbers holding you up—all while your customers are still ordering from you. It’s enough to melt your brain, really.
CSD has a simple premise, but forces you to make split-second decisions and prioritize. Each food is prepared using a minigame of typing More >
Amphora is an attempt at a story based physics puzzle game, and it is just that, unfortunately its also a story based physics puzzler that can be a strain to understand just what’s supposed to happen as often the goal of any given level seems obfuscated and sometimes down right indecipherable.
Amphora is the story of a young girl in the format of a shadow puppet theater, each character, object and background is styled after beautifully coloured stained glass shadow puppets. Unfortunately this More >
Hill Climb racing is one of those simple games that will have a player hooked on it for months trying to beat their own once in a lifetime high score. It starts right up on your tablet with big and easy menu buttons that allow the selection of unlocked levels and vehicles.
Big gas and brake pedal buttons are in the bottom corners of the screen. Gas and brake is it. You try to keep the side scrolling car from flipping over by balancing it with gas and brake pressure over stage terrain that More >