ViewDog is a viewer for nurbs functions, polygonal geometry, and to some degree for iso surfaces of functions over a 3D domain (via marching cube). It also can be used as a graphical frontend for a number of interpolation and approximation algorithms contained in a seperate library (GUL). Import and export via Alias Wavefront 3.0 OBJ files is possible, so it can be used simply as a viewer for OBJ files, too.
Haste (High-level Automated System Test Environment) represents an approach to system testing that is philosophically consistent with standard XP unit testing practices. Test code runs in the same address space as the application under test, allowing for ready examination of the application state. The fundamental Haste abstractions of Story, Step, and StoryBook provide a framework to implement system tests. Utility classes simplify test development. In addition to acting as XP acceptance tests, Haste tests aid source maintenance and extension, and can play an important role in a release process.
Numeric TTS is a PHP class that can be used to generate audio to spell numbers using different voices and idioms. It generates audio files in the WAVE format by concatenating audio samples that spell the digits of a number. The digit audio samples are available for male and female voices in English and Arabic. The resulting audio sample can be stored in a file or served as the current script output.
Cerber Grid is a light-weight high performance Java grid system that combines simplicity and easy of use with a powerful and versatile architecture. It contains a Web interface that allows a user to submit and view jobs, view statistics on the controller and the nodes, and perform other administrative functions.
LibUFO is a C++ core library for graphical user interfaces (GUI). It is mainly used as OpenGL GUI toolkit. Most standard components (such as buttons, labels, menus, and internal frames) are included. It is customizable via look-and-feel and themes. There are three built-in video drivers (respectively using GLX/X11, WGL/Win32, and LibSDL) which are selected and loaded at run-time. You may also create your own backend or use a dummy driver to include libUFO widgets into an already existing OpenGL context.