Naval Ops: Warship Gunner Second Missions Rewards - Japanese By: StarfuryZeta firstname.lastname@example.org Version 0.4 =============================================================================== Intro: =============================================================================== Well, this is basically just a personal guide I am throwing together to remember where in the heck parts are that I need during the second pass through the game. While the first pass through the game is fun and exciting, the best parts drops come during the second time through the missions. So, I thought I'd share what I have so far. Enjoy! Note: This is for the Japanese Nation. Drops are different for the four different nations. Once I make this FAQ solid enough, I'll go back and do the other ones. =============================================================================== FAQ Format: =============================================================================== The missions are broke down by number. I then add the games description. Under that, I list what the Rank and General rewards are, based on what category they fall under. Under those, in parenthesis, I add examples of what was dropped for that stage. Note: Drops are "random", but they keep the general pattern, discussed below. So for mission A-02, I have 30mm-CIWS. You won't always get that. It's just an example of what I got, playing that mission. <<<Example>>> A-01: Northern Gales <<< Mission Info - Rendezvous at the Staging Point <<< Mission Description Rank S = <<< Rank S Reward Rank A = Guns <<< Rank A Reward (25.4cm 60-cal) <<< Rank A Reward Example General Parts = Guns <<< Parts Collected by Category (various sizes and calibers) <<< Parts Collected Examples =============================================================================== Parts Drop Categories: =============================================================================== 1> Armament: Guns High Elevation Guns Inwater Ordnance Machine Guns Special Machine Guns Rockets Missiles Optical Weapons Special Weapons 2> Equipment: Bridge (FWD) Bridge (AFT) Load Lift Aircraft Launcher 3> Aux Systems: Auxiliary Offense Auxiliary Defense Auxiliary Movement 4> Engine: Boiler Turbine Gas Turbine 5> Hull: Destroyer Cruiser Battleship Carrier BattleCarrier 6> Aircraft: Fighter Water Fighter Interceptor Water Interceptor Scout Water Scout Bomber =============================================================================== Parts Drop Pattern: =============================================================================== - Thanks to ZeroSigma on the Gamefaqs forum for finding this. In the 2nd time through, all the levels with corresponding numbers (1, 2, etc) drop the same type of parts. 1-Cannons 2-Chain Guns/Machine Guns 3-Inwater Ordinance 4-Missiles/Rockets 5-Auxillary systems 6-Engines 7-Bridges and hulls 8-Aircraft 9-Laser stuff 10-Special weapons (railguns, waveguns, flamethrowers, etc) Of course this pattern changes for Board D, where 8 is lasers and 9 is special weapons. 10, of course, is nothin'. =============================================================================== Missions: =============================================================================== A-01: Northern Gales - Rendezvous at the Staging Point Rank S = Rank A = Guns (25.4cm 60-cal) General Parts = Guns (various sizes and calibers) A-02: Blind the Blockade - Destroy 3 radar installations Rank S = Rank A = Machine Guns (35mm CIWS) General Parts = Machine Guns, Special Machine Guns (30mm CIWS, 205mm Chain Gun) A-03: Sea Wolves - Sink 3 enemy subs Rank S = Rank A = Inwater Ordnance (80cm Oxy Torps) General Parts = Inwater Ordnance (various Guided and Oxy torps) A-04: Duck Shoot - Sink 15 transports Rank S = Rank A = Rockets (45cm Launcher) General Parts = Rockets, Missiles (60cm Launcher, 30cm Launcer, Multi-Missile system, Multi-Missile VLS) A-05: Through Dover - Escort battleship to destination Rank S = Rank A = Auxiliary Offense (Radar a) General Parts = Auxiliary Offense (Radar a, Sonar 6, Radar 6) A-06: Fire of Feold - Sink 2 cruisers Rank S = Rank A = Boiler (Boiler b) General Parts = Boiler, Turbine (Boiler a, Turbine b, Boiler b) A-07: Winds of Freedom - Destroy 6 gun emplacements Rank S = Hull (2-hull Cruiser) Rank A = General Parts = Bridge (AFT), Hull (Aft a, Small Destroyer) A-08: Attack at dawn - Do not let enemy carrier escape Rank S = Rank A = Bomber (B78-Konpaku) General Parts = Bomber, Interceptor (Osprey, I32-Arawashi) A-09: Enemy Typhoon - Sink 8 transports Rank S = Rank A = Optical Weapons (New Krypton Laser) General Parts = Optical Weapons (Charged Particle Burst Gun, Charged Particle Gun 2, A-10: Typhoon Hunter - Sink the Supership Rank S = Special Weapons (Guided Plasma Gun) Rank A = General Parts = Special Weapons (Plasma Gun, Tower Rail Gun, Flamethrower Gun, New Flamethrower Gun, New Plasma Gun) =============================================================================== B-01: Hammer and Anvil - Protect the airstrip for 300 seconds Rank S = Rank A = Guns (30.5cm 60-cal) General Parts = Guns (Various size and caliber) B-02: Fire on Icey Waters - Destroy 60% of harbor facilities Rank S = Special Machine Guns (305mm Chain Gun) Rank A = General Parts = Special Machine Guns (127mm, 254mm Chain Guns) B-03: Bandits on your six - Sink 1 enemy aircraft carrier Rank S = Rank A = Inwater Ordnance (68cm Guided Torps) General Parts = Inwater Ordnance (Various Oxy Torps, CML system) B-04: Fox and Hounds - Escort allied carrier to port Rank S = Rank A = Rockets (60cm Rocket Launcher) General Parts = Missiles, Rockets (Multi-Missile VLS, 80cm Rocket Launcher, 60cm Rocket Launcher) B-05: Assault at Rabaul - Sink 4 enemy cruisers Rank S = Auxiliary Offense (Electronic Targeting b) Rank A = General Parts = Auxiliary Defense, Auxiliary Offense (Electronic Blocking a, Fire Delay System a, Emergency Hull Purge a) B-06: The Killing Machine - Sink 1 enemy battleship Rank S = Rank A = Turbine (Turbine o) General Parts = Turbine, Boiler (Turbine b, Boiler y, Boiler b, Turbine y) B-07: Majesty - Sink 4 enemy cruisers Rank S = Rank A = Hull (2-hull Cruiser) General Parts = Bridge (AFT), Bridge (FWD), Hull (Aft a, Aft b, Fwd b, Mini Destroyer) B-08: The Terror Below - Sink the Supership Rank S = Bomber (Osprey) Rank A = General Parts = Interceptor, Bomber (I32-Arawashi, B78-Konpaku) B-09: Behind Enemy Lines - Raid Kagoshima and escape Rank S = Optical Weapons (Guided Charged Par. Gun 3) Rank A = General Parts = Optical Weapons (New Pulse Laser, Guided Charged Par. Gun, Crois Laser) B-10: Shadow of Evil - Destroy the Supership Rank S = Special Weapons (New Burst Plasma Gun) Rank A = General Parts = Special Weapons (Railgun, New Flamethrower Gun, Guided Plasma Gun, Railgun Dris) =============================================================================== C-01: Caroline Islands - Guard the troop transports Rank S = Rank A = Guns (30.5cm 60-cal) General Parts = Guns (Various sizes and calibers) C-02: Defend the Islands - Sink 3 enemy carriers Rank S = Rank A = Special Machine Guns (356mm Chain Gun) General Parts = Special Machine Guns (356mm, 381mm, 406mm Chain Guns) C-03: The Surigao Straight - Stop enemy for 300 seconds Rank S = Rank A = Inwater Ordnance (80cm Guided Torps) General Parts = Inwater Ordnance (New anti-sub guided torps, PML torps, PML system, CML system) C-04: Dogfight - Destroy 3 airstrips Rank S = Rank A = Missiles (Multi-Warhead Missile VLS) General Parts = Rockets, Missiles (60cm Rocket Launcher, Multi-SSM Launcher, 80cm Rocket Launcher) C-05: Breath of a Lion - Protect the 4 carriers Rank S = Rank A = Auxiliary Defense (Enigmatech System) General Parts = Auxiliary Defense, Auxiliary Movement (Enigmatech Orn, Electronic Blocking b, Auto Fire Extinguisher b) C-06: Battle off Hawaii - Sink 3 battleships Rank S = Boiler (Boiler e) Rank A = General Parts = Gas Turbine, Turbine (Gas Turbine a, Turbine e) C-07: No Mercy! - Sink the supership Rank S = Hull (XBattleCarrier) Rank A = General Parts = Bridge (FWD), Bridge (AFT), Hull (Fwd a, Aft b, Aft a, Fwd b, Special Cruiser) C-08: Clean-up Operation - Sink 8 transports Rank S = Rank A = Bomber (B78-Konpaku) General Parts = Bomber (B78-Konpaku, Osprey) C-09: The Closed Trap - Guard the fleet for 300 seconds Rank S = Rank A = Optical Weapons (Uranta Laser) General Parts = Optical Weapons (Cith Laser, Nuel Laser) C-10: Smell of Cordite - Sink the Supership Rank S = Special Weapons (Railgun Ealta) Rank A = General Parts = Special Weapons (Railgun, Railgun Ealta, New Flamethrower Gun, Guided Plasma Gun, Wave Gun, New Burst Plasma Gun) =============================================================================== D-01: Defend until Death! - Guard the straight for 300 seconds Rank S = Rank A = Guns (46cm 60-cal) General Parts = Guns (Various sizes and calibers) D-02: Top Brass Rescue - Rescue the FF Commanders Rank S = Special Machine Guns (406mm chain gun) Rank A = General Parts = Special Machine Guns (381mm, 356mm, 254mm chain guns) D-03: Ocean Destroyer - Destroy the Supership! Rank S = Rank A = Inwater Ordnance (PML Torpedos) General Parts = Inwater Ordnance (PML torps, 68cm guided torps, supersonic torps, new supersonic torps) D-04: On The Beach - Pick up agents from 2 locations Rank S = Rank A = Rockets (Multi-warhead launcher) General Parts = Missiles, Rockets (Cruise Missile Launcher, Multi-warhead VLS, Multi SSM Launcher, 80cm Rocket Launcher) D-05: Sea Hawk - Defend the airfield for 300 seconds Rank S = Rank A = Auxiliary Defense (Electromagnetic Shield b) General Parts = Auxiliary Movement (Bow Thruster, Enigmatech Sturla) D-06: Here Be Dragons - Destroy 3 missile emplacements Rank S = Rank A = Boiler (Boiler e) General Parts = Gas Turbine, Turbine, Boiler (Gas Turbine y, Atomic Engine e, Atomic Engine y, Turbine e, Boiler e, Gas Turbine b) D-07: A Blood Red Sky - sink 2 enemy carriers Rank S = Bridge (FWD) (FWD type y) Rank A = General Parts = Bridge (FWD), Hull (FWD type b, Special Cruiser) D-08: The Frozen Sea - Run the Blockade and head east Rank S = Rank A = Optical Weapons (Cat Beam) General Parts = Optical Weapons (Trom Laser, Dorn Laser, Crab Laser, Salach Laser) D-09: Into the Fire - Destroy the Supership Rank S = Special Weapons (Siorc Wave Gun) Rank A = General Parts = Special Weapons (New Guided Plasma Gun, Railgun, Railgun Dris, New Burst Plasma Gun, Railgun Astal, Siorc Wave Gun, Breac Wave Gun) D-10: Nemesis - Destroy the Supership Rank S = n/a Rank A = n/a General Parts = n/a <<<There is rumor that the final Special Weapon is dropped in this stage>>> =============================================================================== Version History: =============================================================================== 0.1 - First attempt to create and compile this FAQ. 0.2 - Finished A Missions for General Parts 0.3 - Finished B Missions for General Parts 0.4 - Finished C and D Missions for General Parts. Re-checked 79 char. length. =============================================================================== Credits and Thanks: =============================================================================== - Koei for a great game - Everyone on the NavOps:WG board at Gamefaqs.com. For inspiration to find every little piece of equipment and corrections of bonehead mistakes - Everyone on the NavOps:WG topic at cmgsccc.com. =============================================================================== Copyright: =============================================================================== Copyright 2003 J. Mathews (starfuryzeta). This may be not be reproduced under any circumstances except for personal, private use. It may not be placed on any web site or otherwise distributed publicly without advance written permission. Use of this guide on any web site other than gamefaqs.com or as a part of any public display is strictly prohibited, and a violation of copyright.
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