Loads of stuff out of Japan today, and loads of stuff regarding Sony as well. However, there was more stuff. Get that stuff in short-form after the break, and stuff.
Social gaming this, social gaming that. It’s a topic near and dear to many developers’ hearts, but it couldn’t be further from hardcore gamers’. The resultant reaction, then, sounds something like this: “Boring casual games are killing real games. Hardcore vs. casual. Good vs. evil!” However, FrontierVille creator Brian Reynolds – once the lead designer […]