Yeah it is quite depressing. idk if it's just me but these days, killing hundreds of dudes in games BUT fail to accomplish the mission you are after (baddy escape again!) pisses me off quite a bit.
I found the point of the game to be his descent into madness. That by the time you reach the end you are straight up killing everyone, even police at an airport. You not knowing whats going on is key in not knowing who is right or wrong. At the end of the day all Max has is his principals and what he's ok with.
Even though the story is depressing cause Max actually fails a heck of a lot at what he tries to do, i found that to be why i liked it, because it was so different from other game stories. Success in the game doesnt always have to equal saving the world.
MW3 did a lot of that. And I guess MP3 as well. The concept isn't bad, but having it wrapped around a 'michael bay style explosive shooter' is weird.
Anyone else wish they kept Bullet time 2.0 from 2? Replacing that with cover was stupid imo.
And adding physics to diving... sucks more than I'd thought. Game could have been a bit more.... loose with that mechanic :P
Was it stranglehold that let you slide across like anything?