Malaria (3.5e Disease)
From D&D Wiki
|Infection DC:||20 (Injury)|
|Damage:||Nauseated or confusion, possible ability damage or unconsciousness, possible Blackwater fever, possible death (2 weeks)|
Malaria is, of course, a notorious disease caused by mosquitos who transfer it through blood-sucking. It has been known as ague, "bad air" (mala aria from which it gets the name), and marsh fever. Malaria is likely to occur in swampy areas where mosquitos thrive.
Malaria causes fever, shivers, vomiting, anemia (pale skin and poor blood flow), convulsions, tingling in extremities, brain damage, and coma. Death usually occurs while in this coma, from kidney failure or other organ failure. In severe cases, malaria can lead to Blackwater fever, which causes urine to appear red or black (hence the name).
If the PC fails their check by more than 5 points, s/he is confused instead of nauseated (using convulsions as variable of unusable actions). S/he also takes 2d4 Con and 1d3 Str damage.
If the PC fails their check by more than 10 points, s/he takes 2d4 Con and 2d3 Str damage and falls unconscious.
If the PC rolls a natural one, s/he contracts Blackwater fever (see separate page for details).