So in the object reference for jit.gl.nurbs if says
"A NURBS is a mathematical model that lets you represent virtually any desired shape, from points, straight lines, and polylines to conic sections (circles, ellipses"
But i cant find any info anywhere on how to define something other than a plane!
Now I know I can draw a circle with jit.gl.gridshape for example but i dont seem to be able to feed this into the matrix effectively.
Im trying to adapt the the pool_3d_nurbs example from the jit examples.
Can anyone tell me –
a) how to define a circle into jit.fill
b) how to use jit.gl.render within the pool nurbs example
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