CISC 3665 Game Design
(Prior to Fall 2010, this course was known as CIS 54.2.
The information below might still reflect the old course numbers. Bracketed numbers, if any, are the old course numbers. Learn more...)
3 hours; 3 credits
Introduction to designing the intelligence behind computer games. Fundamentals of designing, programming and troubleshooting game behavior. Documenting and critiquing design. Multi-week small-group projects in game design.
Prerequisite: Computer and Information Science 3130, and Mathematics 1011 or 1201.