Overclock Vs Games
Posted 16 January 2013 - 09:05 PM
Posted 17 January 2013 - 02:05 AM
OC your CPU and test it with the most demanding piece of Software you have and only go to that limit, now every other Software/Game should run flawless.
Posted 17 January 2013 - 02:38 AM
I know nvidia has some sort of toolbox you can use to make "if this runs, then do this" rules. I forgot what it was called.
Posted 17 January 2013 - 05:53 AM
Posted 17 January 2013 - 01:47 PM
Posted 18 January 2013 - 11:38 AM
The limiting factor is the stability of your GPU; it's just that even if you push your GPU beyond its stable limit, some games won't stress it enough for it to matter.
Typical OC doctrine is that you pick the MOST intensive thing you'll ever run, OC your chip to the highest it'll go in that, and then that's your highest stable clock. For instance, when we CPU-OC, the term most of us use if "Prime Stable", to describe a stable OCed CPU, as a reference to Prime95, which is basically the go-to software for ensuring stability, precisely because it works the chip harder than any real-world application would. Heaven is a good benchmark to represent a high gaming load, but make sure you really ramp it up to test things. Obviously, the real torture testers like Furmark will still stress more to ensure stability, but I don't endorse running that software, because it's massively beyond what any game will ever do (imo, it's excessive even for a stress test).
Since you have a lot of temperature leeway, raising the voltage is the way to go for the moment.
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