by Josh Clark
Fingers and thumbs turn design conventions on their head. Touchscreen interfaces create ergonomic, contextual, and even emotional demands that are unfamiliar to desktop designers. Find out why our beloved desktop windows, buttons, and widgets are weak replacements for manipulating content directly, and learn practical principles for designing mobile interfaces that are both more fun and more intuitive. Along the way, discover why buttons are a hack, how to develop your gesture vocabulary, and why toys and toddlers provide eye-opening lessons in this new style of design.
by Steve Fisher
Wired magazine said the web is dead. Well, they were wrong, but it is becoming a lot more mobile. Does that mean that we need to change how we design interfaces? Absolutely.
I’ve been tackling mobile interfaces and designs and want to share the goods with you! In this session I cover what is means to design for a mobile context and how to create stunning designs that communicate well across devices.
This will be a practical guide for those interested in design and want to know how to best apply their design thinking to the mobile world.
by bruce lawson
Web apps, mobile phone apps, websites that work anywhere, SVG, HTML5, Widgets, location-aware sites, Media Queries. Beyond the buzzword assault is a revolution in the way sites are made, what they can do, and how they are accessed.
We’re going to talk about what the buzzwords actually mean and how they all fit together. We’ll explore different methodologies for making websites that users can access on mobile phones and other devices, and how to optimize your existing website for mobile. Then we’ll put all the buzzwords together into a coherent vision that works now, with real code snippets that you can use right away.
Finally, we get out our crystal balls out and look at what’s coming around the corner in HTML5 and the W3C APIs that allow websites to access native capabilities on devices.
16th–18th May 2011