OpenGL Headline News
May 10, 2011
Linderdaum Engine SDK 0.5.99d is released. This release introduces two new major features web server with remote console and FreeType support. The engine now includes a simple HTTP server with a limited number of pages for remote debugging. The server’s main purpose is to allow remote debugging, e.g. on the embedded device with limited input capabilities. New text renderer class supports arbitrary single-language strings with left to right and right-to left characters. Linderdaum Engine is an open source purely object-oriented 3D gaming engine written in C++ and using OpenGL 3 and OpenGL ES 2 rendering APIs.