Soude builds on Soda Constructor's idea of a dynamic deformable mesh, except you can use a pencil to draw on the mesh, and create what amounts to a dynamic drawing that you can pull, push, move around, and animate. The default mesh is a stick figure, but you can edit the mesh and create arbitrary creatures.Soude's user interface is incredible simple, and the program comes with plenty of examples you can play around with. A Read Me details Soude's non-obvious features, and explains how it works.A subset of Soude is used in Comic Book Dollhouse for character graphics.
RequirementsMac OS 9 or later
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