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Electronic Visualisation and the Arts (EVA 2012)
London, UK, 10 - 12 July 2012
Lin Hsin Hsin
Conventionally, a 2D image can be captured by a camera, composed and painted by a 2-button mechanical mouse (a digital brush) with a digital palette. A 3D object can be modeled by 3D (translate, rotate, scale, transform) software or formulated by equation-based method. Be it 2D images or 3D objects, the result can be displayed on a 2D image on screen or print it on a given surface. The color and lighting conditions can be embedded in the software in a single or multistep process. While stereopsis is as old as the built-in capability of the human or animal (cats and apes), the desire for enabling stereopsis was first noted by Leonardo da Vinci, 15th Century. Subsequently, various stereoscopic 3D displays was manifested in 3D imaging by David Brewster, 1807, lenticular display in 1915, 3D television by John Logie Baird, 1928, the latest being the US235 million 3D movies Avatar premiered in December 2009.