imesh/skeleton2.h File Reference
Skeleton2 interface files. More...
|A skeleton instance is a specific copy of a skeleton with base pose and topology defined by the factory but current state internally defined. More...|
|A skeleton factory is an object defining the base pose and topology from which skeleton instances can be created. More...|
|Skeletal system base object, representing the entire skeletal and skeletal animation system. More...|
|typedef unsigned int||BoneID|
|Identifier for single bone data. |
|static const BoneID||InvalidBoneID = (BoneID)~0|
|ID for an invalid bone. |
Skeleton2 interface files.
Definition in file skeleton2.h.
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