Isn't the point that if the start or end point is incorrect and someone recorded the loop while say a drummer was playing, then the loop would drift in relation to what the drummer is playing - the drift multiplying as the loop repeats? Not an issue if all tracks are recorded - but an issue for mixed looping and unlooped playing. At 2005.12.06 11:22 AM, Jeff Larson wrote: > > Looping happens to be a very time sensitive application, since users > > constantly interact with it in a rhythmic fashion and timing >inaccuracies > > tend to get multiplied as the loop repeats. > >I don't understand this comment. You may have timing inaccuracies in >the start or end points of the loop, or the edges of an overdub or >SUSReplace. But once recorded the loop plays back in exactly the same >way every time because of a lovely piece of hardware running a >real-time OS (your sound card). The inaccuracies in effect become >part of the "groove" of the cycle which may or may not be acceptable >but I don't see how they can get worse as the loop repeats.