By Kelly | June 4, 2007
A quick example of how I approach heads:
It helps to think in terms of 3D objects. The main mass of the head is a sphere, with the attached muzzle and ear shapes varying depending on which species you’re trying to depict.
I’ll start with the rough sphere and some crosshairs on top to set the angle and position of features I’ll draw later.
Then, on top I’ll sketch out the form of the eyes and eye sockets, and the muzzle form below. Eyes are usually placed above the center crosshair. A good rule of thumb is that the eyes are spaced one eye-width apart.
After that I’ll add in other forms like cheek-fluff and hair, and start working out details.
The main objective here is to figure out form and pose before adding any details!
These are old but should give you some idea how I approach different species:
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