First-Person Programming Game Glitchspace Arrives on Steam for Linux
“We created a node-based programming system for Glitchspace, called Null. Null allows for chunks of functionality to be applied to objects with ease, and makes the programming a visual, dynamic, and instantaneous feature. Objects in Glitchspace are either programmable, or non-programmable. You can make an object programmable through decryption using a decrypter, and similarly you can make it non-programmable through encryption using an encrypter,” reads the official Steam website.