L3D is a 3D library for developing OpenGL applications under Linux. The library has a main display loop, and call-back functions similar to those in GLUT. It has a graphical console for output of information. The goal of this project is a library which is small and hopefully scalable.
|Tags||multimedia Graphics 3D Modeling 3D Rendering Games/Entertainment First Person Shooters Software Development Libraries|
|Operating Systems||POSIX Linux|
Release Notes: Addition of UseRootWindow for screensavers, introduction of First Person Player Class, a new AABB collision detection system, ability to attach draw function to the FPS Player.
Release Notes: This release has a complete rewrite of the camera class using the gluLookAt function, the introduction of a math module with 2D and 3D vectors, example programs (camera, cameramove, camerapath, and objectpath), the introduction of paths, and the ability to attach a camera/object to a path.
No changes have been submitted for this release.