Issue No.04 - October-December (2006 vol.13)
Anne Nigten , V2_ Institute for the Unstable Media
Simon Jones , University of Amsterdam
DOI Bookmark: http://doi.ieeecomputersociety.org/10.1109/MMUL.2006.89
In this column, the authors suggest a new paradigm for play in digital environments (compare Frank Nack?s "Play the Game," <em>IEEE MultiMedia</em>, vol. 8, no. 1, pp. 8-10). Purpose-free play asks for a different view on and use of digital media, which the authors discuss as well.
interactive digital environments, interactive art, play, improvisation, digital media, purpose-free play
Anne Nigten, Simon Jones, "Play!", IEEE MultiMedia, vol.13, no. 4, pp. 8-11, October-December 2006, doi:10.1109/MMUL.2006.89