Call me a heretic but I don't see great value in games that have players stealing cars and beating up innocent bystanders. I'd rather see children have fun playing games while also learning important skills as a byproduct. In that spirit, I've started a list of educational iPad game apps for casual home use. They don't necessarily help you master long division or prepare for an upcoming geography test. The accent is primarily on having fun. The second important criterion is that time spent playing is productive and that something of value is learned.
Via Sam Gliksman, Cathy Seidenberger, Tim Slack