You don’t have to be a genius to figure out the game would be about snails. Yes! You guess pretty right. The game introduces us into the creepy, painfully slow life of a snail. The game play puts you in control of a snail, which is the main character, who is in search of a new home. That’s basically the aim of the game: get the snail to a new home. The game presents some challenging levels to navigate with great precision while interacting with various degrees of obstacles, preys and enemies.
As you progress in the game, the challenges get a bit tougher: from flying form one end of the screen and picking balloons, pulling levers to open pathways to making a wish to overcome an Egyptian sentry. The game provides an educative puzzle with a perfect learning edge attached to it. If you have got much experience in puzzle gaming, this should be a piece of cake. The game also allows for newcomers into the adventure gaming world. One has to find the three hidden stars in each stage which are usually concealed in camouflaged areas in the background.
One of the stars is conspicuously placed within the game area, another is hidden behind a feature, while the last is often blended with the background and requires keen observation. How boring can that get? Don’t worry; the creators are a step ahead. As mandatory as collecting the stars, the creators provided other fun activities to be done in each stage: from offering other snails to be eating to calculating how to navigate an obstacle.
The game does not really require much control, making it a more brain-tasking game than your normal adventure game play. Bob the snail usually moves on its own but can be stopped by clicking on him. This action allows bob to hide in his shell from angry birds and preys and stop him before he falls off a ledge. Are you a sore loser? Bob really never dies. He will be back again to let you try better on that particular stage till you get it right. A speed up button is introduced to increase the movement of bob to some degree.
Bob can outrun enemies and obstacles when activated. If you are familiar with Rube Goldberg contraptions, you would find it easier to use for navigation. If you are not familiar with it, don’t fret! Once you get started with the game, you would see how easy it is to use. The controls are easy for a kid to navigate with. You got no excuse for falling snail bob off that ledge. Don’t be so hard on yourself, if you find any difficulty in navigation, call a kid to assist you.
The graphics are quite manageable, but with great room for improvement. The background environments are brightly lit up and coloured. The sounds are not really of quality, but they give you that ear-worm feeling that leaves you humming it even after the playing the game.