Hernández, C and Perbet, F and Pham, M-T and Vogiatzis, G and Woodford, OJ and Maki, A and Stenger, B and Cipolla, R (2011) Live 3D shape reconstruction, recognition and registration. Proceedings of the IEEE International Conference on Computer Vision. p. 729.Full text not available from this repository.
We present a video-based system which interactively captures the geometry of a 3D object in the form of a point cloud, then recognizes and registers known objects in this point cloud in a matter of seconds (fig. 1). In order to achieve interactive speed, we exploit both efficient inference algorithms and parallel computation, often on a GPU. The system can be broken down into two distinct phases: geometry capture, and object inference. We now discuss these in further detail. © 2011 IEEE.
|Divisions:||Div F > Machine Intelligence|
|Depositing User:||Cron job|
|Date Deposited:||04 Feb 2015 23:03|
|Last Modified:||05 Feb 2015 06:33|