In Borderlands, there is a skill called Ransack. With a class mod, it's possible to push the effect of this over 5 out of the 5 skill point natural maximum. However, some skills have no extra effect from being pushed over their limit. This skill could have no benefit from overstacking if it's coded to only drop one, or something like 110% could mean one guaranteed item + 10% chance of another. What is it?
Here are two example clips:
While this one does not actually have overstacked Ransack, it can still provide data by showing something other than ammo or money spawning from a Ransack kill:
I am thinking that if someone could mess with their game file to set the Ransack value to a ridiculously high number and see if each Ransack kill causes many items to spawn, the question could be answered rather handily.