Two turns after this move is used, a hunk of psychic energy attacks the target.
This move causes damage to the opponent two turns after it is used. The damage given cannot critical hit. It bypasses any Protection (Protect, Endure etc.) of the opponent on the turn it damages and if the opponent switches out, it hits the new Pokémon
Damage delays 2 turns.
Pokémon Hit in Battle
Works well if it is the same type as the move used by the last Pokémon.