The shapes and proportions of the objects are accurate. Following the original plans.
In Blender 3D
Selecting the object named CONTROL (parents). Change the size, position and rotation of the whole. Ready for animation. Ready to render. Textures, materials, lights, camera included.
Change the frame on the timeline to change the angle of the engines.
Press the MBLUR for motion blur effect in the propellers. It is already configured.
Optimized for integration in real environments and for close-ups.
HD shapes with the minimum possible number of polygons.
Ready to render.