Campaign of the Month: September 2013
Step: Rank + DEX
The adept clambers up or down vertical surfaces and objects by making a Climbing Test against the Climbing Difficulty of the surface being scaled, as determined by the gamemaster (Gamemaster’s Guide, p. 108). On a Pathetic Result he loses his grip and falls, possibly suffering Falling damage. Climbing uses a Standard Action in every round spent climbing. Climbing characters move up or down a number of yards equal to their Climbing Rank each round (to a maximum equal to his Movement Rate in yards, not hexes).