Name: Sengoku Kaien
Weight: 190 lbs
Build: Tall and muscular
Eye color: Golden
Hair: Black and tied in a ponytail.
Personality: Strong, determined and ruthless.
Gang affiliation: Lightning Tiger
Gang position: Leader
Back story: Heir of his unique sword style, passed down in his family for centuries and said to have been taught to them by the Devil, Kaien wishes to prove he's the strongest.
Anything else: Enjoys smoking his pipe, drinking alcohol, flirting and training.
Fighting style: Brutal, effective and realistic.
Weapon: Two masterfully crafted Japanese swords from the 1640's.
Daini: Aragari The Second: One Step, Sudden Death: Placing the sheathed sword upright and listening to the "heartbeat" of his opponent, the attack rapidly unsheathes, attacks, and sheaths the sword. This technique is done with incredible precision and speed, as the user cuts down the opponent in a matter of seconds
Daisan: Kamikaze ( "The Third: Divine Wind") Utilizing swift footwork, as well as pin-point movements, the user strikes their opponents many times in quick, rapid succession; striking with enough force to create wind swirls upon his blades edge. These wind swirls then lacerate the target brutally.
Kousen:She performs an extremely fast and destructive thrust with a single sword, adding a violent spinning motion from her shoulder and arm, and also her own weight, waist twist and kicking off to add to the potency of the attack. The pierced area explodes from the spinning motion.
Swordflick slash: By holding her sword arm stable, using her other arm,s he applies the same principles as finger flick to unleash a sword slash of great force.
Cuthroat: With a slash at the opponent's windpipe, the opponent can no more speak. The target also can't use roar/shout/scream based techniques.
Wrist slash: When blocking a sword, the user circles his blade around the opponent's, in a way that her own blade ends up in the inner side. Then, she swiftly slashes the opponent's wrist that holds the sword, reducing his sword skill significantly for 5 posts.
Ryukiri: The sword is sheathed, and the user draws it, using the sheath to provide resistance and “flick” the sword as she quickdraws, performing a swift and powerful slash.
Samidare: If a slashing attack is evaded, and the opponent has increased the distance, the moment the tip of the slashing sword points at him, jump forward and deliver a thrust powered by your momentum.
Kokunagare: A very powerful and old fashioned technique that focuses on mastery of Iaido. Precise and strong, the user firmly whips their sword toward the foe in a upward swinging motion. As this move is conducted, a large concentration of spiritual energy is focused to the wrist. This allows the wrist to "snap" in any direction, sending a linear blast in the direction of the swing. This adds momentum which consequentially increases the strength of the overall slice. If connection is made, this move will literally slice straight through the foe, lacerating whatever may remain of the body. This move has many applications: the applications include, thrusting the blade forth to impale the foe, and if not struck then it will fire a spiritual beam in a linear direction. On another note, it can also be used in a defensive manner to weaken an incoming attack.
Onigiri: This is a technique that requires a very high level of control over one's energy, as the basis of the technique is a very fine manipulation of the user's energy provided by their demonic contract. The essence of the technique is to coat the edge of one's sword in an exceedingly fine layer of condensed energy, greatly increasing the blade's cutting power. The fine layer of energy surrounding the blade's edge now acts as its cutting edge and is so sharp that it can cut through almost anything. The potency of the technique increases with one's proficiency with manipulating their energy reserves -- the finer the energy layer surrounding the blade's edge, the greater its cutting power.
Tsubame Gaeshi- The user performs a downward slash, aiming not at the opponent but their weapon, to hit it from above and have it hit the ground. As soon as this happens, a second, upward slash follows almost instantly, aiming at the vulnerable opponent.
Parry-and-strike:When he perceives the incoming attack, his arms and swords move at the same time. One moves to block the hit, and at the same time, one attacks the opponent. At the moment the incoming attack is blocked, his other sword strikes the enemy.
By using both hands to wield the sword, the swordsman's power is increased expotentially.
Ryodan: A single downward slash of extreme potency
Flowing Sword:While holding her sword with both hands, and while moving it for a slash, s=he changes the position of the two hands on the hilt, and changes the course of the slash unpredictably.
Chikurin Izumi Geki ( Bamboo Fountain Strike)
A counter technique. By positioning her sword diagonally to a block a slash or circular hit, he will then allow his sword to be pushed back, having not blocked, but redirected the incoming strike enough to make sure it would miss. His sword, pushed back, will carry the momentum of the strike, spin around his head and strike the opponent. When the sword is at its final, striking course, he will also add his own strength to the strike, amplifying it. If the opponent is standing still while attacking, 20% of his Strength is added to his Strength and Speed for the counter blow. If the opponent is running towards him while launching the attack, 20% of his Strength and 10% of his Speed is added to his Strength and Speed for the counter blow.
Gyaku Kagami Geki ( Reverse Mirror Strike)
A counter technique. Reading the opponent's next movement, he will respond with the reverse move timely, starting borderline eariler than the opponent to make up for possible lesser speed. His move will be corrected, so that instead of a mutual strike, it will only be his to strike. Might not work with wide attacks. If the opponent is moving towards him while striking, instead of standing still, 20% of the opponent's Speed is added to his Strength and the Speed of the hit for the counter blow.
Koujou Gyakugeki ( Mill counter blow )
A counter technique. By positioning his sword sideways to block a thrust, he will have the side of his sword block the incoming tip, while using his free hand to push the side of her blade, to keep his sword steady. Then, providing minimum resistance, he will spin around, exploiting the force of the incoming thrust, to move around the opponents sword and thrust his sword against him, adding his own strength at the final point of the movement. If the opponent is standing still while attacking, 10% of his Strength is added to his Strength and Speed for the counter blow. If the opponent is running towards him while launching the attack, 10% of his Strength and 10% of his Speed is added to her Strength and Speed for the counter blow.
Nagashi Kiri-Nuki Dou( Flowing Slash)
Sees an opening at one side of her opponent, he will dash past him, having passed next to him, and almost stroking the opponent's body with his sword. The deep is shallow, but will keep bleeding, weakening the opponent over time. -10 Speed/Strength every 2 battle posts.
Gyaku Kensoshaku (Reverse Sword Bite)
Using a spin, perhaps after a dodged strike, he will deliver a blow with the back of her hilt at the opponent's spinal cord to paralyze an opponent for 1 post.
Sukuchi: The user employs a very short burst of rapid foot movement, to seemingly disappear and appear in a small distance away.
Illusionary Step: Not an actual illusion of course, that's just to make a cool name. Basically, it's a VERY skilled faint, where the user pretends to move towards one direction for a single moment, but pretends EXCELLENTLY, even his intent shows he would move from there, but he actually moves towards the other direction. The opponent subconsciously tries to follow the first, false movement with his eyes and react, and thus, ( considering the speed Feng moves as well), Feng appears as if he "vanishes" for an instant, only to appear in another spot next to the opponent and attack.
Intercepting Step: The user perceives an incoming blow, and steps forwards. This way, the striking limb doesn't get to be fully outstretched when contact is made and damage is lessened. Attention must be paid, as the user of Intercepting step must have already stepped forwards and stopped, the moment the blow connects, not still moving when the hit connects, or the hit would actually hurt more. +10 Durability.
Matching Step: The user moves in absolute accordance with the opponent, keeping the distance between them the same the whole time. Meaning, if they are at striking distance, this will remain the same. If they are too far to hit each other, it still will remain. The user has to have equal or higher Speed stat than the opponent to do this.
Power Step: Basically, taking a powerful step forwards at the moment of the blow ( if it's a punch) or right before launching it ( if it's a kick) adding power to the blow. +10 Strength
Hit step: The user moves as he perceives the incoming attack, and also starts an attack. He ends up avoiding it and also attacking with a counter, at the opening shown.
Broken Rhythm:He assumes a sideways battle stance. He's hopping in place, very relaxed. The rhythm of his hopping is not constant, rather it changes unpredictably, speeding up, slowing down, even stopping momentarily before starting again. The width of his legs varies too between hops, sometimes wider than his shoulder width and sometimes narrow as his waist. His arms are either loosely flailing with the rhythm of his body or the front arm is pointing forwards, but bent enough to cover the ribs and the back arm is attached to his torso, the hand reaching up to his chin. It allows for great movement changes and avoiding strikes of those with inferior Speed and Hand-to-Hand or Weapon skill, and also swift attacks and counter-attacks. It also allows the use of certain techniques.
Utmost Fluidity:Having trained in martial arts for years, the user acquires a body that is completely relaxed while fighting, that allows him to control his body better, react quicker and fire stronger and faster blows, since the antagonistic muscles don't inhibit his motions. +10 to Speed/Strength/Reflexes
Non-Telegraphic Movements: After rigorous training centered in proper body control, as well as in-depth knowledge of the human body mechanics, Feng has managed to reach a level where his techniques are "non-telegraphic", meaning the opponent can't predict them via little motions or the eyes and changes in postures. When Kaien is attacking, the opponent needs +30 Reflexes to react to them, plus the Reflexes required due to Speed and Reflex difference.
Economy of Motion: Using no wasted movements is a gift and a skill that requires years of practice. Subtle yet makes a big difference. When defending/blocking/dodging, Kaien has +10 Speed.
Reflexive Exhalation: Letting a small breath when exerting or receiving force is fundamental for martial arts, and if done correctly and timely, it also makes a difference. When used along an attack, it provides +10 Speed and Strength. When used when receiving a hit to the body, it increases Durability by 20.
Effective Angle: While blocking, if one uses his body at a correct angle, he can withstand more force. It takes an experienced martial artist to implement this to the finest degree. When blocking/defending, Kaien has +20 Strength.
Contract powers: Electricity Manipulation.
Lightning Strike: The user's weapons are clad in lightning, and when they hit, they send electricity in the opponent's body, severely injuring the opponent's muscles and reducing motor control, thus -40 Strength/Speed/Reflexes for 3 posts.
Lightning Circuit: If both swords clad in lightning touch the opponent at the same time, the opponent is hit by a powerful current of electricity, and have -40 Strength/Speed/Reflexes for the remaining battle, along with damage received.
Lightning Armor: User of this ability are able to enhance their physical (strength and speed ) and mental (reflexes) using electricity to stimulate the nerves. The user would be able to gain increase in strength, or react faster due to the mental amplification. +50 Speed/Strength/Reflexes
Lightning Emperor's Presence: Kaien constantly emits a strong electromagnetic pulse in the 50 ft area around him, that weakens the opponent's motor control. -30 Strength/Speed/Reflexes, but no damage.
Magnetic Force of Lightning Space: In the same area as before, Kaien produces a magnetic field that decreases the opponent's possible metallic weapon movement Speed by 30 and increases his own weapon Speed by 30.
Thunder Strike: Kaien is able to produce powerful lightning bolts from the tips of his swords, to fire at the opponent.
Thunderclap: Useable once every 3 posts, Kaien can hit his swords together to create a powerful electromagnetic field that will force any incoming energy/projectile attack with Demonic Stats weaker than his stat to disperse.
Lightning Mantle: Kaien's skin is surrounded by a layer of electricity, and each time an opponent or a metalic weapon touches him, the opponent gets shocked for -10 Strength/Speed/Reflexes but no damage. It also increases Durability by 30, since attacks are partially countered by lightning before they hit.
Reverse Lightning Strike: Kaien thrusts his sword to the ground, and uses the positive charges in the ground to produce a static effect akin to lightning, and deliver a powerful and near instant strike at an opponent that touches the ground.
Hand to hand 0
Demon power: Power over storms and lightning
Every second of silence, gets me further away.