Well the improvements discussion thread produced some good results. I'd like to get some feedback on the following wonders.
EMP Capable Nukes - $500,000,000 - Provides attackers with 8,000 or more technology the option to launch a targeted EMP nuclear attack. When launched, the base damage of the nuke is changed from 150 infra and 50 tech to 100 infra and 100 tech. A standard nuclear attack will remain an option. See this topic for discussion.
Advanced Guided Missiles – $300,000,000 - Reduces the effects of defender’s SDI and IMS wonders by 50%. Requires maintaining 8,000 or more technology to function.
Black Market - $300,000,000 - Allows nations to buy 3 nukes per day but doesn't increase the total amount of nukes a nation can have. Cannot own if Central Intelligence Agency is owned. (This one was previously discussed)
Political Lobbyists - $50,000,000 - Your vote counts as a three votes in your team's senate. Must be re-bought every time you switch teams.
National Cemetery - $150,000,000 - Requires 10 Million War Dead & National War Memorial. Due to your nation's hardened resolve in times of war, this wonder reduces the level of War Weariness within your nation by +0.5 happiness per day while at war. Provides +1 Happiness per 5,000,000 war dead. (This one was previously discussed)
Forced Labor - $40,000,000 The Forced Labor system incorporates labor camps into the mainstream economic infrastructure. Gives +1 happiness per labor camp, decreases initial infrastructure cost -2% and decreases infrastructure upkeep costs -2%. (This one was previously discussed)