Fixes the combat log break bugs that have existed since 2.4. Credit goes to Imbad on ArenaJunkies for finding this. It works by clearing your combat log essentially, but it does it a little bit more automatically:
Slash commands: /logfix
On zone type change (pvp -> none, raid -> none, etc) it will clear the combat log
If no combat log events are found for 2 seconds after you cast a spell, it'll clear the log. It will also report how many combat log messages you had when it broke, if you can report these numbers in comments that would be great, might help narrow the bug down.
The above are enabled by default, you can disable them with /logfix.
Author: Shadowed <firstname.lastname@example.org>
Date: Wed Feb 17 16:34:43 2010 -0800
- Changed logic, now based off of when the spell with a cost (mana/health/rage/etc) is cast and checks if any combat log messages fired within the last 1 second
- Fixed events not being unregistered
- Reduced timeout to 2 seconds
- Initial commit (/logfix), auto fixes the combat log by clearing it
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