Lets say I have an object and I want to render it in squarish wireframe in orthographic view. Here is what I mean -
I am not looking for a specific topology in the 3d view, but what ever the topology of a model is, is it possible to render it in this way? I know that there are tricks to do this, for example by using chroma key, but as you can see in the image it is not acurate because it has picked up information from the original black background. Is there any way to do this in blender without the usage of chroma key?
Update - Basically, to render an object independent of its topology with a checkered wireframe