- Creating a repeating texture for a Google Earth model to remove occluding objects like trees and cars.
- Creating a repeating texture to reduce the file size.
- Creating a seamless texture of a repeating pattern such as a brick, stone, or carpet.
In the first two instances, you'll probably want to start within SketchUp. Import your image as a texture (File > Import > [Image Type] > Use as texture). Context click on the texture and select Texture > Edit texture image to open your texture with your default image editor. Depending on the image editor, you can offset the image to the center, then use a heal tool to cover the seams. If you're using Photoshop, check out the Seamless Tiles Tutorial (English Only) from CadTutor.