Mobile Place-Based Design Inside and Outside the Classroom
Mobile technology is changing the world in fundamental ways, but many educators don’t know how to begin to make use of this new resource. Luckily, the development of free, open source tools is changing that.
ARIS is an easy-to-use, open-source platform that allows anyone (no programming!) to create locative mobile activities for formal and informal learning environments. Locative virtual tours, interactive narrative, situated documentaries, or data collection activities can be authored in a browser-based, drag-and-drop editor, then “played” on iOS devices. ARIS has been used for second language, history, art, etc. - it has promise wherever place can play a meaningful role in learning. It has been used both to produce curricula and as a design/prototyping tool for students.
This workshop will provide background on possible uses of ARIS, train you in its use, and help you find ways to support the development of your ideas. Bring a laptop (to author) and an iPhone/iPod Touch/iPad (to play) if you have them. We’ll have some to share if not.
To find out more about ARIS you can go to arisgames.org, and to find out about a curricular implementation using ARIS here at UNM go to mentira.org, or directly contact Chris Holden at firstname.lastname@example.org.
Facilitator: Chris Holden, University Honors, UNM
Chris Holden is a UNM alumnus with a Ph. D. in Mathematics from the University of Wisconsin-Madison. Chris is a mathematician for the people and is an Assistant Professor in University Honors. His research interests include number theory, math education and video games as education and culture.