Ultimate Guide to Runescape Hybrids
Ever Wondered why you always get owned in the wild? It’s because making a good pure and learning to PK with it takes practice and skill that this guide can teach you.
Ever wonder why every time you walk into the wilderness you get absolutely owned by people several levels lower than you? It’s because they know about pures and how to make good pures and you don’t… until now.
Definition of a Pure:
A pure is an account designed for a few, usually 2-6, specific skills all contributing to one purpose. This purpose is to kill other pures and mains (see 3 definition) in the wilderness. The reason why they only train certain skills is because it cuts down on their combat level. One skill that almost all pures cut out is defence, they find it unnecessary. They also limit prayer.
Definition of a Hybrid:
A hybrid is a pure which uses a combination of attack, strength, mage, and range to fight opponents in the wilderness. They always have 1 prayer and no more, and usually no more then 52 prayer but having more prayer doesn’t exactly take away your title of hybrid.
Definition of a Main:
A main is an account with all combat stats pretty much equal. They are usually what most people have unless they are planning on pking. An example of a main would be 40 attack 40 strenght 40 defence 35-ish hitpoints 40 range and 40 mage. The reason why these accounts are terrible for pking is because there is nothing to cut down on their combat level so compared to pures they are incredibly weak for their level. A hybrid of the same combat level as that example main could have: 40 attack 40 strenght 55 hitpoints 70 range and 70 mage.
Low Level Pure:
In my experience the best way to start out your hybrid would be in f2p as a low level mage pure. These are the stats you should be getting and the order I give you is the one I find most efficient to work in f2p if you plan on pking.
Mage: 1-13 wind strike on chickens or something, it really doesn’t matter. This only takes a few minutes.
At 13 mage you are able to fire strike so you should fire strike until level 35 magic.
Optional: At lvl 16 mage switch to wind bolt.
Cast fire strike or wind bolt on zombies in varrock sewers.
So now you are still a low level pure but there isn’t much of a point in continuing with mage because mages are no longer “ownage” at these levels because you start seeing rangers with dhide. At this point you should start getting your range up.