Whether you're a designer with some or no programming skills, this
workshop is for you! Learn to build iPhone applications with a new
and revolutionary tool called Corona, in this 4-hour workshop this
coming Saturday morning October 17, in San Francisco.
What's your company's process/pipeline/set of tools for delivering
and communicating designs (and associated visual design assets) to
your dev team?
*[Addressed particularly to "innies" in software development orgs
though anyone's insights much appreciated]*
TO be clear: I'm NOT asking the "Visio vs Illustrator vs Fireworks
etc" conversation. I'm asking what happens *after* the design team
has determined (at least a first cut of) both how the app should
work, and how it should look.