Thinking Particles help neededTP
Posted 08 November 2011 - 03:44 PM
I am working on a project and I have to come up with a solution for the following animation. A object is falling down, rotating etc... during the animation the object leaves a "fairy dust" trail behind that at the will come together and makes a little spin.
Before I dive into TP I would like to know if this is even possible to do...?
I've copied a link of a image that will explain it better, i hope... (couldn't attach a image, don't know why)
I hope some of you can help me??
Posted 08 November 2011 - 05:03 PM
Another option is to have a small invisible sphere following in the middle of the curl, and stick some Gravity on it to "attract" the particles so the particles kind of shoot past it then get caught in the gravity and loosely orbit around the invisible sphere before dying?
Posted 13 December 2011 - 11:57 AM
mograph data node - output position to the position input from a pstorm node - and then assigng the pstorm node to a pGroup.
Then Use a Matrix object again, set it to Object mode, assign the Particle Group to the Object field, set it to create Thinking Particles, assign a group, and make effectors on the matrix object, or use PDynamics nodes to the particle Group.
Hope this helps!
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