The second lesson I have learned—in large part due to the first reason shown above— is that the role of integrators in supporting 3D projects in classroom settings remains vital.
For the customer, an integrator is a company that can help ‘integrate’ the disparate moving pieces involved in classroom 3D projects, whether at the K-12 or university level. An integrator can help identify the needed hardware components, help identify high-quality 3D glasses, offer sound technical advice, provide helpful technical support, solve problems over the long-haul, and even suggest appropriate 3D content. The integrator can also keep the customer abreast of trends and changes in the industry.
For hardware and software manufacturers, the integrator plays an even more important role: the people who are selling, servicing, and providing integrated solutions can spell success or disaster for growing a business.
In a word, an integrator can help simplify often confusing 3D technologies, making the road toward instructional or sales success much easier and trouble-free. Most importantly, they can prevent costly mistakes. Still, it is possible these days for many integrators to know 3D, but lack an understanding of educational settings and educational needs; conversely, it is also possible for integrators to understand the educational customer, but lack true expertise in deploying effective 3D solutions.
I have recently updated my list of trusted 3D-capable integrators with proven educational experience. These folks know 3D and they know education. And I know their work. Presented in alphabetic order, they are:
- 3Dlivesurgery (Europe)
- Aulanova (South and Latin America)
- AV Rover (international)
- Boson (U.S.)
- Conference Technologies (U.S. university venues)
- Convergent Solution (U.S.)
- Nvidia (U.S.)
- Okulda 3D (Turkey)
- XpandD (international)
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