Realistic detailed proportional skeleton model housed inside a muscle model. This arrangement reveals the relationship of the muscles to the underlying skeleton. UVs have been applied to the muscle model and a jpeg of the muscle texture is included. A slice modifier has been applied to the muscle model in the 3DS Max file and can be easily removed. Furthermore the poly count was taken prior to the application of a turbosmooth modifier. This model was constructed with the main purpose of providing a full understanding of the how the muscles relate to the underlying skeletal structure and ultimately are revealed in the surface properties of the human form. This model was created in 3DS Max 2010.