Hi, it was nice to find out a while back that you could use the regular
send/receive to send signals. It’s saved me valuable CPU. What I’m
running into now is that I have a receive object in a bpatcher and when
I try to send a signal to it from inside the parent patch it will not
go but if I change the pair to send~/receive~ it works I wonder why?
I’ve had to take the signals in question and route them from a regular
receive object to a send~ to get them to get into the bpatcher.
Its because you probably create a feedback loop, which would not work
with normal connection cables either. In this case you are obliged to
use send~/receive~. It will introduce one signal vector of delay, which
is not avoidable under any circumstances.
   
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