Welcome to the Project Web of the Simulated Railroad Framework project.
Please find a short introduction "What is SrrTrains?" on the
Please find further details here:
This project's intention is to deliver an open source framework for virtual (model) railroads that are based on VRML/X3D and especially on the network sensor concept of the Web3D consortium (please refer to http://www.web3d.org).
The main goals of this project are the gain of know how and the experimental implementation of the SRR Framework (Simulated Railroad Framework).
A future intention could be to migrate the base module of the SRR Framework from the application layer downwards to the Web3D Browser (we call this idea SMUOS/C3P – Simple Multiuser Online Scenes/Collaborative 3D Profile -, please refer to the Entry Page of the SMUOS Blog (smuos.wordpress.com) for further information).
This project is developing two items of "soft"ware:
The concept SrrTrains (please refer to the Concepts' Descriptions)
The experimental SRR Framework (a
set of X3D prototypes – pls. refer to Sourceforge
which is a central item of software within the context of the concept SrrTrains.
However, it may be imagined the SRR Framework could be useful for other use cases, too.
Important Note: This project has been STOPPED, it is now HIBERNATING, after it has reached the main goals.
Sometimes the project being AROUSED for a short time and doing some intermediate progress :-)
A basic concept has been developed for SMUOS and for SrrTrains
Naming rules have been defined
Models and objects were implemented experimentally
Modules (static and dynamic) were implemented experimentally
Example SRR objects were implemented experimentally
A tracer was implemented experimentally
A console interface can be provided by SRR Objects
Modularity of the SRR framework
Documentation of the concept
Dynamic models (maybe under construction)
Real multibrowser capability
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