/*
Copyright The Clusternet Authors.

Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at

    http://www.apache.org/licenses/LICENSE-2.0

Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
*/
// Code generated by applyconfiguration-gen. DO NOT EDIT.

package v1beta1

// NodeStatisticsApplyConfiguration represents a declarative configuration of the NodeStatistics type for use
// with apply.
type NodeStatisticsApplyConfiguration struct {
	ReadyNodes    *int32 `json:"readyNodes,omitempty"`
	NotReadyNodes *int32 `json:"notReadyNodes,omitempty"`
	UnknownNodes  *int32 `json:"unknownNodes,omitempty"`
	LostNodes     *int32 `json:"lostNodes,omitempty"`
}

// NodeStatisticsApplyConfiguration constructs a declarative configuration of the NodeStatistics type for use with
// apply.
func NodeStatistics() *NodeStatisticsApplyConfiguration {
	return &NodeStatisticsApplyConfiguration{}
}

// WithReadyNodes sets the ReadyNodes field in the declarative configuration to the given value
// and returns the receiver, so that objects can be built by chaining "With" function invocations.
// If called multiple times, the ReadyNodes field is set to the value of the last call.
func (b *NodeStatisticsApplyConfiguration) WithReadyNodes(value int32) *NodeStatisticsApplyConfiguration {
	b.ReadyNodes = &value
	return b
}

// WithNotReadyNodes sets the NotReadyNodes field in the declarative configuration to the given value
// and returns the receiver, so that objects can be built by chaining "With" function invocations.
// If called multiple times, the NotReadyNodes field is set to the value of the last call.
func (b *NodeStatisticsApplyConfiguration) WithNotReadyNodes(value int32) *NodeStatisticsApplyConfiguration {
	b.NotReadyNodes = &value
	return b
}

// WithUnknownNodes sets the UnknownNodes field in the declarative configuration to the given value
// and returns the receiver, so that objects can be built by chaining "With" function invocations.
// If called multiple times, the UnknownNodes field is set to the value of the last call.
func (b *NodeStatisticsApplyConfiguration) WithUnknownNodes(value int32) *NodeStatisticsApplyConfiguration {
	b.UnknownNodes = &value
	return b
}

// WithLostNodes sets the LostNodes field in the declarative configuration to the given value
// and returns the receiver, so that objects can be built by chaining "With" function invocations.
// If called multiple times, the LostNodes field is set to the value of the last call.
func (b *NodeStatisticsApplyConfiguration) WithLostNodes(value int32) *NodeStatisticsApplyConfiguration {
	b.LostNodes = &value
	return b
}
