// Code generated by go-vk from vk-1.3.270.xml at 2023-11-22 10:57:10.281097 -0500 EST m=+2.806539829. DO NOT EDIT.

package vk

const (
	LOD_CLAMP_NONE float32 = 1000.0
)

const (
	FALSE                                 uint32 = 0
	TRUE                                  uint32 = 1
	LUID_SIZE                             uint32 = 8
	UUID_SIZE                             uint32 = 16
	MAX_GLOBAL_PRIORITY_SIZE_KHR          uint32 = 16
	MAX_MEMORY_HEAPS                      uint32 = 16 // The maximum number of unique memory heaps, each of which supporting 1 or more memory types
	MAX_SHADER_MODULE_IDENTIFIER_SIZE_EXT uint32 = 32
	MAX_MEMORY_TYPES                      uint32 = 32
	MAX_DEVICE_GROUP_SIZE                 uint32 = 32
	MAX_EXTENSION_NAME_SIZE               uint32 = 256
	MAX_DRIVER_NAME_SIZE                  uint32 = 256
	MAX_PHYSICAL_DEVICE_NAME_SIZE         uint32 = 256
	MAX_DESCRIPTION_SIZE                  uint32 = 256
	MAX_DRIVER_INFO_SIZE                  uint32 = 256
	SHADER_UNUSED_KHR                     uint32 = ^uint32(0)
	QUEUE_FAMILY_IGNORED                  uint32 = ^uint32(0)
	REMAINING_MIP_LEVELS                  uint32 = ^uint32(0)
	SUBPASS_EXTERNAL                      uint32 = ^uint32(0)
	REMAINING_ARRAY_LAYERS                uint32 = ^uint32(0)
	ATTACHMENT_UNUSED                     uint32 = ^uint32(0)
	REMAINING_3D_SLICES_EXT               uint32 = ^uint32(0)
	SHADER_INDEX_UNUSED_AMDX              uint32 = ^uint32(0)
	QUEUE_FAMILY_EXTERNAL                 uint32 = ^uint32(1)
	QUEUE_FAMILY_FOREIGN_EXT              uint32 = ^uint32(2)
)

const (
	WHOLE_SIZE uint64 = ^uint64(0)
)

// Extension names and versions
const (
	LUID_SIZE_KHR                uint32 = LUID_SIZE
	MAX_DEVICE_GROUP_SIZE_KHR    uint32 = MAX_DEVICE_GROUP_SIZE
	MAX_DRIVER_INFO_SIZE_KHR     uint32 = MAX_DRIVER_INFO_SIZE
	MAX_DRIVER_NAME_SIZE_KHR     uint32 = MAX_DRIVER_NAME_SIZE
	MAX_GLOBAL_PRIORITY_SIZE_EXT uint32 = MAX_GLOBAL_PRIORITY_SIZE_KHR
	QUEUE_FAMILY_EXTERNAL_KHR    uint32 = QUEUE_FAMILY_EXTERNAL
	SHADER_UNUSED_NV             uint32 = SHADER_UNUSED_KHR
)
