// Copyright (c) Microsoft Corporation. All rights reserved.
// Licensed under the MIT License. See License.txt in the project root for license information.
// Code generated by Microsoft (R) Go Code Generator. DO NOT EDIT.

package armchaos

// ActionType - Extensible enum. Indicates the action type. "Internal" refers to actions that are for internal only APIs.
type ActionType string

const (
	// ActionTypeInternal - Actions are for internal-only APIs.
	ActionTypeInternal ActionType = "Internal"
)

// PossibleActionTypeValues returns the possible values for the ActionType const type.
func PossibleActionTypeValues() []ActionType {
	return []ActionType{
		ActionTypeInternal,
	}
}

// CreatedByType - The kind of entity that created the resource.
type CreatedByType string

const (
	// CreatedByTypeApplication - The entity was created by an application.
	CreatedByTypeApplication CreatedByType = "Application"
	// CreatedByTypeKey - The entity was created by a key.
	CreatedByTypeKey CreatedByType = "Key"
	// CreatedByTypeManagedIdentity - The entity was created by a managed identity.
	CreatedByTypeManagedIdentity CreatedByType = "ManagedIdentity"
	// CreatedByTypeUser - The entity was created by a user.
	CreatedByTypeUser CreatedByType = "User"
)

// PossibleCreatedByTypeValues returns the possible values for the CreatedByType const type.
func PossibleCreatedByTypeValues() []CreatedByType {
	return []CreatedByType{
		CreatedByTypeApplication,
		CreatedByTypeKey,
		CreatedByTypeManagedIdentity,
		CreatedByTypeUser,
	}
}

// ExperimentActionType - Enum union of Chaos experiment action types.
type ExperimentActionType string

const (
	ExperimentActionTypeContinuous ExperimentActionType = "continuous"
	ExperimentActionTypeDelay      ExperimentActionType = "delay"
	ExperimentActionTypeDiscrete   ExperimentActionType = "discrete"
)

// PossibleExperimentActionTypeValues returns the possible values for the ExperimentActionType const type.
func PossibleExperimentActionTypeValues() []ExperimentActionType {
	return []ExperimentActionType{
		ExperimentActionTypeContinuous,
		ExperimentActionTypeDelay,
		ExperimentActionTypeDiscrete,
	}
}

// FilterType - Enum that discriminates between filter types. Currently only `Simple` type is supported.
type FilterType string

const (
	// FilterTypeSimple - Simple filter type.
	FilterTypeSimple FilterType = "Simple"
)

// PossibleFilterTypeValues returns the possible values for the FilterType const type.
func PossibleFilterTypeValues() []FilterType {
	return []FilterType{
		FilterTypeSimple,
	}
}

// ManagedServiceIdentityType - Type of managed service identity (where both SystemAssigned and UserAssigned types are allowed).
type ManagedServiceIdentityType string

const (
	// ManagedServiceIdentityTypeNone - No managed identity.
	ManagedServiceIdentityTypeNone ManagedServiceIdentityType = "None"
	// ManagedServiceIdentityTypeSystemAssigned - System assigned managed identity.
	ManagedServiceIdentityTypeSystemAssigned ManagedServiceIdentityType = "SystemAssigned"
	// ManagedServiceIdentityTypeSystemAssignedUserAssigned - System and user assigned managed identity.
	ManagedServiceIdentityTypeSystemAssignedUserAssigned ManagedServiceIdentityType = "SystemAssigned,UserAssigned"
	// ManagedServiceIdentityTypeUserAssigned - User assigned managed identity.
	ManagedServiceIdentityTypeUserAssigned ManagedServiceIdentityType = "UserAssigned"
)

// PossibleManagedServiceIdentityTypeValues returns the possible values for the ManagedServiceIdentityType const type.
func PossibleManagedServiceIdentityTypeValues() []ManagedServiceIdentityType {
	return []ManagedServiceIdentityType{
		ManagedServiceIdentityTypeNone,
		ManagedServiceIdentityTypeSystemAssigned,
		ManagedServiceIdentityTypeSystemAssignedUserAssigned,
		ManagedServiceIdentityTypeUserAssigned,
	}
}

// Origin - The intended executor of the operation; as in Resource Based Access Control (RBAC) and audit logs UX. Default
// value is "user,system"
type Origin string

const (
	// OriginSystem - Indicates the operation is initiated by a system.
	OriginSystem Origin = "system"
	// OriginUser - Indicates the operation is initiated by a user.
	OriginUser Origin = "user"
	// OriginUserSystem - Indicates the operation is initiated by a user or system.
	OriginUserSystem Origin = "user,system"
)

// PossibleOriginValues returns the possible values for the Origin const type.
func PossibleOriginValues() []Origin {
	return []Origin{
		OriginSystem,
		OriginUser,
		OriginUserSystem,
	}
}

// ProvisioningState - Current provisioning state for a given Azure Chaos resource.
type ProvisioningState string

const (
	// ProvisioningStateCanceled - Resource creation was canceled.
	ProvisioningStateCanceled ProvisioningState = "Canceled"
	// ProvisioningStateCreating - Initial creation in progress.
	ProvisioningStateCreating ProvisioningState = "Creating"
	// ProvisioningStateDeleting - Deletion in progress.
	ProvisioningStateDeleting ProvisioningState = "Deleting"
	// ProvisioningStateFailed - Resource creation failed.
	ProvisioningStateFailed ProvisioningState = "Failed"
	// ProvisioningStateSucceeded - Resource has been created.
	ProvisioningStateSucceeded ProvisioningState = "Succeeded"
	// ProvisioningStateUpdating - Update in progress.
	ProvisioningStateUpdating ProvisioningState = "Updating"
)

// PossibleProvisioningStateValues returns the possible values for the ProvisioningState const type.
func PossibleProvisioningStateValues() []ProvisioningState {
	return []ProvisioningState{
		ProvisioningStateCanceled,
		ProvisioningStateCreating,
		ProvisioningStateDeleting,
		ProvisioningStateFailed,
		ProvisioningStateSucceeded,
		ProvisioningStateUpdating,
	}
}

// SelectorType - Enum of the selector type.
type SelectorType string

const (
	// SelectorTypeList - List selector type.
	SelectorTypeList SelectorType = "List"
	// SelectorTypeQuery - Query selector type.
	SelectorTypeQuery SelectorType = "Query"
)

// PossibleSelectorTypeValues returns the possible values for the SelectorType const type.
func PossibleSelectorTypeValues() []SelectorType {
	return []SelectorType{
		SelectorTypeList,
		SelectorTypeQuery,
	}
}

// TargetReferenceType - Enum of the Target reference type.
type TargetReferenceType string

const (
	// TargetReferenceTypeChaosTarget - Chaos target reference type.
	TargetReferenceTypeChaosTarget TargetReferenceType = "ChaosTarget"
)

// PossibleTargetReferenceTypeValues returns the possible values for the TargetReferenceType const type.
func PossibleTargetReferenceTypeValues() []TargetReferenceType {
	return []TargetReferenceType{
		TargetReferenceTypeChaosTarget,
	}
}
