// Code generated by private/model/cli/gen-api/main.go. DO NOT EDIT.

// Package gamelift provides the client and types for making API
// requests to Amazon GameLift.
//
// Amazon GameLift provides solutions for hosting session-based multiplayer
// game servers in the cloud, including tools for deploying, operating, and
// scaling game servers. Built on Amazon Web Services global computing infrastructure,
// GameLift helps you deliver high-performance, high-reliability, low-cost game
// servers while dynamically scaling your resource usage to meet player demand.
//
// # About Amazon GameLift solutions
//
// Get more information on these Amazon GameLift solutions in the Amazon GameLift
// Developer Guide (https://docs.aws.amazon.com/gamelift/latest/developerguide/).
//
//   - Amazon GameLift managed hosting -- Amazon GameLift offers a fully managed
//     service to set up and maintain computing machines for hosting, manage
//     game session and player session life cycle, and handle security, storage,
//     and performance tracking. You can use automatic scaling tools to balance
//     player demand and hosting costs, configure your game session management
//     to minimize player latency, and add FlexMatch for matchmaking.
//
//   - Managed hosting with Realtime Servers -- With Amazon GameLift Realtime
//     Servers, you can quickly configure and set up ready-to-go game servers
//     for your game. Realtime Servers provides a game server framework with
//     core Amazon GameLift infrastructure already built in. Then use the full
//     range of Amazon GameLift managed hosting features, including FlexMatch,
//     for your game.
//
//   - Amazon GameLift FleetIQ -- Use Amazon GameLift FleetIQ as a standalone
//     service while hosting your games using EC2 instances and Auto Scaling
//     groups. Amazon GameLift FleetIQ provides optimizations for game hosting,
//     including boosting the viability of low-cost Spot Instances gaming. For
//     a complete solution, pair the Amazon GameLift FleetIQ and FlexMatch standalone
//     services.
//
//   - Amazon GameLift FlexMatch -- Add matchmaking to your game hosting solution.
//     FlexMatch is a customizable matchmaking service for multiplayer games.
//     Use FlexMatch as integrated with Amazon GameLift managed hosting or incorporate
//     FlexMatch as a standalone service into your own hosting solution.
//
// # About this API Reference
//
// This reference guide describes the low-level service API for Amazon GameLift.
// With each topic in this guide, you can find links to language-specific SDK
// guides and the Amazon Web Services CLI reference. Useful links:
//
//   - Amazon GameLift API operations listed by tasks (https://docs.aws.amazon.com/gamelift/latest/developerguide/reference-awssdk.html)
//
//   - Amazon GameLift tools and resources (https://docs.aws.amazon.com/gamelift/latest/developerguide/gamelift-components.html)
//
// See https://docs.aws.amazon.com/goto/WebAPI/gamelift-2015-10-01 for more information on this service.
//
// See gamelift package documentation for more information.
// https://docs.aws.amazon.com/sdk-for-go/api/service/gamelift/
//
// # Using the Client
//
// To contact Amazon GameLift with the SDK use the New function to create
// a new service client. With that client you can make API requests to the service.
// These clients are safe to use concurrently.
//
// See the SDK's documentation for more information on how to use the SDK.
// https://docs.aws.amazon.com/sdk-for-go/api/
//
// See aws.Config documentation for more information on configuring SDK clients.
// https://docs.aws.amazon.com/sdk-for-go/api/aws/#Config
//
// See the Amazon GameLift client GameLift for more
// information on creating client for this service.
// https://docs.aws.amazon.com/sdk-for-go/api/service/gamelift/#New
package gamelift
